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Okkes

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Everything posted by Okkes

  1. Rogue multiclass has bigger SA numbers overall, yes. But Forbidden Fist/Soul Blade combo has more DPS overall imo.
  2. https://pillarsofeternity.fandom.com/wiki/Llengrath's_Martial_Masteries This is the best one for the melee Wizards imo.
  3. Another spell that nobody talks about is the Minoletta's Precisely Piercing Burst, crazy high penetration and damage. And its vs reflex which you can reduce to nothing, lots of crits.
  4. Well i tried grave calling just to be sure and it works nicely, its very good because chill fog has low penetration crits help with that and also paralyze effect when you crit. Its also apply monk duality fire lash, lightning strike lash and cipher raw lash if you use community patch. Very satisfying build you can non stop cast cipher spells.
  5. One handed style also works with Grave calling's chilling grave chillfogs(omg too many chills in one sentence).
  6. Streetfighter/Bloodmage with the Red Hand, is like a machine gun. Use mohora wraps, cast DAoM and blood sac until you get below %50 health.
  7. Mr Elric, what do you think about swift flurry/heartbeat drumming doesnt generating focus? Would that be too op?
  8. A better idea could be 'top 10 most powerful builds'. Making a class tierlist with that many options is very hard. For example, single class wizard, single class monk, souldblade-forbidden fist, that lord of the imps build vs..
  9. Voidwheel's necrotic lance gets benefit from weapons quality and stufs like deathblows, sneak attack, streetfigters damage bonus. Very powerful if you build around it.
  10. Yeah i read most of your posts they were very educational, here i wanted something not so complicated we can use every encounter but i will try this to see the maximum damage potential
  11. I checked psion btw now, with this +4 power level setup its generates focus surprisingly fast.
  12. I agree Psion would work too, even maybe better than beguiler when you fight few enemies when fighting bosses.
  13. 'Give me the damage...and give it to me RAW' Hi guys, sorry about bad English firstly. Not much action on forum lately but i wanted to share this build anyways. Because its not a much preferred multiclass, on the paper has no sinergy whatsoever but when i play this was FAR the most powerful and fun build. And its noob friendly. Ok on druid side we have crazy powerful aoe damages and on cipher side we re deadly against single target bosses. We have a weapon for every situation, crowd control, debuffs, buffs, single target healing, aoe healing, everything..I assume you install community patch and i ll make my comments in that version, but this will be powerful even without it. Beguiler is a very good subclass, you debuffs enemies and gain focus while you do it and it has no negative impact, with +4 power level we ll have with this build a single phantom foes cast will fill our focus full. Ancient: +1 power level with our most damaging spells is very good. Summon sporelings is a good distract early game. Race: Nature Godlike, we re gonna stack + power levels so its a good choice +2 all stats berath blessings is kinda must we re stat hungry Might: 20 - we ll have very high damaging spells so we want this at max Constitution: 10 Dexterity: 10 - we will wear leather armor and %20 action speed from captains banquet %10 speed from rapid casting will be sufficent Perception: 20 we don't wanna miss and we don't wanna graze, we should get all the accuracy bonuses as possible Intelligence: 20 Resolve: 10 Captains banquet should be always active %20 damage for spells and %20 action speed is massive, and also we ll be immune to mind afflications. Items Weapon slot 1: https://pillarsofeternity.fandom.com/wiki/Lance_of_the_Midwood_Stag The upgrade lord of the forest will be activated from our form of the delemgan spell, its a very good spell anyways and it will give us +2 power levels with cipher and druid spells. slot 2: https://pillarsofeternity.fandom.com/wiki/Essence_Interrupter In some fights we can struggle to harvest focus with our beguiler spells, you should use this weapon when it happens. Also you can get friendly summons with the upgrade from crit hitted enemies, summons are always welcome. Armor: https://pillarsofeternity.fandom.com/wiki/Aloth's_Leather_Armor_(Deadfire)#:~:text=Aloth's leather armor has been,tailored in the Aedyran style. %15 aoe effect is huge and it has very good defensive enchantments and low recovery. We look kinda ugly in that armor though but what can you do... Glove: https://pillarsofeternity.fandom.com/wiki/Gauntlets_of_Accuracy_(Deadfire) +3 accuracy, very simple but useful all game. Boots: https://pillarsofeternity.fandom.com/wiki/Boots_of_the_Stone some stats and resistance to might afflications, very nice. Rings: https://pillarsofeternity.fandom.com/wiki/Kuaru's_Prize https://pillarsofeternity.fandom.com/wiki/Ring_of_Overseeing_(Deadfire) Cloak: https://pillarsofeternity.fandom.com/wiki/Cloak_of_Greater_Deflection Amulet: https://pillarsofeternity.fandom.com/wiki/Charm_of_Bones +2 intellect and +5 accuracy against vessels which are very common enemies Abilities: Power level 1: Eyestrike: aoe blind for 10 focus which we get more focus back when we cast is op. Summon sporelings(auto): this is very powerful especially early game, i rarely use it after some levels though. Talon's reach: this is a hidden gem, with +5 power levels you ll deal around 80-100 damage late game in huge aoe. A fine finisher. Lingering Echoes: more duration for our afflications, works with druid spells too(it doesnt show up when you click on it but it works) Iron will: +15 will for 1 ability points, you never know you have to be protected against that nasty arcane dampener. Power level 2: Draining whip Phantom foes: this make everyone flanked in huge are which is not particularly powerful but we ll get huge focus back, most of the time max our focus. Insect swarm: a huge raw dot, but small aoe. Removes concentration. Most important its works against everyone even against undeads. Recall agony: its a %30 lash overtime. You will rarely use this against the bosses. But man it is very powerful. Power level 3: Secret horrors: a frightened enemy is a no threat anymore, and we usually get more focus than its costs. Sickened also useful for our spells that target fortitude. Nature's balm: aoe robust for our party, not bad. Bears fortitude, bulls will and snakes reflexes: we should work on our defenses even we re not close to the frontlines. Power level 4: Form of the delemgan(auto): its a very powerful defensive buff and activate lord of the forest for +2 power level. This should be our first cast every fight. Heart of the storm: this will give + 1 penetration for relentless storm and essence interrupter. Body attunement: this is -3 Armor with community patch, situational but useful. Especially where you want to gain focus with the bow, against high armor bosses. Power level 5 aka god level: Borrowed instinct: maan its gives us +20 accuracy and +20 all the defenses. Also -8 intellect and perception to the enemy? Yeah this is the best spell in the game. Plague of the insects: This spell cover all the map, aoe raw damage, BUT doesnt works against poison immune enemies, which is very common. Removes concentration. Relentless Storm: Stunlock all the map, even they have resistance aoe daze is very powerful too. Does decent damage. Embrace of the earth talon: a hidden gem, i mostly use this against poison immune enemies, where we cant use plague of the insects. Rapid casting Power level 6: Disintegration: This is a death sentence: make sure you have borrowed instincts active and debuffed the fortitude of the enemy. 90 damage per tick on hit. Yeah good times... The empty soul: +10 accuracy with will targeting cipher spells. Yeah good one. Venombloom(auto): weakened is very powerful and it does ok raw damage with all our bonuses. But it has like no range and dont work against poison immune enemies, i rarely cast this tbh. Farcasting: very useful actually, we dont wanna get too close to the frontlines. Power level 7: this level is kinda weak Ancestor's memory: very useful in long fights, especially for our priest i ll explain why The complete self: we will crit a lot and every +focus is welcome. Companions: i suggest you to sell your soul to the Valian company in this run and take Pallegina with you. Give her https://pillarsofeternity.fandom.com/wiki/The_Willbreaker -25 fortitude modal is a must in boss fights for disintegrate. Also her summons is a distraction we need. And use old siec chant and become immortal(gives healing with damaging spells too) We also need a priest for 2 key spells: Litany for the spirits: +1 power level and +5 intelligence is a must. Champions boon gives +5 might +2 penetration and activates nature godlike racial. You can use scripts to cast them auto. In long fights use ancestors memory for recast, because they re both level 5 spells. And thats it! the Abomination destroys every enemy in every situations. Physically and mentally.
  14. ı dont think its effect exp but not sure.
  15. Did you activate level scaling? It can help you if you choose scale all.
  16. Yeah when you get used to no rest run you don't wanna return to normal run
  17. Single class beguiler and ascendant very very powerful. If you want to play Soul Blade you should go multiclass, for example trickster/soul blade has incredable defences and damage potential.
  18. Yeah best is Nature godlike by far, i really enjoyed a single class forbidden fist Nature godlike maybe you want to try?
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