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C2B

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Everything posted by C2B

  1. "F" I think is the inventory key here. (Only play with KB/M for a short while. Never used the shortcut)
  2. You've feck all clue what a port is anyways. Technically? Yup.
  3. Hmmm, its actually harder to say than I thought. I'll probably give you that regarding charachter models.
  4. C2B tried to say DS3 was technically better then FO3/NV. Also C2B, my problem with DS3 was character models and textures, not environment and lighting. Posting a blurry picture isn't really..... that good a comparison and taken from an offical screenshot where we don't know the source/settings. And still textures are better overall in DSIII which is also why I posted that enviroment comparison
  5. Yep, the project with the "big IP".
  6. Last Remnant easily belongs to the best ports ever for various reasons.
  7. Vegetation in NV (with mod) Vegetation in DSIII And technically half of the effects DSIII provides I'm missing from many other games.
  8. No. You can argue the others but that is as bad as it gets.
  9. How do we know that they don't? Its not like as if the E3 is over.
  10. Post things you genuinly liked about the demo From me:
  11. It's the introduction, the prologue, the beginning. Of course that's not the best part of the story, duh. Of an Obsidian game. We are speaking Peragus Mining Facility/Telos, NWN2 Act 1, Saudi Arabia here.
  12. On PC you have like 5 options regarding Visuals (Thats naturaly without standard schmuck like AntiAliasing and Resolution.) and fine tuning in the ini (if you spend the time)
  13. I have 3 GB too and it works on my 2 GB Laptop, so thats probably not his problem.
  14. C2B replied to Niten_Ryu's topic in Computer and Console
    Even the concentration camp nazis. They were horrible and did horrible things. They didn't do random psycho bull**** in general. (Though I'm pretty sure stuff like this (just not this extrem) happens ,especially in modern wars, anyway.) Edit: It's insulting. Yes.
  15. While I understand this. Games adding full support for every type for every type of resolution/aspect ratio are and were never a standard in the pc business. Actually, pretty much an exception overall. At least its not stretched is it?
  16. C2B replied to Niten_Ryu's topic in Computer and Console
    I normally don't mind it when devs take new directions, but I find this to be an insult. It is essentially a fantasy about Allied soldiers acting like the Nazis they were fighting. Uhm, what? How.... exactly do you imagine the Nazis to have acted? I'm pretty sure they weren't retarded psycho clowns as horrible as they were.
  17. I think I have to redefine my understanding of what "bad ports" are completly. Considering I've played PC exclusives that were way worse....
  18. C2B replied to Niten_Ryu's topic in Computer and Console
    This is like the complete opposite of Hell's Highway. Boarderlands and Duke were too much of a bad influence.
  19. 1. Simultaniosly. However much of the game design was focused on adapting for consoles. 2. Not a port. All three versions were done by Obsidian. 3. It does. Seems to be Letterboxed so far though. Similiar to Witcher 2. 4. Has been made. Wasn't really successful. Have high hopes though that this will be reworked a bit at least in patches. 5. It does already. Not optional things but the consoles seem to run on lower settings. And that includes other things apart from Resolution.
  20. Yeah, this is pretty much my opinion well explained. Music was really great. I'm a bit more negative on controls though. Like I said its nowhere near unplayable but I can definitly see now how the PC Games guy got annoyed with it. Also I'm still debating if that video thing actually fits (unintentional or not). I can't describe it but it gave me some "old, withered paper" feel instead of that unnatural "cleanliness" other similiar cutscenes suffer from. Can't really describe it .
  21. I am through with the demo Have the complete opposite opinion on this. The whole direction is a bit different than we know from MOTB but it was very well executed, Charachters had different and unique personalities (from what little we have seen so far) and it was well written. Very intriqued how it continues. I especially enjoyed all the optional little lore stuff/jokes in the demo. Aside from that I don't have much to add to my initial impressions. It was.... a demo. I really liked what I've seen so far though. Personally, I didn't care much about the cinematic aspect about the dialog sequences. At least the animations were better executed than NWN2 and New Vegas (which isn't exactly praise, I know ) Also the game appears to have 16:10 support from the config file. Can't test it since I'm on 16:9. Weird.
  22. First (technical) Impressions - Really like the Graphics and Art Style. The Vistas are the best part, sadly a little hidden. - Love the effects. Very atmospheric. - Smooth Gameplay and Framerate - Love the Intro cutscenes. - Dislike Mouse/KB controls. It works somewhat well with the WASD system and is nowhere near unplayable (Have been through way worse) but its not exactly praisable at this state. - You have to leave the game to switch controller/Mouse support. Seriously? Just give us the option in the Options Menue for Christs Sake. - There only seems to be two of the camera perspectives in the demo of the announced three. They work well though IMO.
  23. I'm with ya. Currently installing too.

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