Oh, you went there.
What? it's in the design documents of the canceled games, they'll implement in some way in the future. Hell they already took ideas from FOBOS 1 & 2, tactics, etc.
Sounds good unless the AI is dumb enough to completely void the purpose, i.e. tank getting beaten badly while the healer casts buffs on him/herself mid-fight.
Just came to the unfortunate conclusion that my AC is broken. Turns out after close to twenty years worth of being used as a fire hydrant by five dogs, started to eat away at the metals (don't know the exact chemistry in this occurrence.)
So far it's not so bad today but I can only hope the humidity doesn't pick up later in the week while we search out a contractor to replace it.
And that is why you kill all the inhabitants.
Mod it so the town guards have to fight off a small wave of monsters every other day.
There's a great zombie mod beta I've helped with that does just that - I'll upload it or post a link if you want.
A mod that gives this game life!? Yes please!
Precisely what happened with RE4 PC version. I remember reading it was outsourced to some unknown chinese firm and the end result didn't support mouse controls or bloom effects.
Vanilla Oblivion feels like it hasn't progressed any farther than Alpha development stage, I'm actually surprised a build watermark isn't present on screen.
But mods truly are its saving grace.