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Malcador

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Everything posted by Malcador

  1. The latter is known as the Spike TV demographic.
  2. Well hopefully they'll show us Lore Marines - as unbalanced as they would be. Then we could Falcon punch an Avatar of Khaine, heh.
  3. Not on PC ? Heresy I say. Still, if this plays like the leaked video I saw before...a giant meh. The video had the marine unloading a bolter into guys and just stunning them, so he could do the OMG KEWL finishing move. But, will wait to see how this pans out - an Assault Marine would be pretty fun to play, heh. It'd be nice to see a 40k tactical game - like GR with bolters, given the emphasis on squads among Marines.
  4. That version is the Windows one - I guess- and doesn't play well with DOSBox. Did manage to, uh, find, a DOS version though, so I'm back in business, hurrah.
  5. Tried X-COM. Well the version I got in 2000 on a PC Gamer CD, it runs sort of ok on XP. Fun little game, forgot how unforgiving it can be...and how utterly scary a night mission can be.
  6. That's a bit of a stretch to start diagnosing psychology, heh. The kids in there are pretty damn obnoxious especially their Mayor or whatever the hell his name is, and it does seem they were there as a joke. Don't get how a place like that can survive, really, food-wise and militarily - you'd think the SMs would have crushed them first or some raiders would show up.
  7. Don't think he was being an asshat, people just have writing styles, I guess. I agree with child-soldiers in a game, certainly does add to the setting and people might appreciate the gravity of blowing away a child (even if said child was aiming a rifle at you) - although the latter's wishful thinking. As for killing a child because you're playing an evil bastard, that's all fine as long as someone comes to collect, so to speak. I have a suspicion we'll be told to change topics, soon.
  8. It'd be neat if you could (after all, what kind of psychopath spares kids but murders everything else) - but as everyone else has said that's not the case. Given the violent ways you kill people already (dismemberment with a pistol, woo) killing kids would seem like a negligible change in the offensive meter, but..eh, that's people.
  9. Repeatedly reload the tab for this forum to see if it was up. Thought it was just my ISP the first couple of hours.
  10. Malcador replied to Humodour's topic in Computer and Console
    True, but you miss out on a lot of fun games that way, generally you're right though. I still regret giving Vegas 2 a try - total waste of money.
  11. Malcador replied to Humodour's topic in Computer and Console
    Played far too many really, WoW, WAR, EVE. Glad to say I'm MMOG free!
  12. It'll be like FO3. But better. Or something.
  13. Can we still laugh at John Romero ?
  14. Malcador replied to Calax's topic in Computer and Console
    Well Diablo wasn't in the same series as Planescape, so not sure how it's like that. Still, glad all the DLCs get released onto a hard copy. Really hate this DLC thing.
  15. Yeah, EMI was a bit of a let-down - that Monkey Kombat was a very poor idea and the story was a bit meh (Ozzy instead of LeChuck, pffft) but nothing worth giving it the Highlander II treatement I really love CMI's art style too
  16. There are 4, I'm not sure how well they'll behave on XP/Vista, but Curse of Monkey Island and Monkey Islands 1 & 2 should work with SCUMMVM and that works with Vista. Escape from Monkey Island (the 4th) can't run under SCUMM but it might work under Vista.
  17. Woo Alien abduction, well it'll amuse some I guess. The swamp one sounds intriguing, I'd be tempted to give it a try - maybe when all the DLCs are released on a hard copy.
  18. Wonder who they'll rip off this time I kid mostly, it'll be interesting to see what they do although I'm not a huge fan of them. Tired of MMOGs these days.
  19. Well it could work without VATS, put in reticule spread like DX or R6 and your skill affects how quickly it contracts after aim-shifting, spreads during bursts of fire (likewise, sway when using a scope). I'm not expecting VATS to disappear, wouldn't be a huge crisis if it were to.
  20. I found the previous games had it alright, the sidequests as they were and a non-urgent main quest ( I think on my first playthrough of FO2, I took 12 in-game years to finish it) . The MQ can't be optional, I guess that was just the wrong term used, without it there's not really a plot or a focus to the game. As Crashgirl said, too many sidequests and everything feels disjointed (especially if those quests are really isolated from the rest of the game world).
  21. Civ 4 games sure take a lot out of you. Guess I'm too old for those 18 hour marathon Civ game sessions. Now I play Forged Alliance, ah a true strategy game.
  22. I'm pretty sure that would have panned out to be COD4 : In Iraq, if it's still even going, doubt there'll ever be a game like GR 1. Was more about sneaking araound, commiting rapid acts of violence and more sneaking, rather than the non-stop action people seem to want these days. I don't like regenerating health either - was most displeased to see Rainbow Six Vegas 2 have it - but it fits the arcadey shooter COD is.
  23. Meh terribly overrated series. COD 4 had some fun bits, I liked the War Pig levels and the Chernobyl one but other than that it was pretty ho-hum. It'd be cool see a urban combat game with the same realism that GR 1 had.
  24. He's right though. The project is still pretty nebulous, so not much to talk about - other than what they should do with F:NV, but that's pretty irrelevant in the end result. Expect FO3 but in a different city, that's about all I figure.

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