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MacGamer

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About MacGamer

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  1. Atton was having a conversation with my DS character, in reference to the corruption that was noticeable the way my character's face was changing. The last bit of conversation read as: "Well... you're starting to get creases - you could pass for the old witch's son." "Let's play pazaak" OK, maybe not the funniest thing, but the first time that happened, it was kind humourous in a jarring kind of way.
  2. I think the best compliment I can give to the Obsidian team is that even with all the falderal of KoTOR II, I'm on my second run through, and it's more than earned a place in my nice leather CD envelope, where I store the games that I KNOW I'm going to want to take out and play again, years down the road. The second compliment is that I'm addicted to these high-quality games you have produced over the past decade (Baldur's Gate series, Icewind Dale, Planescape, etc). You know who you are. I am *SO* waiting for NWN2 to be released, it's insane. Keep up the excellent work, Obsidian!!!
  3. Well, can't say I didn't TRY.... This thread was supposed to be about showing Obsidian the love, not more pointless bickering & squabbling. So be it...
  4. C'mon people, keep up the love! (w00t) *nudge*
  5. When you press "Print Screen" on your keyboard, it copies what is currently being displayed on your monitor, to the clipboard. At this point, there is no file generated or saved yet. That's why you have to open a raster graphics program like Pain, Paint Shop Pro, or Photoshop to copy an image into. Oy, I've been in Tech Support too long... I was about to type out "If there's anything else I can help you with, please reply to this e-mail."
  6. After reading the post (below) in another thread from "The Big Cheese" himself, I thought I'd start this new thread. I think it would be a very good idea for people to post what they LIKED in the game, not what they didn't like. Feargus & the rest of the Obsidian team worked really hard creating Knights of The Old Republic, and they pulled off (as much as they could), a follow-up to the 2003 Game of the Year, in only 1 year.(!!) To put it another way, Obsidian are teh roxxors!!! Let's keep this thread positive, let them know something that you think would brighten their day, and let them know creating KoTOR, with all it's trials & tribulations, was definately worth doing, and people really do appreciate their hard work. (Moderators, can I request your assistance with this? Can you delete any "Obsidian sucks blah blah blah" posts & the like, to keep this thread positive? Thanks.)
  7. I've already offered to do a small amount of QA work for the PC version if needed. My offer still stands.
  8. Just for the record, while I have posted my displeasure with the decisions that were made about the release, and the effect said decision had on the game, I did enjoy the game for what it was, and what it had. It was a good game, not a GREAT game. Part of my reason for my postings on the "big subject" was that I hold in high regard the people at Obsidian who produced such quality in the past. I don't wish to see them start down a road of producing the same bland, unoriginal products that have a large enough presence in the gaming industry already. I have my thoughts/ideas as to which company ultimately made the final call on releasing KoTOR II, but since I don't have proof of anything, I decided to cover the bases. I am really hoping that I did not unwittingly contribute to the idea to shut down the forums, and i would HIGHLY encourage Feargus to think heavily on that decision. Speaking as one who is currently one of the closest things to a Community Manager for my own company, what Obsidian currently has with it's boards is something that money just CANNOT buy. Sure, there will be a ruckus of one size or another for a short period after you release a product, but it will die down soon enough, and be replaced by the constant hum of pleasant exchange between the people who really count, the real fans of your product, who wil far outlast the din of discontent.
  9. I now present to you... Darth Kaonashi... ...and and Nihilus No-Face
  10. While I am not a Lawyer, I don't believe this is BioWare IP. Bioware's role with the original Knights of The Old Republic was as a developer. Star Wars is the Intellectual Property of Lucas Entertainment (in one form or another) Bioware's role in the production of Knights of The Old Republic II, as I understand it, was merely being a consultant to Obsidian Entertainment. I believe the question over the legalities of a user-made mod ultimately rest with LucasCorp. <{POST_SNAPBACK}> Whoever has the technical rights to TSL, Obsidian definantly has the info that would be integrated into the mod unless they got rid of it for some reason. As for the issue of IP rights, I don't see why they would be a problem. A mod team doing most of the work is making a mod to restore content that would make the game better. LA does nothing but give Obsidian a green light, Obsidian doesn't invest an incredible amount of effort, and the mod team gets information and other help for a mod that they would make without that help anyway. I can't see a reason not to officially support the mod. Everyone wins; nobody loses. <{POST_SNAPBACK}> Don't get me wrong, I *am* hoping that there won't be any conflicts anywhere, and the modding team can contribute in a great way to the game. I wish them much success. I might even be able to lend a little bit of help... Not coding or anything, or the effort will just gring to a halt. I mihgt be able to QA the work a bit, thoguh. heh, j/k about the errors in the last sentence.
  11. I'm re-posting information in one of my previous posts, just in case anyone's interested. I've also incorporated markussun's new LucasArts contact information. Keep in mind that a well-written letter, free from profanity and personal attacks, with at least one run through a spell-checker right before you send it, counts much more than train-of-thought reasons why you didn't like something. Also, an actual snail-mail letter (printed out from a word processing document, and signed by you personally) sent to the appropriate part(y/ies) probably counts for multiple e-mails. (It shows that you care enough about the issue to take the time to write about it, put it in the envelope & spend the measly .37 cents for postage). Obsidian Entertainment, Inc. 1560 E. Warner Ave, Suite 220 Santa Ana, CA 92705 USA bizdev@obsidianent.com LucasArts Attention: Product Support Knights of The Old Republic II P.O. Box 10307 San Rafael, CA 94912 webmaster@lucasarts.com pr@lucasarts.com (official LucasArts Public Relations address) mbihr@lucasarts.com (Mary Bihr -- Vice President, Global Publishing, and cares greatly about customer opinion) rscott@lucasarts.com (excl.gif Ronda Scott -- Community Relations Specialist, it's her job to collect & report customer feedback)
  12. While I am not a Lawyer, I don't believe this is BioWare IP. Bioware's role with the original Knights of The Old Republic was as a developer. Star Wars is the Intellectual Property of Lucas Entertainment (in one form or another) Bioware's role in the production of Knights of The Old Republic II, as I understand it, was merely being a consultant to Obsidian Entertainment. I believe the question over the legalities of a user-made mod ultimately rest with LucasCorp.
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