Alright I guess I'll throw my obligatory "is this combo ****e or not post" mainly because I don't want to spend hours in character creator and I can't seem to find up to date abilities/talent info.
These combos will most likely use a range weapon, dual pistols because it makes me giddy but could be something else and mainly because I don't like too many characters in melee unless they changed most of the maps to not funnel.
1) Paladin(Non Bleak/St. Elcga)/Cipher (Ascendant/Shadowblade) - I've been reading and seeing that indeed Paladin/Shadowblade is decent but leaves me with three people engaged in melee, I'll be using Eder/Pallegina or Eder/Takehu, not sure how that will shake out with getting all melee into range. Ascendant because it actually seems like they could be a midrange dmg dealer/buffer/cc-er but I also heard that Ascendant is better as a single class bummer.
2) Paladin (Non Bleak/St. Elcga)/Priest of Berath - A total and complete party buffer and does whatever is necessary to keep the party healthy and standing. I don't really know too much about this combo honestly. (I'm also aware that I put Non-Bleakwalker with Berath >.>)
I won't go into why it has to be these as it's just headcannon role playing fluff to me. I suppose I always have single Paladin or the aforementioned Paladin/Shadowblade to fall back on if these ranged don't or can't work well.