
Gomisan
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Crookspur Bridge Visual Bug
Gomisan replied to Ironstrom's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Third. I snuck in the back way, never even saw the drawbridge until I had cleared the place out completely. When I saw teh drawbridge up I thought it was a bit weird, and I couldnt find any way to lower it. Then I happened to click on the beach and my party just walked across the air! Was too engrossed at the time to think about a screenshot, but I 'may' have a save from around then. (if needed) -
This is happening randomly, and I usually only notice when I go into my inventory to juggle things about, but often i find the 3rd weapon slot has emptied itself and the equipped weapon is back in the characters backpack (personal inventory). I haven't yet been able to pinpoint when it happens, but it has happened often enough to be annoying and noticeable. Anyone else seen this? I'm SURE i'm not imagining things.
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I'm in Sayuka and I noticed there was no Inn (needed to rest) so I headed out the eastern exit thinking that there was more to the town to explore. The map shows a larger town but the eastern end inst accessible. Is this by design or a bug? I can leave by foot and explore the island, but Sayuka just seems, small.
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Thanks for the feedback, I'll hold on tight and perhaps try and go do some different quests before coming back to Deadlight
- 7 replies
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- Fort Deadlight
- Port Deadlight
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(and 2 more)
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I'm getting the same issue with the screen freezing up, but I'm much further into the game and have quite a few hours of gameplay behind me. But in one particular spot in Fort Deadlight it happens every time. I've posted a bug report. My output log also has LOTS of the following error: d3d11: failed to create staging 2D texture w=157 h=192 d3dfmt=65 [887a0005]
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I'm experiencing a game stopping crash in Fort Deadlight. I've just had a drinking contest, won it, and a guard comes down the stairs. I take the opportunity to go up the stairs, and the game crashes. The odd thing is that although I the screen locks up and stops redrawing the audio continues in the background. So i hear the interactions playing out as if I'm still playing. The guard comes back up the stairs, tells me I'm not meant to be up there etc etc. If I alt-tab out and try to return to the game screen it never redraws, I have to ctrl-alt-del to end the task. https://www.dropbox.com/s/6gqry2xgri97a9c/20180518_POE2_Crashe.zip?dl=0 I've included dxdiag, save 'just' before the crash and the output log in the ZIP file linked above. Most of the output log is the following error repeated: d3d11: failed to create staging 2D texture w=157 h=192 d3dfmt=65 [887a0005]
- 7 replies
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- Fort Deadlight
- Port Deadlight
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(and 2 more)
Tagged with: