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Morgoth

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Everything posted by Morgoth

  1. I heard September 4th is the Euro release. Can't say it will be released in America though.
  2. Wanne play the demo first though. The real deal however still is Rage!
  3. There's a ton of side quests. The main story itself though is quite linear.
  4. Finally got it into the bloody Dragontower... No lets have some party... ...and akshun! Yes, finally I can assume a Dragon. The bad thing however is that I'm now stuck (again), because some lvl 27 dragon won't let me through... How am I supposed to beat a lvl 27 dragon when I'm only lvl 18?
  5. Core2Quad Q6600, 4GB RAM, 8800GT, Vista32. I runs very well with everything maxed out, however, there are sometimes (usually after loading screen) some major framedrops that last for 30 sec, then everything runs normal again.
  6. "What is zis? My Master me not gave me neither male nor female thingy?"
  7. Noble human, male. I like it safe for my first playthrough.
  8. Hah! I only have control over head, torso, hands and feet. The head came with the silly ears by default.
  9. No. Though I have a copy at home, I never really got into it.
  10. Good boy... That's one of my self-made creatures, composed of rotten body parts. Edit: Oh damn now I should really try to do the mind-reading trick on my little pet!
  11. Boo Hoo, Morgy doesn't use AA, we hate him all now!
  12. It's only a statue.
  13. Never use AA. I don't notice them, and it saves performance.
  14. Played another 5 hours, and it's been fantastic. The balancing issue seems to be less a problem now, but here and there you get thrown into a battle that destroys you in no time. The AI is really kinda good. They always attack in pairs of three. One melee warrior, one ranger, and one mage. Mage and ranger stay in the background, and when you try to attack them, they always seek for more distance, or they run off and get reinforcement. Really nasty. Finally beat the Maskos Temple, and now I'm on the Keeperisland. Very touching. It won't be long until I can assume a dragon form.
  15. More sex for the eyes...
  16. That might be true later in the game, but in the early levels, the game is excruciating hard. You'll know what I mean when you want to get into the tower to meet Lovis....
  17. It's kinda like God of War. You make click-click-click, but you can also use the arrow keys for quick sidescrolling, and use the numeric keys for skills. It's nothing like Aurora.
  18. Phew. Finally got further in the game. I don't know however how often I got my ass handed to me by these pesky skeletons in the tower. But now I'm better equipped and the game becomes a lot easier now...almost too easy. I didn't quite realize how large Rivellon really is. This is an enormous game!
  19. No. You're playing a loner.
  20. So, I spent some 4 hours or maybe more with the game, and actually wanted to play more before I write down some impressions, but alas, I got stuck so I'll write it now. I'm not sure I can continue playing before some sort of balancing patch gets released. Because balancing is most horrid in the game right now. But before I start with the negativity, I first want to make clear that Divinity 2 is a really very enjoyable experience, despite the many glitches. You really feel that the developers put a ton of love and detail into the game, especially quests, writing and world design shine through this rough gem. Yeah, so, after the intro, you start with the character creation. Choose gender, face style/tatoo...and that's it. Well, that was quick. You get to learn the basics very quickly. Choose between mage, warrior or ranger and test it on some goblins, mind you though once you leave the tutorial area you can freely develop your character. There are no classes in Divinity 2, instead you use skills appropriate for your taste (priest, warrior, mage, ranger, dragonslayer - you can of course also mix, but beware, specialization may be necessary), after each level-up you can choose only one, plus you put stats into Health, Willpower, Strength, Agility and Intelligence. What is odd is that you become a dragonslayer within the first 5 minutes of the game and get the mind-reading feature "for free". Normally, you'd have to earn this, but hey... After you leave the tutorial area, the actual game starts. A dragon has been sighted in the peacefully village of Rubbledale (?). Your collueges are off to search the dragon, while you start investigating the village dwellers. So you get to talk to people and start accepting quests. Mostly quite fedex stuff (i.e. get me goblin hearts and I'll pay for you; go find the tower and talk to blabla). Sometimes, you get a choice how to solve the quest. I.e. turn the tide around for a discount, or read the secret love letter of the farmer woman to unleash some drama, etc. You also get to save a guard from a bunch of gobblins. Very funny. You can also free a prisoner and tell him the captain setup a trap, or not, and you'll be compensated with either items, money or XP. I haven't tried mind-reading yet (it's a feature you get during conversation), because it substracts XP, but it's also good for a laugh sometimes. Yes, the humor god thanks doesn't come too short. Kill a bunch of cute rabbits, and as a penalty, you'll have to deal with a monster rabbit later. Writing is also very good, definitely better than the horrid Witcher or Gothic series. I haven't met any
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