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Purkake

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Everything posted by Purkake

  1. Because it's fun and made by Relic.
  2. I'm just starting. Volourn only comes when you summon him by saying NWN backwards while posting in candlelight.
  3. It's all Boo, otherwise we probably wouldn't have anything to talk about. @Boo: If you don't want to support that kind of content, don't. Why argue about it?
  4. I must have blocked it out, because the whole 40k thing made everything so ridiculous...
  5. Hey, I'm studying international relations as well Having a reason for being biased doesn't change anything. You have to take a step back and try to look at things from a more objective point of view.
  6. There was character development in DoW2? Other than adding little bars to their skills? I must have missed it, like all of it.
  7. Call of Pripyat? Did they change the name? It sounds pretty stupid, why is Pripyat calling? Wasn't it like Shadows of Pripyat or Shadow Over Pripyat before?
  8. I'm going to go out on a limb here and say that you're biased. Oh and you wanting war torn Yugoslavia stuff makes you an even smaller minority.
  9. If that is indeed why they are doing it(was it also the case with ME?), how do you propose they use their game to help the people oppressed by wars, famine, diseases etc.? Just because you were "more" oppressed, doesn't give you the right to judge other people. The world is not objective.
  10. How would addressing more serious topics in a fantasy setting be less options or less roleplaying? The Witcher had a crude and simplistic way of doing it, but at least they tried. If you want to do social commentary of a sort there is a host of issues that would take precedence over homosexual romances. How do you know what other issues are in the game? Also, it's not an "issue", it has nothing to do with gay rights. It's about providing you with the options to better flesh out your character, should you so choose. EDIT: There isn't a list of issues, listed by their importance that every game developer should tackle in their game. They put whatever they want in their game. If one is unhappy about them, one can vote with one's wallet.
  11. They're just providing a more complete roleplaying experience. That's something that they can do. So you want less options?
  12. Former Yugoslavia isn't the rest of the world and ending world hunger or stopping wars isn't part of a video game developer's job description.
  13. I'm sure the sheep make up for it.
  14. They're as close as you're going to get at the moment.
  15. The art argument will always end the same way. Either everything is art or what you personally consider art is art. I don't have any problem comparing them. Torment has some pretty obvious flaws, while BG is a smoother ride but with less awesomeness.
  16. Did you see the new mode in Bayonetta where the game basically plays itself? Pretty sweet Actually, I think that Bayonetta will be a horrible abomination worthy of DMC4's suckitude. Also, isn't BlazBlue out already? Too bad it's not on the PC, because that actually looks really fun. Elemental looks really cool as well.
  17. I agree that BG's strongest point is the combat/magic system and the open world with lots to do. The main story is also pretty good, but the characters really are one-dimensional and the choices might just as well not be there for the most part. I certainly wouldn't put it next to Torment, it was and still is a fun game, but the writing and characters are nowhere near as awesome.
  18. That's what I've heard as well.
  19. Wow, it's pretty much sold out. You can poke around the site for some stuff that's still available. It's not free BTW, but it's pretty cheap.
  20. Wait, someone respects him? Is it the troll clan that spawned him?
  21. You're not seeing the emotional value. Git. Apparently not. Hawt!
  22. The EE is free anyway.
  23. LMGTFY It should be pretty sweet with the GFW Radio reunion and whatnot. Too bad I live so far away.
  24. What? Why? What have I done that you must unleash the Witcher EE unto me?
  25. What I meant is that it makes the critical failures make sense. So everyone doesn't automatically fail once out of every 20 tries on average and someone who isn't very skilled has a much higher chance of screwing up really bad. I'm not saying that dice pools will make anything magically more realistic, but almost every cRPG that has dice rolls has the d20 system for no good reason.
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