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Thorton_AP

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Everything posted by Thorton_AP

  1. Is it constricted, or just complicated? I figured this might be a problem since NWN was virtually easy sauce to use in comparison.
  2. Why is the mod scene a disappointment? I don't really follow it but I thought that maybe the toolset might be too complicated. Though the scripting seemed easy enough (the only part I really looked at) for anyone with NWN experience. /shrug.
  3. lol nice.
  4. Mafia 2 on Steam right now also includes Mafia 1, which may be an appeal for some people. At least, I assume it's being offered in Sweden as well.
  5. GAF?
  6. Would Congress have still made their changes without these events occurring?
  7. Meh. There's no justification for piracy IMO. Game has stuff in it you don't want, move on and find something else. So yeah, I'll still blame them
  8. I enjoyed the combat in BG2 as well, but I found it similar to DAO's (which I also enjoyed). Your mileage may vary I guess.
  9. Not sure I am following. You are complaining because you built your characters a particular way and then... were able to play them that way?
  10. Why not?
  11. Yeah, but that's hardly a new engine. Civ 4 uses the same engine as Fallout 3, for example.
  12. BioWare developed different engines for each platform?
  13. I figure part of the reason why a game was able to be in development for 7 years was because the company making the game was bought twice. How long did EA have BioWare before DAO was finished? I always suspected that for them it was easy money (kind of like the PC version of Mass Effect) since much of the financing had already been done.
  14. You'll not convince me otherwise, so there's no point in even trying. I consider these games, and games like Bloodlines and whatnot, to be CRPG games.
  15. There's very little consensus on what specifically is a "CRPG" or an Action RPG. Personally I consider games like Morrowind, Mass Effect, and Oblivion RPGs.
  16. Bloodlines was a game that, when I hit a game stopping bug at the end game that prevented me from completing the game, I swore at the game, and immediately restarted from the beginning and didn't care. I played through the game several times before mod support even existed. Bloodlines isn't a classic because the mod community gave it new life. Bloodlines had a mod community because the people that enjoyed that type of game fell in love with it. In spite of getting a blocking bug (that likely just needed a restart of the level, not the whole game), I still played and loved the game.
  17. Options increase the amount of work. Often without actually increasing any of the content or other metrics used to determine "value" for a game. It won't water down any games, but it also means that you're compromising other aspects of the game in order to implement those options.
  18. What!? The narrative for games like Oblivion is strongest at the beginning. When you're following the king out and there actually IS a narrative. Once it's done and you're into the open world, it effectively disappears IMO. I'm not saying that the narrative in Oblivion is good at any point. But compared to the rest of the game, the strongest story elements occur at the beginning than at any other point.
  19. So you singled out a poster that responded to him twice?
  20. I'll agree that the reviewers putting it in the crosshairs seems uptight. But posting "but my FO3 was hideous and buggy" still doesn't actually do anything. My first playthrough of FO3 was pretty innocuous as well. Does that mean that the game was (or was not) buggy? More importantly, does that mean that the reviewer was being unfair if his playthrough of the game was not buggy?
  21. Hey, you could always just ignore him, right?
  22. I don't think I do reply to him every time. I also don't recall telling him to shut up or anything like that. In general I actually find his posts entertaining.
  23. He gets quoted and this forum software still lets me know he posts and I just can't help but click on view
  24. I know tons of people that have played Vanguard without issue. The point of my post was the bugs are often individualistic. I know a lot of people that don't have issues with Alpha Protocol, and a lot of people that do. Some of them are game breaking issues that effectively block you from completing the game. In other words, stating that your ME2 experience was less smooth than your AP experience doesn't say very much.
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