
ZakKa.dev
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Patch 1.1.1.0 Coming Soon! [Edited 11/15]
ZakKa.dev replied to Shyla's topic in The Outer Worlds: Announcements & News
There are instructions for playing the game pillarboxed for both AMD and NIVIDEA cards in this thread: I hope it helps. -
Great game, too short
ZakKa.dev replied to BionicKitten's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I'm happy the game isn't an 100 hour long RPG. I completely agree with this article https://www.polygon.com/2019/11/7/20952172/outer-worlds-rpg-length-20-hour-game-100-hour-story-campaign -
Thank you this did the trick for me! For those with ultrawide screens who would like to play 'pillarboxed' 16:9 and have AMD cards: 1. Set windows resultion to 1920 x 1080 (this might be optional not sure) 2. In AMD control panel, enable GPU scaling 3. In AMD control panel, pick scaling mode: center 4. In outer worlds, select fullscreen and 1920 x 1080
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Poorly optimized
ZakKa.dev replied to Menalak's topic in The Outer Worlds: Technical Support (Spoiler Warning!)
Run in native fullscreen instead of borderless windowed. This will you give you a huge performance boost. For some reason borderless windowed is the default. -
I noticed this as well. I have an AMD R9 390. First I thought it had something to with the view distance.
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1. No real ultrawide support (only borderless windowed) 2. Character is not visible in character creation and inventory screen on borderless windowed 3. Can't play letterboxed 1080p on ultrawide screen (stretched) 4. Cutscenes are stretched, doesn't matter if I use a 21:9 or 16:9 resolution 5. Dialogues are letterboxed