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Showing results for tags 'Fort Deadlight'.
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I'm experiencing a game stopping crash in Fort Deadlight. I've just had a drinking contest, won it, and a guard comes down the stairs. I take the opportunity to go up the stairs, and the game crashes. The odd thing is that although I the screen locks up and stops redrawing the audio continues in the background. So i hear the interactions playing out as if I'm still playing. The guard comes back up the stairs, tells me I'm not meant to be up there etc etc. If I alt-tab out and try to return to the game screen it never redraws, I have to ctrl-alt-del to end the task. https://www.dropbox.com/s/6gqry2xgri97a9c/20180518_POE2_Crashe.zip?dl=0 I've included dxdiag, save 'just' before the crash and the output log in the ZIP file linked above. Most of the output log is the following error repeated: d3d11: failed to create staging 2D texture w=157 h=192 d3dfmt=65 [887a0005]
Hiho, As the title says. There's a specific spot, just in front of the door to the forge, that if my camera happens to pan over it, causes the screen to freeze. You still have audio, and you can hear interactions with the game (UI, characters moving, etc.), but can't see any of it because of the frozen screen. I've tried panning over the area with all graphics options disabled, but it still freezes. It has even caused my PC to BSOD with a "video_scheduler_internal_error".  Original video was corrupted during the recording of the bug and Google didn't know how to handle it. Fixed the video and re-uploaded. output_log.txt