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Skie Nightfall

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Posts posted by Skie Nightfall

  1. Never had any issues with GOG. In fact I got support quite quickly when I needed o.o

     

    The breakdown for me was simpler:

    Steam Pros: Convenient, especially their auto patching.

    Steam Cons: DRM, and what seems to me like an incredibly stupid application, which annoys me like most modern apps that are becoming more and more stupid.

     

    GOG Pros: No DRM, very very clean, simple, not intrusive.

    GOG Cons: You need to wait an extra day for a patch? and then omd manually install it :o

     

    Easy GOG, not turning back, sad I got Skyrim stuck on my Steam. Would have never bought that boxed Skyrim if I noticed.

  2. When talking about a successor to an IE game I'm thinking: scope, story, character progression, classic roleplay, party based (unlike NWN or DA), etc'.

    Can't say combat out of all things is the first thing that comes to my mind -.-

  3. DA:O was a fine game and RPG. Loved it. Played it through 3 times.

    DA2 was the worst RPG I ever played in my life, and I played lots of ****y ones, and probably is the last game I touch from the bones of a dead company.

     

    Regardless, I think people in these forums in general should lay down from their IE obsession. In many topics I think it makes you completely blind. IE is done dead. You want to play a new IE game? You got the EE of the old ones, or you can build your own new IE game. I will probably buy it. Good luck.

    PoE does not use the IE and will not be a IE copy *sighs*

     

    I also remind you that the E in IE stands for a Engine.

     

    (General rant for months spent on these forums)

    • Like 2
  4. Sorry if I'm spamming this, but it seems pretty important to me, and I'd rather spam you a little if that prevents someone from missing the news:

     

     

    Paradox and Obsidian have also announced that this week they plan to reveal a wide array of never-before-seen game content via a live stream, hosted by Josh Sawyer, Project Director for Pillars of Eternity, alongside popular gaming personality Jesse Cox. The live stream will air Thursday, November 13 at 1pm PST (22.00 CET) on the official Paradox Interactive Twitch channel: www.twitch.tv/paradoxinteractive

     

    Source: http://forums.obsidian.net/topic/69317-press-release-pillars-of-eternity-now-available-for-pre-order-worldwide/?do=findComment&comment=1534363

     

    I would have actually missed it otherwise, so thanks :)

    • Like 1
  5. Well, never knew about it, but then again I didn't play much with the new build yet.

    It seems pretty cool.

    Just note, that R is for resting on default...

     

    Small issue: if you already gave an ability a hotkey, say Q, you can't change it to another one, without pressing Q again to disable it. It should be able to bounce right into a new key in my opinion.

  6. What's so bad about games having rules and restrictions? If every class can be anything, what's the point of classes in the first place.

    TES is so different, and most of its games had a pretty stupid character design without mods.

    I wonder if the grip is because skills were separated before. It makes sense to me that they are tied like this. Would you like it more if skills were prerequest for talents?

    • Like 3
  7. Things I still want changing

     

    Can you tell us in Char generation what the druid animal forms do?

     

    This. Even at least in game. I have no idea what it does other than making me look super awesome :D

    About portrait, still really need more Orlan ones :p Does anyone have any to import? It's a slight issue to find when it's a new race :)

  8. I like the system so far, though didn't play much yet. So far, I didn't feel like it forced my picks or direction. It's pretty straight for your generic characters (playing as a druid with lore and survival now).

    I do understand the arguments against it, but I still find it much better than just randomly assigning points to 5 skills each level up.

    It does seem like it would be most hard on Mechanics.

  9.  

    The game really isn't running well at all. I hate the merger of talents and skills.

     

    I know, this is my main hate with this build as well. It makes it so much harder to choose your abilities and your skill points. You end up having to sacrifice something.

     

     

    I'm the only one who's having an easy time with it? :p

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