Nah, the good points are the exploration and combat system. Better AI because it feels lame to pull enemies one by one.
Why do you play like a coward then? And if they're in close group the all come at you. And the bonfire system is a good point. If a player must replenish his healing items, magic, miracles, pyromancies, repair,... then it's only fair all the enemies respawn. If you don't have to, nothing will respawn unless you move far far away from the area.