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Everything posted by BAdler
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19:00 in the UK think we might get it today? Depends on when you go to bed . QA should be finished with everything in the next few hours. After that it only takes me 20 or 30 minutes to upload the build of distribution.
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QA is still giving the beta a full run. Once I get the report back from them I will know whether it will be okay for distribution.
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Sorry, guys. Not happening tonight. There were a few really strange issues that we didn't want to release in the beta. We just finished building out a new build but there isn't enough time to run a full QA cycle tonight. Good news is that we can probably release pretty early tomorrow if the fixes worked.
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And the kickstarter update from last wed ??? We have an update that we are holding off on posting until the beta goes live. Once the beta goes live the update should go out that day (today or tomorrow) or the next. Thought as much, hope this one has loads of info, as its been quiet lately, but I understand you are working on the game. It isn't a huge update, but it definitely has some really cool tidbits for you guys.
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And the kickstarter update from last wed ??? We have an update that we are holding off on posting until the beta goes live. Once the beta goes live the update should go out that day (today or tomorrow) or the next.
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QA is doing the final parts of their checks. There are a few wonky issues that have crept in, but nothing too horrible. Once I get the okay from QA I will toss everything up for you guys. I still need to compile the patch notes (I have been out of the office since late last week), so those will likely come later on tonight. We are also hoping to put up a new Mac beta build. We are currently running through it to see if it is feasible.
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Makes sense. Will you be posting a new mac build with the base game improvements in it, even if it doesn't fix any of the mac specific issues? The fix didn't take so we are currently rebuilding the Windows build. If that works, we might still be able to get the build up tonight. Mac build probably won't go up until we can solve the problem with Yosemite. Good news is that we were able to pull another programming resource that is not on Eternity to look into the Mac problems. Hopefully we can figure out the issue and get you guys a new build soon.
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QA ran through the build this morning. It was pretty good, but there was an odd problem with quitting out to the main screen. I asked programming to fix it and we just finished rebuilding. QA is going to do another few runs. If everything checks out I will toss up a new build before I head out for the night. As for Linux and Mac... unfortunately no update. We have diverted almost all of our programming resources back to cleaning up the base game that is used on all platforms. The Linux problem is a bug with Unity that likely won't be fixed for a while, so we are going to have to rework how resources are handled on Linux. It is not a trivial task and will take a good amount of programming time to complete. For Mac, we are still investigating the problems we are seeing, but like I mentioned before the base game is a higher priority right now. I will let everyone know when that changes.
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Question about postcards
BAdler replied to TheisEjsing's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
We will be sending out a survey to everyone that has an account on the backer portal that qualifies for the postcard. At that time you will be able to give an address if you would like a postcard. -
Just giving you guys a heads-up, we will try to put an update out some time next week. Not sure on the day yet, but we will probably shoot for Wednesday.
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Yes you will - that's been confirmed for a very long time We just don't know when the keys will be given out - probably nearer the time as stated above. It will probably be done by choosing it through the backer portal site where you confirmed your pledge, but Devs will confirm the how of it later. That is exactly how it will work. Nearer to the release date we will inform everyone of how to get their keys on the Backer Portal. At that time, you will be able to select a key from any vendor that we are working with.
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Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
This will be the case, yes. -
Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
Hi, Was wondering about anyone who is a "Slacker Backer" (Couldn't find a more insulting name?), if I want to upgrade my pledge now pre-order is happening... how would I do it? Thanks, Looks like someone already answered your upgrading question. Sorry if you are offended by the "Slacker Backer" moniker. It wasn't meant to be offensive. it is a term that is used in a lot of Kickstarters to refer to backers after the initial Kickstarter has ended and we ended up using it. -
Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
Would it be possible to get some developer feedback about the play week? Would love to know more about your thinking process and what you liked and disliked! I can only speak for myself but... I am having a blast. There are still tons of balance and polish bugs that we need to clean up, but I am having a great time running through the beginning of the game. Things I think we need to work on after playing for a couple of days: Feedback in UI - there are some UI screens that we need to tweak to give better feedback. One example is when you are buying camping supplies, the store UI doesn't mention when you are at max capacity. You aren't allowed to buy more, but it never informs you why that is the case. There are lots of little things like this that we will need to clean up. Fatigue - I think we need to tweak the fatigue numbers a bit. I feel like it needs to take a bit longer before fatigue starts to set in. I like the system, but since resting out in the field is a resource, it forces me to run back to an inn more often than I would like. Balance - Like I mentioned before we need to do more balance passes on many of the systems. This is pretty normal, though. Save/Load - We are still having strange behavior from save/load. Nothing particularly game-breaking, but lots of little annoyance things. That is my quick list. I am sure it will change or morph throughout the week. Also, I am loving my chanter. I was a little cold on it when I first started her, but I am loving her invocations now. -
Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
This must mean a BB update tomorrow or Thursday! We most likely aren't putting out a beta build this week because we had to push back our play week to this week. Jesse will probably play the same build we are playing now. I see. So, I'll be awaiting the next beta build with impatience. Can't progress after a couple of savegames made in Dyrford ruins, memory leaks... Yesterday some of the team was running into similar memory problems. Adam made a few changes yesterday that will hopefully combat some of it. -
Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
This must mean a BB update tomorrow or Thursday! We most likely aren't putting out a beta build this week because we had to push back our play week to this week. Jesse will probably play the same build we are playing now. -
Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
Should be the same exact music. I am not sure that we changed anything. -
Pre-orders and new trailer now live!
BAdler replied to BAdler's topic in Pillars of Eternity: Announcements & News
If I remember correctly, our current plan is for another trailer closer to release. We haven't talked about a specific plan, though, so I can't into details. -
Hey, everyone. Just wanted to give a heads-up that pre-orders are now live on the Pillars of Eternity site. You will notice that we are adding in a few pre-order bonuses that will be announced soon. We wanted to let you know that, as backers, you will be getting those items automatically. Also, another cool bit of news is that we have a new trailer out for the pre-order. You may notice a few new areas and creatures on display.
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Backer Pet
BAdler replied to David Frohman's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
HAHAHAHAHA... I didn't know the pets triggered traps. That is unintended (and cruel) behavior.