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Slowtrain

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Everything posted by Slowtrain

  1. Are QTE's still in?
  2. Don't think I've ever seen the words Volourn and pragmatic used together before.
  3. DId you try fast traveling around the world a bit and then coming back? IN FO3 that always seemed to work to clear up my location specific crashes. Yeah, I've tried coming back three times. I guess I can just avoid them, it is only a side quest. I might have borked it by doing something else in the quest chain first. That sucks. Glad its not a game-required location. At least it gives you something new for a replay. Guess it's to my advantage to have to wait awhile to the play the game anyway. Give them a chance to get the thing patched up a bit.
  4. DId you try fast traveling around the world a bit and then coming back? IN FO3 that always seemed to work to clear up my location specific crashes.
  5. Well, Fallout all ready has a Monty Python pop-cultural reference, so why not go for broke. However, I demand equal time for Benny Hill, England's single greatest gift to the world.
  6. Generally speaking it's bad form to believe anything posted to the internet without extensive confirmation from multiple credible sources.
  7. I'm not complaining per se. AT least in FO3, all npcs are equally slow so its not really a problem. ANd the speed of high level enemies is one of the biggest things that makes them dangerous. It's just an odd mechanic that makes me feel like my character is running through syrup. If you only play FO3 for a whiole, the speed becomes normalized though and I sorta stop noticing.
  8. Just busy with a lot of RW stuff at the moment. Probably won't get a chance to sit down with it until the holidays. I am looking forward to it somewhat though. Which is rare for me in regards to games these days.
  9. Characters moved much faster in Oblivion, though stil not super fast. The slow speed is obviously a balance mechanic fo some sort, though a weird one.
  10. That sound promising. SOme humor is fine as long as it doesn't go overboard. So if NV is no worse than FO3, which I enjoyed despite the silliness, taht's good enough. As long as my companions don't suddenly burst into a version of "The Lumberjack Song", then its probably OK.
  11. Torment would probably sell 28 copies max if released today, even with updated graphics. As Krezzie says, the best you can hope for now is aspects of PS:T showing up in contemporary games.
  12. I don't know how old I was when BG2 was released. What year was it?
  13. There's plenty of younger gamers and casual gamers to make up for the loss though. Financially, you can't condemn Bioware for courting the kiddies and the soccer moms. That's where the money is.
  14. In this new fearless age of DLC, there's no point to pre-ordering a game or even buying it right away. Just buy it down the road with all the dlc included, plus patches, etc, for 1/2 price. Much better deal.
  15. Cut scenes suck. Make games, not movies.
  16. Save your money for something worthwhile.
  17. System SHock --> System Shock 2 --> Bioshock --> Bioshock 2. The decline of contempory gaming in a nutshell.
  18. heh. Bioshock was crap, at least in comparison to its lineage.
  19. Discussing Bioware is like discussing vanilla ice cream. Nothing terrible, tastes ok, but eh how much can you say really - it's vanilla ice cream.
  20. Back in the late 90's I would buy 20 games a year; currently Iv'e bought one game in the last 2 + years. So yeah, as a hobby it ain't what it used to be.
  21. It is disappointing that HC mode doesn't appear to be particularly hardcore. I wonder if it was watered down somewhat at the last moment.
  22. Isn't that pretty stupid? The engines and graphics are a given. They weren't changing and no one ever claimed they were. Review the game, not the engine.
  23. Most organizations prefer to select who gets cut themselves, lowering everyone's pay only makes it more likely the most competent will leave for greener pastures, while the deadwood who can't get another job will hang around forever. Problems occur when it is the deadwood making the cuts. They aren't cutting themselves. That's one reason why these sorts of mass job cuts never work. The wrong people are always sent packing. Its what happens when the inmates run the asylum.
  24. The government shouldn't be simply a giant industry that pays a huge percentage of the workforce just to keep them unemployed. But once that situation has been set up, you can't just cut a huge chunk of them lose without causing bigger problems. A better solution would simply be to cut ALL government paychecks, long term visionaries and broom pushers alike, by 30% across the board over 5 years. Hurt everyone equally and give them time to adjust. But like that would ever happen.
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