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Epaminondas

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Everything posted by Epaminondas

  1. That bitch tried to kill me! I knew it! Ran like a beast and blasted the hell out of the two sorry assed wolves that tried a last minute intervention. I'm soooo close to my second region at this point. Give me something to do.
  2. I wouldn't mind having her be an arcane trickster if I needed any amount of arcane backup at all. The only thing I need her to do, and I need her to do it well, is allow me to unlock stuff and disarm traps. An arcane trickster should, if I remember pathfinder right, be a bit behind the rogue on those skills until he or she can augment them with magic. I know thieving skills aren't really even all that necessary in the CRPG, but I simply loathe missing content. So, she's my rogue because that's what I want her to be. She's too squishy to be on the line. Her dex is high. Her intel is high. Rogues can backstab at range. When she gets a sneak attack, she does a huge amount of damage and, unlike the PnP game, she can do that regardless of positioning as long as there's someone else attacking. I don't doubt your bona fides. I actually appreciate the conversation. It's just that however crazy my party build is, it's doing the job. I didn't even make it optimal. Now, to be fair, I'm only just now going into the lower level of the . So, I might rue the rogue eventually. No end of arcane casters available, though. The arcane trickster loses out on BAB and immediate skills, but can make up for the progression later. I know a lot of people think rogues suck and whatnot, but I'm going for an intel based rogue anyway.
  3. Spells can sneak attack too. The reason she prefers the cantrip is that her go-to build is an Arcane Trickster. She does most of her damage with Ray spells. Her Acid Splash targets Touch AC which is generally easier to hit than normal AC. This is important because as a caster her BAB is low. Hmm, the real reason she's in the party is to be my rogue. So, even specializing in ranged touch attacks, it just seems weird that with one level of wizard and five levels of rogue with some truly brutal missile sneak attacks, her best & most damaging potential comes from a cantrip sneak attack? I'll go over the numbers and see how often she attacks and hits with acid splash and how much damage over a period of time and then do the same for her missile attacks. At any rate, I appreciate the heads up, Manveru.
  4. Walking speed? Good God! how the hell did you people survive in games of yore? Whatever. I'm going to turn into a pumpkin soon. It's just a trivial think considering the other issues at hand. ...And even with those iddues, I'd still recommend this game. As someone I've seen on this forum would say, Great Fun!
  5. I tend to dislike simulation taken too far. Wind buffeting and decreasing walking speed due to storms are a nuisance. What's worse, and I don't know if I inadvertently did this or not, but I can't seem to get Octavia to stop using her acid cantrip. To be clear, I've only leveled and used her as a rogue because my character is a mage (and a much better one than she could hope to be) and what I want is to exploit the games sneak attack from any direction even though the enemy isn't technically flanked feature. The ability to have two people fighting the same creature from any direction and still get flanking and sneak attacks is just plain awesome! Woot. I know it works against my party also, but not as much as it works for it!
  6. I ran into a weird bug where one of my opponents was removed from the battle by one of those old RPG cutscenes and the battle didn't resolve. So, I did it a different way and a different character ended up out of the battle. And it didn't resolve. So, I figured I'd just fight everyone. And it didn't resolve. Kept getting dumped out with an error message when I tried to leave the area. Finally, I decided to take the option to skip the battle. Is this an early access game or is it officially released? As long as somewhere down the road we have a stable and playable game, I don't care how they get to it. However, from a practical point of view, if you make a bug ridden unplayable game and release it as the full product, the consumers have every right to grief you. I'm still having a lot of fun, but the bugs are fairly rampant from what I've seen. Most of them are minor, but a couple are serious.
  7. I've been playing legit except for a few reloads for weird occasions. It might have been super tough at first, but I find Challenging to be just about right for my tastes. There are battles that I have tried, lost, and thought, "oops, better come back later." Still, most of the time it's a pretty fun shot. I'm building up my kingdom slowly. I didn't take the 500 building points from the one dude. I was absolutely sure he was going to go all 'Godfather' on me later on down the line. Plus, I'm a free marketer and I don't want to be forced to use any particular contracting company. Sounded Shady. I'm trying to save some lost kid right now and I will say this, the enraged owlbears are real beasts. I've been putting every hour I can spare into this game. Great fun!
  8. Is there any reason to keep all this 'notable' crap? Stuff like the stag lord's broken whatzits and Torag's Pendant?
  9. Finally got my barony in Kingmaker. Seems to be going okay, but I'm going to go out to adventure at this point. I like the kingdom building part, but my main desire is to adventure. I think the kingdom building is better in Kingmaker than Pillars 1, but I also think that Pillars 1 implemented it well and did it well before Kingmaker did as a CRPG. So far, I like them probably about equally. Pillars 1 had a better and more interesting story. Kingmaker has better gameplay at the moment. Kingmaker has longer loading screens, it's true. Anyhow, loving the game.
  10. Hell, the Greek angle of this Assassins Creed might be the reason I play one for the first time. I know a little bit about ancient Greek culture, religion, and history. The setting is a major draw for me personally.
  11. Good Lord! Mid-October? Where do you live, Mars?
  12. The PnP module is by and large uninspired so far, but I haven't gotten to do any real kingdom building. However, the gameplay is loads of fun. Sadly, I prefer the game to Deadfire, although I haven't played enough to give it a fair shake. I think I'll revisit Deadfire later. In the meantime, it just didn't grab me at the beginning. I'm in a PnP Pathfinder group right now and a 5th edition. Kind of interesting in that I haven't had time to play for years and I recently just said screw it, I'm going to get into PnP gaming again. I think I prefer 5th edition to Pathfinder, but ironically I prefer 3.x to 5th. I'd love to see a 5th edition title that came out using the party based system of Pathfinder. Let's hope. Meantime, Pathfinder: Kingmaker is tremendous fun.
  13. I decided to help the kobolds. In all the games I've ever played, it doesn't matter in the long run. Even if it does, my guy is LG. I guess I wish I could make the same claim. However, I'm a couple levels into the area and my people just all leveled to fourth. Nothing too terrible, although I really hate that Tristan's positive energy against undead never works. They save like a boss all the time. Still, we're kicking ass and naming names.
  14. No offense taken. Also, no real accomplishments. Didn't eat myself to death and actually contribute to society in a meaningful way for once? Not exactly heroic! lol
  15. I'm a point where I have to decide between two packs of little runts. The question is, which pack should I back... or should I just attack? To be serious, I wonder if I should just stay out of it. My Lawful Good character has one option not available, but I could just tell them that I have no use for either group.
  16. Last semester, the most freeing thing in my adult life happened. I lost my 4.0 GPA. Between deaths, broken bones, running over a burro in the canyon, and essentially being a miserable wretch, I wasn't able to get all As. I asked for no special treatment and I was glad to have none (although my professors did help in little ways). Anyhow, I ended up with three As and two B+s. I missed an A- in one class by 0.4%. lol At first I was depressed about it. Years of work down the drain, I thought, but that was only for a day. Turns out, I can survive not having a perfect academic record! Who knew? Now, to be fair, I've gone a little too far the other direction. I don't study for exams because know minimal effort will still get me an A- or B+. I don't want to become lazy. On the other hand, life is good. Since you guys are a kind of anonymous therapist where I can just dish out personal stuff and no-one knows who I am anyway, I'll tell you about something truly joyful. Some years ago, I was a miserable ****ing bastard. I weighed 400 pounds. I rarely left my house. I was a dead ender. I had no hope. Then, I decided I wasn't going to go out that way. I lost weight. I lost a *loooot* of weight. I exercised regularly. It wasn't just that. I wanted to do something that would do a good turn for someone else, so I took all my pre-reqs and applied for the entry level masters of science nursing at Asuza Pacific University. It's an accelerated program for people who already have a BA/BS. The actual BSN portion of the course is about 16 months and then you work to gain clinical experience while taking the MSN classes. I'm only about 6 months out from completing all my classes for the BSN. My clinicals are fabulous. I enjoy patient interaction. I have increasing competence. Today, I did some Kaplan focused review test for OBGYN. Other than that, I've played video games virtually all day. Life. Is. Good!
  17. The treant bear fight was pretty tough for my party on challenging. I died my first attempt and then won the second attempt and was punished enough that I got ganked when my rest was interrupted afterwards. On the third one I'd figured out the trick well enough and tightened up my tactics that a couple lucky rolls meant I was in much better shape after the fight. Yes, Oblivion's scaling was terrible. I believe someone did a vid where he used a rusty dagger and never leveled up the whole game and did the whole thing that way. At least I seem to remember watching it. Scaling random encounters within a range in specific areas makes perfect sense. If you're in a starting area and you face wolves, that make sense. If you randomly face an ancient red with your level one party, that's just brainless. Sure, give the freedom to go into more dangerous areas and getting punished because the level range of the encounters is higher makes for a lot of fun as long as there's enough in-game warning (and not even overstate4) that you're going to die because you're too green if you, say, go into *these* areas of the map. Writ large, the concept of scaling is a no brainer. It's impossible to play a game that doesn't scale encounters in a larger sense. Scaling is terrible when it either coddles or straightjackets the player. ...And, to be clear, in game warning needn't beat the player over the head. Just make sure a player could reasonably get the message if he or she is paying attention.
  18. I'm a bit into Pathfinder: Kingmaker. I just recently helped Amiri take out a boar. I let her do it as much alone as I could, but at level 2 she just couldn't solo the beast. I'm on challenging and nothing has been that hard so far. The big bear thing at the elk place was a bit tough at level 2, but not that bad. My build isn't optimal, but it's a fun roleplay. Also, I tend to make virtually all my roleplay roles so far.
  19. I'm patching up Kingmaker right now. I haven't had a chance to get very far in the game, maybe twenty minutes, but I've been thinking about my wizard build. I have a few hours today to play and, damn it, that's what I'm going to do.
  20. Ugh, I finally broke down and went through the spell lists and compared notes on the conferred specialization abilities. The abilities of divination are spot on, just as I knew them to be. The spells are so bad that there are several levels where the extra divination spells are without using metamagic and I'm not sure if that works with specialist spell slots. It's been too long since I've played. Assuming I can at least stick in some divination spell into the slots, even if it's lower and not charged, then there's still the fact that I could never specialize and *focus* on divination. Okay, fair enough, the special abilities conferred by the divination are still pretty awesome. However, what to take out. I won't have my lawful good character use necromancy ever for any reason, which means that I've got a goto dump school. However, even though I'm not overall a fan of illusion, I don't want to lose access in a couple of the most powerful utility spells in the game. The video suggests abjuration, I think, but losing dispel magics and remove curse is pretty rough depending on the campaign. All things being equal, I would never want to deny myself those things in a PnP game. As hard as it is, transmutation seems the least painful trade, but even that sucks. Ironically, while divination has the best specials, hands down, the spells are the easiest to lose. So what I'd really like is to specialize in divination and then choose it as an opposing school. That's an irony I hadn't remembered from my past forays into Pathfinder. So, I'm at a crossroads of thinking about the video and going for Enchantment with necro and divination opposed. However, I think I'll suck it up and do divination and simply lose necro and transmutations and then, because I'm a glutton for role play punishment, spell/greater spell into enchantment. Bwahahahaha That's the laughter of the damned. If I end up dying too often, then I'll restart with a different build. However, no doubt that a fast talkin' wizard is what I'm going to play. No, I don't want to play the bastard class of sorcerer. Sorcerers aren't mages. They're pathetic fireball spammers with a cult following.
  21. I watched a lot of the video. It makes me feel solid in my chiice of divination, but I'm wonder if I should chiose a different opposing school than enchantment. Necromancy I won't take for role play reasons. I just can't figure out what else I'd switch in for enchantment. I'm at work at any rate, so I have time to think about,it.
  22. So, I made an elf diviner wizard with... I think I mage his opposing schools necromancy and enchantment. There are good spells in every school, but I think I'll be happy with that configuration. Been a long time since I've played Pathfinder, so I can't remember where 3.x ends and Pathfinder begins. If I remember it right, I'll eventually want to bump up spell penetration, but I decided to eschew that feat for the time being in order to focus on spell DC. I should have enough caster feats to get the spell augmentation ones as I progress and, anyhow, I can't use them until my level is higher. I find intros interminable nowadays, but I hope to get more into the story now that I've gotten past the first multiparty dialogue in which I'm supposed to pretend that I would really want to be the leader of this lot. Apparently, we get the choice about that, so if it avoids the usual scenario where you're forced to be party leader or screwed if you're not, I'm going to let the little obnoxious runt lead the gang. EDIT: Wow, this game is rockin' so far. Really brings back the feel of the old IE games. EDIT2: This game has passed one big litmus test. I'm restarting. Anyhow, anyone have an idea for a great Wizard build? I think I'll restart with the exact same build, but I'm kind of curious if there's something more fun/interesting to play. Diviner with opposition schools necromancy/enchanter spell focus and greater spell focus on evocation or conjuration, Lawful Good alignment, and the usual smattering of spells that run the gambit of what I have available from the schools I haven't opposed. Any other ideas? Also, how screwed am I if I play on hard and don't slavishly min/max? I'm going to pump Int up to 20, but I'll probably even out everything to 10 minimum and then probably take a +2 mod on dex and +1 mods on Wis and Cha. That's for roleplay reasons, but if it's a complete waste, then I might go for a more min/max setup if I don't have anything. This is exactly the build I have now, but I want to play over again. I don't mind how it ended up, but I want to see if minor choice differences yield different results.
  23. I bought both Pathfinder and Star Trader. I haven't got far into either, but I am past the intro in Pathfinder at least. I made a wizard chosen school divination. The added initiative won't matter all that much until I get some of the cooler spells, but I'm looking forward to having some fun. Star Trader, I just wasn't up to trying to figure out how to get things started, but that looks kind of like a good beer and pretzels sort of game. Something a easy to play with the wife, I think. At least that's my impression.
  24. I bought the game, but I only bought the basic edition. I was tempted to buy in at the highest tier to support Avellone, but with all the stuff that went down when he left Black Isle, I decided to take a wait and see approach. If I really like it, I'm sure I can get the other stuff with a littl bit more than if I'd bought it now but not such a huge difference. Anyhow, I decided to buy another game that interests me: Star Traders: Frontiers. Probably won't have time to play them too terribly much, but even a little gaming every now and then to relax will be good. I'm a 'North American.' I don't take offense, but this is a pretty simplistic view of a complex dynamic. I know the vogue is to call us red neck 'Mericans lazy and fragile, but evidence indicates we're anything but. On the other hand, no harm no foul. I won't hold this post against you, although I'm on this board so rarely it probably shouldn't matter anyway. Anyhow, as someone who grew up with maps that you either hand-wrote on paper or kept in your head, the mad rush for bragging rights isn't particularly bad, merely embarrassing as I see others take past the ridiculous, through the sublime, and into the divine.
  25. Ah, I missed the read more button. Hmm, the only thing that really interests me is the extra content. Depends on how much extra content before I throw down an extra... 50 bucks? Nope, just looked. $45. Principle says don't do it, but the sucker in me is tempted. Anyhow, thanks, Sloth. I appreciate the heads up.
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