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SummerAnne58

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Everything posted by SummerAnne58

  1. Problem is if we can't trust a flag five minutes into the game proper it's probably not worth it.
  2. I uninstalled so I'm not even "decrypting" but it's still stuck at 90%
  3. It's annoying because then as you mentioned the "little" flags are gone. So options are... - Import and don't get Vela - Manual and get bad Eder ending unless he was Night Market but miss the "little flags" anyway
  4. Does anyone know what the "special", if any, attributes to the summoned Priest weapons or are they just standard? Can you go to the end game with them?
  5. Can you stack the fire pen passive on both of those classes? Summon Cool Weapon -> Buff up -> Immolate/ Sworn Enemy -> FoD when group needs healing/spam -> give other buffs when needed How bad is a two hander vs two one handers? In case your priest of choice is Berath.
  6. Not talking about specific weapons but weapon "styles" I've seen posts about dual wielding, ranged and sword/shield but haven't really seen two hander talk. Is there a broad reason you would wield a two hander? e.g. Ranged is ranged, shield has the defence benefit and dual wielding has full attack and double modal advantage but what do two handers bring?
  7. Does anyone know if, as a Priest, you can role-play more into the disposition than actually worshipping the God itself? Especially with the end of the first game in mind.
  8. Alright I guess I'll throw my obligatory "is this combo ****e or not post" mainly because I don't want to spend hours in character creator and I can't seem to find up to date abilities/talent info. These combos will most likely use a range weapon, dual pistols because it makes me giddy but could be something else and mainly because I don't like too many characters in melee unless they changed most of the maps to not funnel. 1) Paladin(Non Bleak/St. Elcga)/Cipher (Ascendant/Shadowblade) - I've been reading and seeing that indeed Paladin/Shadowblade is decent but leaves me with three people engaged in melee, I'll be using Eder/Pallegina or Eder/Takehu, not sure how that will shake out with getting all melee into range. Ascendant because it actually seems like they could be a midrange dmg dealer/buffer/cc-er but I also heard that Ascendant is better as a single class bummer. 2) Paladin (Non Bleak/St. Elcga)/Priest of Berath - A total and complete party buffer and does whatever is necessary to keep the party healthy and standing. I don't really know too much about this combo honestly. (I'm also aware that I put Non-Bleakwalker with Berath >.>) I won't go into why it has to be these as it's just headcannon role playing fluff to me. I suppose I always have single Paladin or the aforementioned Paladin/Shadowblade to fall back on if these ranged don't or can't work well.
  9. I'm wracking my brain right now about it. I want to be a Paladin 100% and I want to dual wield pistols 100%. In terms of multi class I think I want to go Cipher/Priest. How this all shakes out I have no idea it's all just fluff and RP in my head. Stuff that makes sense to me in how my Protagonist would progress during those five years. I think the broad stroke idea is to be in the center and be a major support class with maybe a dps tinge if Cipher is the Multi.
  10. This may be too spoiler-y but will there be a lore friendly reason to completely change our character? (e.g. Eothas completely destroys us and there's only leftovers of our soul that finds some other vessel.)
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