Bioware makes that up with numbers.
They're now not a game studio anymore, they're an EA facility.
Hating on Bio because they consistently produce quality RPGs (unlike most RPG studios) consistently on time (unlike most RPG studios)? Come on Morgoth, you can do better than that. Unless you'd much rather that they produce buggy rpgs and/or titles are delayed beyond their official release date (Hello Obsidian?).
Bio > Black Isle > Obsidian (so far) > Troika
Sorry, but from DA to DA2 (or whatever it will be called), there's only like 1,5 years of dev time.
This reeks.
Bioware has a tradition to take about 3-4 years per game. So either they have the numbers to compensate that, or they're pressured from "above" to churn out sequels so fast.
How big is Bio these days anyway? Someone has numbers about the Edmonton, Montreal and Austin studios?