Well, isn't that melodramatic schlock part and parcel of space opera moments? You can't have a good, fun, slightly silly (with elements of camp) space opera story if a certain amount of schlocky melodrama is missing...
I think in some ways a lot of people were more willing to pledge at the higher levels for Eternity because at the time Obsidian needed it. There was that feeling that if they didn't succeed with the kickstarter it was going to have to start closing its doors.
With this one, it's coming across more as a helpful thing rather than a needful thing.
Having a little poke at Wasteland 2 Directors Cut.
Haven't actually played through the Director's Cut before, so apart from the camera change and visual aspect, haven't really seen what's fresh and different about it yet.