-
Posts
1538 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by Azure79
-
-
Given how much discontent there is concerning the ending of K2, here's a link to what the Resident Cynic thinks
-
When asked about the Mandalorians Kreia answers
"They will die a death that will last a millenia, until all that remains is their code, their history and in the end the shell of their armor upon a shell of a man, too easily slain by Jedi."
Sounds like some people we know from episode 2 to me.
-
No, it's actually one step above PST.
In PST all your companions defended you at the end. It seems here there are mutilple scenarios which could have played out according your influence with each of the members of your party. So there could have been betrayal within the ranks of your own party, or it could have them working altogether. Granted, there are similarities to PST where the Exile must go alone into battle knowing that a safe return is impossible, but more of an awesome thing isn't necessarily bad in my book.
This adds a whole new replayability to the game. I for one would go back again and again just to see those endings.
Though I must agree that it would have been a nightmare for the writers of a would be K3 trying to somehow manage all those stories and possible endings, but as another poster has said, it wouldn't be too hard to implement a system like BG2, bringing back characters that you thought were dead. Though it could detract from the game, and possibly give less meaning to the sacrifices made in K2...had those endings been actually implemented.
It seems like the entire end sequence on M5 had your party members thrown from the crash initially and separated. Mira, Disicple/Handmaiden, Visas and Atton. All the members you could train to be a Jedi now that I think of it. Obviously they all meet up with Kreia and are tested in some way leading to jealous betrayal or meeting up later on as a team having conquered their inner fears. Mira's encounter with Hanharr was just one the sequences where we would have taken control of those characters.
As for the Bao-dur, Mandalore, T3 and HK47, we can only speculate. Bao Dur I think was originally meant to die or sacrifice himself, which makes the whole hologram thing more understandable. I'm guessing Mandalore goes back to strengthen the Mandalorians while HK and T3 remain on the Ebon Hawk. Who do you think fixes the Ebon Hawk and pilots it after is crashed against boulders?
I haven't played DS and all the endings shown here seem like LS endings. Maybe there's a entire part for a DS ending hidden away in the files as well.
Those endings make the roles of Revan and the Exile a lot more significant. Revan purged the Jedi and the Exile begins to rebuild the Jedi from his own teachings. Making a stronger more competent generation who aren't blinded by their own fears and arrogance, if LS of course. Don't know about DS.
Didn't Black Isle Studios release a new downloadable expansion pack for Icewind Dale titled Trials of the Luremaster, after they received so many complaints about Heart of Winter? I wonder if the former members of BIS would be willing to do that again for K2. They'd probably need the ok from LA though. I wonder how it worked for ToTL?
Anyways I doubt that ever happening, since LA giving the ok would mean that they admit they did indeed release a game before it was finished and were just looking for more profits. And we know how stuckup huge companies are right?
-
I don't think that's a bad idea at all. Sure its been done before, but if they can flesh out an excellent story I don't see why not.
I think the writers of K3 are going to have their head fulls
I mean the game possibilities at the moment are too many
K1: Lightside Male K2:Lightside Male
K1: Lightside Female K2: Lightside Male
K1: Lightside Male K2: Lightside Female
K1: Lightside Female K2:Lightside Female
K1: Lightside Male K2: Darkside Male
K1: Lightside Female K2:Darkside Male
.
.
.
.
.
.
You get the picture.
I think some sacrifices will have to be made in regards to the to preceding stories to make a better game.
Which brings up the question, of the many games you've played through K1 and K2, did all of them hold the same significance? Or were some playthroughs just games to see what would happen?
For me, The games that hold the most significance are lightside male for both K1 and K2, usually with the first characters I make. For me, that's the way the story unfolded and that is the setting for future games. Other games while fun were just whatif games mostly. I'm sure there are other players whose most significant games are both DS.
How will the K3 Devs...IF K3 happens, account for all the combinations? That's what concerns me most.
-
The main reason so many jedi become corrupted during the Mandalorian Wars is because the dark side energies at Malachor 5. Also Revan actively trained Sith Assassins to capture and corrupt Jedi by bringing them to Malachor 5.
I believe the entire reason the pivotal battle was fought over Malachor 5 is because it gave Revan to dual opportunity to wield the dark force energies from the planet to rout the Mandalorian forces and simultaneously corrupt the Jedi he had brought to fight for his cause.
During the clone wars Sidious' plan wasn't to bring more more jedi to his cause but rather weave a strategy with multiple layers of deceit and betrayal and obliterate the Jedi altogether.
-
Yeah you can turn Mira into a Jedi in 2 minutes. But there are some people in the game that do have a long boring story about their background. Like Hanharr. He complains about Czerka and everything else (which just makes you wanna slab him in the eye with a celery cutting knife). But other than that the Influence system was kinda...rushed and boring. They needed a lot more background storys and missions like they did in kotor1. And Mandalore didnt have any kind of story AT ALL. So he was nothing but a piece of furnature on MY ship.
Hopefully in Kotor3, they will have a lot more missions for the campanions.
P.S. Azure79 you have alot of time on your hands.
I'm nocturnal and need only a few hours sleep to get me functional.
If I don't fall alseep before midnight, then my brain kick starts again and my next sleep cycle doesn't hit me until 4 hours later.
Fortunately if its dark when I go to bed and light when I wake, I'm pretty much ok.
I'm planning to run through the game again as a DS character to influence different people and influence other people differently.
-
Hi guys and gals.
Well I've completed TSL as the lightside Exile, and hmm...I must say my feelings are mixed. I've read the posts by the forum users here and there seems to be people who think its great and people who are dissapointed.
I'd have to say that I can understand where both groups are coming from.
First the influence system. Granted I've only played through it once and have yet to experience it all, but from what I've experienced during my playthrough I got the feeling that while it worked, it was cut short.
Examples,
When Mira joined my party after Nar Shaddaa, I had a few conversations with her. Only about after two or three, she was fully influenced towards the lightside and no other dialog trees came up. This was all at once too, meaning I did nothing between the conversations except click on her right after the preceding conversation was over. Was that all it was supposed to be? Do more appear if she becomes a Jedi? My suspicion is no because:
Atton and Handmaiden who I influenced to become Jedi had no new dialog trees after their conversion. You'd think they'd badger the Exile with all sorts of questions on the actions and philosophies of the Jedi, but nope. I thought the entire master-apprentice thing would have great if there were multiple conversations on the Jedi or Sith teachings, where you could influence them further into the light or dark. It didn't take much conversation with the two to get them to become Jedi as well. Again did I miss something or was that all?
Visas was dissapointing as well. After she joined me I explored all the initial dialog trees, again all at once, learning about her master and her homeplanet and her history. It doesn't really take long since she's just giving the tip of the iceberg. All of the sudden she's fully lightside and in love with me. What? How'd that happen? Is my influence that great? I only had 10 charisma. Besides I hardly knew her, had no options to delve more into her background, or her treatment at the hands of her master, what horrors she must have witnessed and what pain she must have endured.
I'm sure there is more to the influence system. I haven't had the chance to fully influence Bao-Dur because of some bug I think. Whenever I started a conversation with him he'd say, "General?" and my only option was "Nevermind" I'm most curious to know what happened between the Exile and Bao at Malachor 5 and I'm sure he could fill me in. I also haven't fully influenced HK-47 and Mandalore. I tried, but maybe because of my alignment I was unable to. I'm sure both have some great stories to tell that I'm dying to hear.
I also greatly enjoyed my dialog with Kreia, learning more about the Force and trying to question her motives, learning that she had once trained Revan. That was pretty good stuff
G0-T0 was great as well. Haha, he was like the evil droid version of Hari Seldon.(For those of you who have read the Foundation Series by Isaac Asimov) I laughed my ass off when G0T0 and HK meet onboard the Hawk and G0T0 says, "Ahhh HK-47" and HK answers, "Ahh yes, the fat one." HAHAHA
Now before any of you staunch K2 defenders rip me a new ion engine, know that I did greatly enjoy K2. I couldn't stop playing the damn thing. Part of this was because K2 did have a good story that kept pushing you to play. Another part for me was because I truly expected to meet my Revan's companions from K1 and of course to discover the fate of Revan himself. I'm sure this was a great motivation to play for many gamers.
Sure some people write off the NPCs from K1 as stereotypical and bland, their sidequests boring and have nothing to with the main plot. But when you think about it, when Revan helped each NPC resolve some part of their past or destroy it, he was in fact resolving or destroying a part of himself as well. If you played light, Revan was rediscovering the compassion within himself once more, and if dark he was sinking deeper into destruction and betrayal. If lightside, a camaraderie was formed between the characters. The NPCs trusted you and you trusted them as well. And at the ending when your group received the cheers and adulation, it was like you'd been to hell and back. All of you had triumphed. If darkside, you truly felt evil as you mercilessly cut those down that had given their trust to you, truly falling to the darkside. It had everything to do with the main quest which was redeeming Revan or succumbing to the darkside once more as much as it was defeating Malak. It was great!
I admit that the K2 NPC's had more intriguing backgrounds. A darkside Miraluka, an Echani handmaiden, a female bounty hunter who herself is hunted, a floating torture droid...I mean what more can you ask for? But for me they falied to bond with my version of the lightside Exile. Possibly because they were all influenced too easily and readily, without having shared nothing other than a few conversations or in handmaiden's case a few sparring matches. In K1 the NPCs opened up during the course of the game and through the completion of their quests and you felt closer to them because of that.
So in conclusion if there ever was one, my great enjoyment from K2 stemmed from K2's intriguing story and the anticipation of discovering the fates of the K1 characters. I can't help but wonder if the latter part was due to the fact that so many of K2's NPCs felt not fully fleshed out and had they been, my curiousity of Revan and the K1 cast would have taken a back seat, thus greatly improving the game experience.
I think this is why some players felt dissapointed at the end. Not only did we not discover the fates of the K1 crew but when we were told the fates of our companions from K2 we could hardly care less.
Thanks if you read this far, I wasn't going to write this much but it came out as I was writing. Of course you're free to agree of disagree and I'd appreciate some feedback on what all of you think.
Now for sleep!
-
You'll find out that revan is indeed a man, and that Carth is living with Jolee and have been happily together since the end of Kotor
Much to the horror of Dustil, who in revenge seduces Jolee creating a complicated love triangle.
-
Wow, although my eyes hurt from trying to read all that,(can you make it easier to read, like spacing the lines spoken?) it is very reminiscent of another game, which we all know well. (PST)
Especially your party members defending you and confronting the enemy to protect you. It was extremely emotional in PST and had it been included in TSL, it probably would have been awesome...in a sad emotional way.
Ah well~
-
Uh, I'm pretty sure the Rakatan aren't the True Sith.
They were an ancient race who had an affinity to the Force and built a galactic empire. The Rakata made machines that used the Force and science, which gave them an edge against the other fledging races.
The Star Forge was the pinnacle of their techological prowess but it also served to corrupt them and eventually drained them of the ability of successfully utilize the Force. Once their connection was lost, all their technology collapsed since it relied on the Rakatan connection to the Force. I'm guessing that this is the plague that swept across the Rakatan race.
The slave races rose up against them and they were ultimately driven back to their homeworld where they degenerated back into primitive tribes.
-
I don't know if anyone has mentioned this before but the ability to switch characters in the K2 load and save screens seems greatly relevant to K3.
Or its just an idea the Devs had to making finding games easier.
hehe who knows?
-
Force Affinity wise I'd say Vader was more powerful.
But that's it.
As a tactician, strategist and leader Revan is clearly superior. Vader was like a more powerful version of Malak, destroying what displeased him at no thought to the consequence. Vader's idea of strategy was to crush the opposition with superior firepower and numbers. He 'inspired' his followers with fear.
-
I don't think anyone really knows about that. We can only speculate.
My guess is if you've played LS Revan in K1, Bastila becomes a more powerful Jedi through her bond and time spent with Revan, but also becomes disillusioned from the more extreme of the Jedi principles such as being void of emotion and passion. She realizes that no one can be totally void of those human frailties and it is through facing them and accepting them that one can truly understand themselves and the Force.
When Revan begins to receive more flashbacks from his past and realizes the deadly implications behind them, he gives orders to his party.
To Carth he orders to keep the Republic strong and rebuild the damage done by Malak. As a part of this order he realizes that Bastila must play a vital role through her Battle Meditation in the Republic fleet and beyond, inspiring everyone to work together and recover. Of course Bastila wishes to follow Revan to whatever destiny awaits him, but Revan refuses to endanger anyone he loves, and also Bastila has a more important role to play in his vast strategy against the threat he perceives.
Thus for the past five years Bastila has been with Carth traveling to the worn torn worlds to forge new alliances and help with the recovery through her battle meditation. She is not with the other Jedi because of this duty given to her by Revan.
At least that's what I think happened.
-
Yes, I think so.
They are both Zabrak. Except Maul had his whole face tatooed in red and black to create a more sinister visage. Actually his entire body but I don't want to think about that too much.
"
-
I just got it. 2:41 PST Feb 09.
WOOOOO!
Too bad I can't play yet.
-
Hey, I'm supposed to survey people for my World View classes. Any help would be great. I didn't come up with these questions, but the more input the better.
1. Where did we come from (how did we get here as human beings)?
2. What is the purpose of life (How do we know why we are here)?
3. How should we live?
4. What happens we when die?
5. How did you arrive at that conclusion?
6. What is your impression of Christians?
7. What, if anything, would change you views?
Again, any help you could provide would be great. My teacher think's i'm nuts for posting this on here. I eh... hope he's not right
1. While I do believe in evolution, I also think there was more to it than that. What 'that' might be I simply don't know.
2. The purpose of life...hmm, tough question. I believe it is to live to your fullest potential in the circumstances life throws your way. While we may all choose the path we walk, we can't know in all certainty where that path will lead. Live, adapt, flourish and contribute to those around you and humanity.
3. Same as Ans. 2
4. I don't know. I do believe humans are more than our physical shells. Maybe our spirits become one with the great flow of the universe once again. MAybe we're born again. Maybe there is a heaven or hell. Who knows?
5. It's just a wild guess
6. Modest Christians who are strong in their faith and practice their beliefs quietly and truthfully are ok by me. Fanatics who go around proclaiming God's might and try to convert everything in their path really really scare me.
7. I don't know.
-
I'm getting mine tomorrow at my local Gamestop. They just called me up to remind me to pick it up...as if I would need reminding.
Too bad I won't be able to play until the weekend
-
I don't think I've played enough games to make a top 10 list since I missed out on the past two console generations. There are probably some gems in there that would blow me away though. Like Ninja Gaiden...I want play that game so much.
But for sheer enjoyment experienced I'd say in no particular order,
Soul Calibur 1 & 2 (In the arcades)
Starcraft : I've played some memorable B-net games.
Baldur's Gate. First game to introduce me to D&D or AD&D at the time
Dark Forces 2 : Jedi Knight : The later Jedi Knight games can't compare.
Planescape: Torment : This transcended a mere game in my opinion though I'm sure others strongly disagree.
Super Mario 64 : I borrowed a N64 from my cousin and since I had missed the Super nintendo Mario games I was totally blown away by the new format. I played this game for hours and still play when I'm over at my cousin's house. There's just something about it.
Romance of the Three Kingdoms 6-9 : You have to be Asian and have read the books to truly appreciate the history and characters in the game. Each game is basically the same with incremental improvements but something draws me back to them time and time again.
Prince of Persia: The Sands of Time. I never was able to finish the original PoP 1&2. This game is incredible and I think the combat was much more fluid and graceful than Warrior Within.
Contra 3 The Alien Wars : What you're fighting an awesome flying robot/jetplane and you have to jump from missile from missile hundreds of feet in the air to avoid its attacks? COOOL
Mega Man 2 : I love this game! Especially the battle against Quickman. I always beat him with the Crashbombs instead of the Flash Beam. Takes some timing and luck. One time I beat Leafman in one single charged up hit, but I forgot how.
I think I'll stop now....games just keep popping into my head.
KotOR holds a special place in my hear too.
-
Star Wars Galaxies.
I paid international shipping just to get my hands on a copy and it was the most boring game I have ever played.
Double Dragon 3 for the NES
Double Dragon 2 was a masterpiece, so I was looking forward to getting my hands on DD3. Man they messed that one up big time. You couldn't even do the cyclone kick while moving like DD2. You had to stand still and jump. I beat it anyways.
To change the subject a little, what was the hardest game you have ever played?
Mine is the very first Teenage Mutant Ninja Turtles game for the NES. Man that game is hard. I never was able to get to the end battle. All my turtles died during the last level. Has anyone beaten that game?
-
I always thought Planescape had excellent graphics, even today.
They fit the atmosphere of the game.
-
Heh, that just might work.
-
I thought it was on the 8th.
I'll have to check out LA's site.
-
This review brings sadness to my heart. There's such a great game at the core, but the bugs and crashes make it less than what it can truly be.
-
So how does imagining having a heart attack keep you running?
I'm curious.
Does Mandalore have a backstory?
in Star Wars: General Discussion
Posted
One would think that you're deliberately instigating the Revan fans and Bastila lovers Laozi.![:geek:](//obsidian-forums.s3.amazonaws.com/emoticons/default_geek.gif)
Wait...I fall into that category.
Oh Well.
*Shakes fist*