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Azdeus

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Everything posted by Azdeus

  1. Heh, ouch, does'nt do much good for their credibility in my eyes I have no doubts there are exceptions to the rule though. I like the Swedish PCGamer team, many "oldtimers", quite a few of them that's been there for over a decade now. Good writing, reasonably objective aswell.
  2. Would have to be some optional hardcore mode I reckon, I don't think most people would find that very entertaining - but I like the id
  3. True, but Mass Effect had more of it, whatwith all the biotics. Clearinghouse. You can also get some extra gadget slots from it.
  4. Don't know if he's Brittish or American, but Rich McCormick gave it 81% in PC Gamer, similar as Joakim Bennet gave Fallout 3. 81% is perfectly acceptable to me for this game, I'd set something similar asmuch as I love the game itself.
  5. The only gaming reviews I generally speaking pay any kind of attention to is those that are actually printed. They typically have higher standards, while just about any clot can become a reviewer for online sites (Or so it seems).
  6. Don't remember the quote perfectly, but... "C'mon Mike, just imagine it's pudding... a big bowl of cocolate pudding - *Gagging noise* - .. that smells like poo-gas."
  7. Remind me again. Because ME2's AI was very simplistic (KILL KILL KILL!) and I don't recall physics being used for... well... ANYTHING. You can already buy upgrades for them in the shop. They certainly made the feel of ME2's combat better, but then again they completely ditched the RPG mechanics to do so and ditched the RPG feeling of it. Just plays like any of those (to me) crappy TPS games out there. Yeah, was'nt much better than the previous games on the AI department. As for physics... Ragdolls? Unless I remember it entirely wrong ( game crashes on alt-tabbing :< ) if you put points into the technology tree you do some "extra customizing" on your weapons and armor. I think the areas that need most improvement as of now is bugfixes and improving the AI scripts. And making SMG's useable in 1 gun configuration, instead of aikimbo, and improving the AR skill for PC (hate how you loose your lined up critical shot if you move the mouse..)
  8. A sequel would be really nice, I'm loving this game, though I do hope they don't listen to too many of the complaints about the game, some of them (from reviewers) have been damn right stupid. Some reviewer wrote "It's not fun to have maths dictate wether or not I hit something, that's not fun!" wich is a downright foolish remark when reviewing a RPG. Please, please don't go the ME2 road! I would'nt mind this at all, but at the same time I'd prefer them to keep it simple, possibly more missions/locations aswell. Building an interesting city would take them alot of time and resources I reckon, possibly too much. I do like the idea of more social "mingling" missions and wiretaps though. Don't think they need to overdo it though, what with toiletbreaks and all. But they should impove it, no doubt about that, and perhaps have some more random patrols on higher difficulties aswell. AI reacting to dark and light areas in the same way as the Thief games perhaps? I would prefer if you had some amount of control of your assistance, instead of them going in on their own, coordinating your attacks so to speak. I myself don't mind terribly if they keep things simple here, it's more important to balance the allready existing skills better than they are, and polishing it up a bit better. Better menu's, perhaps adding a few more looks to the mods of your weapons (I.e. reflex/laser-sights and scopes looking the part, and not as a scope with a reflex sight) I would'nt mind if they use the existing engine as is, with just a few bugfixes - I just want to have another game like this one. Not for them to make an "Beta Protocol" that is to Alpha as ME2 is to ME1.
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