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XxTaLoNxX

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About XxTaLoNxX

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    (3) Conjurer
  1. I've found that on gaming forums, "streamlining" translates to "the game doesn't have features that *I* want", rather than the actual definition of the word. Exactly *high-five*.
  2. I just tired of people using the word "streamlining" incorrectly.
  3. You are not alone. I also was surprised when I found no NG+ options after beating the game. IMO it's an industry standard for RPGs now, has been since ChronoTrigger IMO. It's probably the second most requested addition to the game. The first being new camera angles and zooms. New Game+ is not a standard feature in the genre. At all. Look, I don't know about the sub-standard argument in this thread, BUT you missed the part where I said... "IMO (in my opinion)" twice to reaffirm that it is in fact... my opinion that it is a standard feature.
  4. You are not alone. I also was surprised when I found no NG+ options after beating the game. IMO it's an industry standard for RPGs now, has been since ChronoTrigger IMO. It's probably the second most requested addition to the game. The first being new camera angles and zooms.
  5. Final Fantasy Doom 3 Civilization X series Command and Conquer All of these games have been dramatically changed from one iteration to the next or have been so massively overhauled at some point in franchise history as to not resemble any previous game save for a few minor details. NOBODY CARES. If your argument is that the game sucks because of the name then you have no argument. THAT IS ALL.
  6. I have yet to find reason as to why this is a bad thing. Honestly, I'm tired of playing games that offer no challenge what-so-ever. I played this game on the PC and even without the keybinding patch I was able to beat the game on Hardcore with Katarina, I died a few times in my playthrough but I actually didn't die at all in the Jeyne fights but they were challenging. I can understand frustration, but getting mad and hating a game because of challenge is, frankly, ridiculous to me as a gamer. Let's not forget the Water Temple. There are too many kids these days that grow up on easy ga
  7. If Obsidian did a Space Siege game in the future, it would have to blow Mass Effect out of the water as far as Sci-Fi RPGs go. I don't doubt they could do it but that's a high bar to reach.
  8. Look, guys, this is the internet... you should be a pro by now. You just got trolled by someone who can't even form a coherent sentence and couldn't figure out that the mini map on the screen IS A MAP, or how to use the "bread crumble" path to missions in an already incredibly linear story. So this is how I see it. Option A Pander to an inferior intellect by explaining every detail to him in the way you would a child with ADHD. Option B Ignore and move on. These forums are slow moving so the more you post in useless troll threads the longer these kind of threads stay on the fron
  9. Most people play it because they are bored and they've made loads of friends via WoW. The social aspect kept me hooked for years even when I found the game really annoying and boring. That's exactly what kept me playing for the past 3 years. The first 3 it was Vanilla WoW which was new, unique, and very challenging. I loved it. It just became like a second job, getting texts at work telling me I was needed for tanking etc... SW:TOR will still have Tank/Healer/DPS but apparently it's all based on a hybrid system so nobody is stuck doing one thing forever. That's kinda cool. T
  10. obvious troll is obvious move along people nothing to see here fail troll failed
  11. Hate to be the guy who points out random crap, but, that is NOT on topic and DS3 is mentioned once in the first three pages and the article has nothing to do with this topic at all. It's not a review, it's an interview that mentions DS3 in a passing glance and really just focuses on SquareEnix USA's business strategies. OT=Off Topic lol *facepalm* "doh" had a brain fart, my bad
  12. Hate to be the guy who points out random crap, but, that is NOT on topic and DS3 is mentioned once in the first three pages and the article has nothing to do with this topic at all. It's not a review, it's an interview that mentions DS3 in a passing glance and really just focuses on SquareEnix USA's business strategies.
  13. Well then here's my questions. - DLC? Can we expect any? If so, can you give us ANY details? Dates? Type? Size? - It's early but are you guys at Obsidian talking to SquareEnix about DS4 yet? If no, why in the heck not? - DS3 is/was great, but without New Game +, the game loses replayability after the first few go throughs. As an industry standard for games like this, why was this feature left out? Can we expect it in the future. And... you do know it's one of the top 3 requests right? - Camera Angle. It's probably the top complaint since you fixed the "keybinding" issue... or r
  14. Again with the "streamlining" argument. You are aware that the original Dungeon Siege controls and UI scheme are simple enough that the game could be ported to the SNES right? Which is NOT the case with DS3. In fact the only thing that felt streamlined about DS3 was the size of the game. So if your complaint is that the game is too small that could be valid, but you are using a tired and frankly false argument of "streamlining". If you are mad that there is no New Game +, well that is future DLC possible. If you are mad about the small list of items and variety, well that could be e
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