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Morgoth

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Everything posted by Morgoth

  1. Good ol' magic, hmmm? No. DA is gonna have a low-magic setting, where only the most powerful have access to it. I know Dave wanted to have it very special and very critical in the setting, therefor I don't think a Dwarf could start his Mana-powered jetpack and fly around like Danny De Dito on crack!
  2. No big deal. UnrealTech is always the cool boy on the campus, after all. You've seen what Mass Effect looks like? I predict Obsidian could pull it off even better.
  3. In Freedom Force, characters could fly. But that's because they're superheroes! In DA however, this would only be achievable with support of a ballista. Dwarf throwing, for example, could increase tactical finesse drastically! I think I should propose that in the Bio forums and discuss this matter maturely! Yes I should....
  4. They just licensed it to deceive the customers. In truth, they're gonna make Icewind Dale: Brotherhood of Arms for consoles exclusive with a heavily improved BGDA engine, licensed from Herve Cain. Wait, maybe that's the reason it was canceled? Interplay doesn't have the necessary funding? OMG!!!111
  5. Unlikely, since WW pulled the plug for supporting any future game set in their universe(s).
  6. Nope, no Shock2 or DeusEx stat sheet anymore... It's all about altering your DNA via Adam now, baby! While that can improve both your attributes and your weapons as well, it now has the drawback that you could turn out as a monster yourself if you're not careful enough. Clearly an improvement. Character improvement now has consequences.
  7. There're stats (in form of plasmids), yes, but they here to support the player through the game, not making the skeleton of it, like D&D does.
  8. While I only got the chance to try out Oblivion on a 360 for 5 min, it was already enough to turn me off. Those fat-faces were indeed not a nice sight. I assume Todd is handling the hiring process, hiring some Newbies from the Morrowind mod community. Artists #23B4: Hey look Todd, I made that extra for you! A sphere with some painted todds... I mean dots on it!!!! Todd: Ayyy kewl!!! I like that! Welcome to Bethesda Corp.! You gonna be teh Lead Character Artists for Fallout 3! Artists #23B4: Fallout what? Tood: Ahh, don't mind, just imagine Oblivion with guns okay? Artists #23B4: Understood!
  9. Valve is on the way losing their FPS crown if they keep continuing making those silly little puzzle games! If now Monolith throws out a Shogo2 and NOLF3, they're my personal kings of teh FPS genre! Nobody matches their coolness when it comes to FPS! :cool:
  10. The only good thing about Lionheart was the music, but can throw away the rest.
  11. It's all about player choices Hades, not stats. Go read the interview and get some insights! Oh, and for the record, you can jump in Bioshock! :D
  12. Muso, I told you you should stop drinking after you had a half beer.
  13. Axis are snow from yesterday. I demand time traveling!
  14. With all the media coverage etc. , I'm still not thrilled. Unless the hype won't bite me, I just might consider postponing NWN2 infinitely and get Gothic 3 instead...Hmmm.
  15. Oh, and here's a nice mag cover. It's the same from the PCG US, but this time around I can recognize some nice details. Sweet I say. Big Frankenstein monster and little creepy girls, that's the stuff awesome computer games are made of!!!
  16. It would suffice if a dev just drops in and say straightforwardly whether PNJ is still in production or not. Mr. Sawyer? This sure wouldn't break any NDA, wouldn't it?
  17. Noooooooooooooo get out of my thread both of you!!!!!!!!!!!!!!!!!
  18. BREAKING NEWS!!!! A new Bioshock Logo has been spotted! Most common reaction of the crowd: Ohhhh My Gaaaawd!!!
  19. The six attributes are: Strength Hunter-Dexterity Lore Art of Forging (?) Thieving Alchemy The last three just display: Health Endurance Mana Below there's a display of additional Armor-protection: Protection from Blades Protection from Smashing Protection from Projectiles Protection from Fire Protection from Ice Protection from Energy
  20. I remember playing Rome a year ago, and had tons of fun playing with the Scipios (?). I crushed Carthage and Macedonia, but got grumpy with the greeks since they always made my fleet sinking. Meh. This caused to stop me playing at all. Caesar wouldn't be proud of me.
  21. From a technological standpoint, this isn't groundbreaking indeed. But it spreads atmosphere, and that's more important to me.
  22. You know, in a Postproduction software like AfterFX, the workspace is X,Y, while the depth is Z. In 3D realm, that depth would be Y. On the other hand, 3D software like Maya uses the Y as Up-Axis as standard, as opposed to, let's say 3ds max. Und the cool thing is, you can even revert that (y-z exchange). So what's the point Oerwinde? In the end, it's up to the developer/viewer how you want to setup the axis. There's no clear standard.
  23. Exactly, that's why it's smarter to take the best elements from already established genres instead of shoe horning some experimental stuff into a dinosaur concept. Depth of an RPG with the combat depth of a modern FPS? Play Deus Ex, or to some degree, System Shock 2. And Bioshock will follow and revolutionize anything anyways. Man, I sound like a PR whore. :D
  24. Currently playing Tribes Vengeance online, and I have a hell of fun, considering I didn't touch any MP game since years.
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