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Morgoth

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Everything posted by Morgoth

  1. Can I also hook on Morrigan when I play a small fat dwarf?
  2. Those Brits and their wacky sports...
  3. Too many RPGs are coming out in October. I can already hear my piggy bank complaining. Indeed. But I'll skip Risen into somewhere 2010. Plus ebay is my best friend of my wallet.
  4. The game gets a worldwide release in the same week. October 2th. Yanks usually at Tuesday, Euros at Friday. And any hands-on preview that I've read already indicates that Risen won't be buggy. Quite on the contrary.
  5. That's one way of seeing it. Another is that the project never was their full priority, which is a common speculation. BGII was after all made in 2 years. But until it comes out all we have is speculation. BG2 was based on a finished engine. How long did it take Bio to develop BG1, however? Wasn't that one called Battlefield Infinite before? Surely 3-4 years in development. And Bio always had a dedicated team working on DA btw. Not to mention they switched their engine in the middle of development (DA engine to Eclipse), so yes, they're late, but they have reason for that.
  6. I wanna see a new Jedi Knight game from Raven, using idTech 5. Why is LA so shy about outsourcing some Star Wars games, like they did in the past? Oh, and because it has never been mentioned before: Where is my Kotor 3?
  7. I personally have the gut feeling that DA will be a monumental comeback of Bio's might. Yes, Kotor, JE and ME had their shortcomings, but DA seems to make pretty much everything right, at least what I care about. Plus DA is the game with the longest development process in Bio's history, so they had plenty of time to flesh out the setting, and how to utilize proper roleplaying within this setting. I don't care if it will be another "hero must destroy great evil get the four items whatever rehash plot", as long as they keep the actual fine details of the story and roleplaying fresh.
  8. Well besides being really short i found nothing wrong with Republic Commando. What didn't you like about it? The thing is, Lucas & Co. always brag around that Star Wars is all about story and mythology and strong characters. Well Republic Commando (and the "new" Star Wars anyway) refute this allegation. You just play a soulless grunt within the always same setting (space ship, desert planet, jungle planet. Funny, they always use the same), put atop the boring und underwhelming consoly-gameplay, and you have the definition of a poor, mediocre Star Wars game. This is the new LA!
  9. Bought Tachyon: The Fringe today. The requirement of using half your keyboards keys is...refreshing, to say at least.
  10. Yay and you were a second faster you bastard!
  11. There is no alignment system in DA, IIRC. There are the choices you make, and you have to live with it. No need for a stupid good/evil bar.
  12. I'd only buy a new X-Wing game if it is made by Totally Games. Any attempt from LA itself to develop it will result in fail (see Republic Commando and TFU).
  13. There aren't really any serious attempts to make games that appeal to 25+ year old gamers. The only genuine attempt I can think of would be Heavy Rain, and that isn't even an RPG.
  14. The Poles have a long way to go to become a civilized western country.... Mature...tsk.
  15. The Witcher was mature? How? The world lacked the fairy tale black and white morality and the motivations of individuals in it were wholly believable. The PC's actions had real consequences, and there was no "good" or "evil" path through the game, merely the choice between bad options. The game didn't care for mainstream opinions, and included sex, swearing, drugs, alchohol, rape, incest and all sorts of things politically correct games avoid. At the same time it didn't preach or take itself too seriously, knowing to joke at its own expense. This kind of not pompous storytelling, unburdened with moral absolutes is probably only seen in fallout 1 and 2, and ultimately that's what made it popular and admired in the community. While the reviewers were essentially bashing the game for not paying them the usual bribe, the gathered grades of users on various game sites showed how people knew to appreciate not being treated as morons. As is prevalent in games today. I still feel the writers of the game didn't really take advantage of the "mature" setting. They handled it like amateurs. Bad swearing, sex and slavery doesn't make it more serious, or tasty for adult gamers. Overall I feel TW was a half-hearted attempt to compete with Bioware etc. And don't get me started about the bad writing and the pale characters, or the overall setting, which didn't make a lot of sense to me. Not to mention the so called "moral" choices which were basically a joke. While Bioware isn't that much better, they deliver at least a cohesive experience. They understand at least the basics of storytelling.
  16. What's Disgaea? Something to eat?
  17. It's sad if the DS and iPhone are the only viable platforms for TB games to develop for. I mean goddamit, I wanna play that on my big screen, with high res!
  18. The Witcher was mature? How?
  19. But certainly Brian wasn't a contractor. But if it is his volition to form his own company and do some hardcore games, he's certainly welcome. Btw how's that ex-Troika team making "Dropship" doing? I heard they use Source engine and turn-based combat. I want that.
  20. He probably just meant that there will be a Steam release. Nothing to get excited about, kidz.
  21. Why have they left Obsidian in the first place? Did they ran out of awesomesauce?
  22. I'm playing some Quake Live here and there. I didn't realize how good this 1999 game still looks, and more importantly, how fun it is to play. Nothing beats Quake 3 when it comes to a good ol' Deathmatch.
  23. The thing is, LA used to have an internal dev team that made awesome games like Grim, Dark Forces etc. Now everything has to accommodate to the "new" Star Wars, blessed by Lucas personally before some project gets made. And if it gets made, they just hire a ton of people and then let them go once they're finished. See Force Unleashed. We all know how lame that turned out. Internal development yes, but then done right like in the old days. And LA should also partner up with other developers to make games. And why the hell are they so protective about the Kotor franchise? Can't they have Kotor 3 Singleplayer alongside with TOR peacefully? What's wrong with that?
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