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Anthonyrex

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  1. Still, it's kind of crazy that CDPR, a company that made 3 games, is worth about as much as Activision and Ubisoft.
  2. I can't believe no one mentioned Sera from Inquisition. Ostensibly an adult, behaving like a five year old. Just a poorly written character all around. A complete disconnect between her personality and what she's supposedly been through.
  3. It's a two sided sword. Companions getting in the way is an annoying pain in the ass, but at the same time, if you can control them, that lessens the feeling of dealing with independent people, as opposed to mindless bots.
  4. Agreed 100%. Hard to think a worse combination of companies that I would trust to deliver a mature and compelling game, without blatant anti-gamer practices.
  5. This may well be the trippiest game teaser I've ever seen. :p Game looks weird in all sorts of good ways though. https://www.youtube.com/watch?v=ZZXYaRWkOWQ
  6. So? Why should professional athelete contracts be guaranteed? If they don't perform to expectations, I see no reason for them not to get fired like the rest of us would. Regular people don't have their jobs "guaranteed" so why should athletes? For injury maybe, but not if they're straight out not playing as well as expected.
  7. No ****! Did they release anything yet? Def one to keep an eye on.
  8. I don't know how unique they are, but I'd say the games by Telltale are pretty good. Game of Thrones and the Batman games in particular. Great stories, very well written, can easily be finished in a weekend.
  9. "The Witcher" begs to differ. If you can build a massive game series with a ridiculous non-word like that as the title, Avowed is fine. :)
  10. To me, roleplaying, is really taking on the role of the character in question. If you're a step removed from him, I don't see that as roleplaying really.
  11. What's George Ziets up to these days?
  12. Mitsoda got fired from Alpha Protocol too, right? Anyone remember what happened there?
  13. I don't see it that way at all. To me the best experiences I've ever had in RPGs is when that gap disappears and I feel that I AM my character. If a game makes me feel like I'm controlling some doll, entirely separate from myself, I get bored and stop playing.
  14. It's a lot better when devs delay the game to make it the best it can be, than when they rush and release a buggy and incomplete product.
  15. I'm not a huge fan of skill checks in dialogue at all. If there's a dialogue option that requires some specific knowledge for instance, there should be an option to actually find that information in the game, not some general Lore skill or whatnot.

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