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Pop

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Everything posted by Pop

  1. BG2 was only really easy for me when I had played it enough that I knew what was coming around every corner, and thus knew when to Barry Bonds my party. The first time around I got clobbered by everything from the few gauths hanging out past the broken bridge under the Temple sewers to every mind flayer I encountered (the city of them seemed goddamn impossible) I still have trouble with the mind flayers, what with the lack of grappling (when are they going to institute that in a game) and instead just making 2 hits an instant kill. Fallout 2 was only really difficult if you didn't know about the drug dealers in the Den that you could effortlessly knock over and equip your party with.
  2. The greatest song ever written
  3. You didn't, really. Unless you like Shenmue, in which case, you have my sympathies. Seriously, what the **** is this.
  4. FIREFOX WOOOOOOO
  5. MOVING TO MONTANA SOOOON GONNA BE A MENTAL DOSS FLYCOON
  6. Pop

    Hey dudes.

    They are not seekers of truth.
  7. Cults. Lots of cults. I was always more interested in post-apoc fantasy not so much as a setting you put your players into initially but something you use to pull the rug out from under them and change the rules at a base level to see what happens and how the players react. I was considering running a heavy-magic campaign (I'm a slave to the FR, unfortunately) and having the players either witness or enact a cataclysm that either negates magic entirely or severely scales it back in the gameworld. I also considered making the players some of the few people who could still use magic post-cataclysm, in effect making them something like superheroes amongst normal men (even more than they already had been, heh). Not so keen on actually using atomic weaponry from modern times, per se, but any analogue doomsday weapon would work. What about a fantasy bomb that, instead of emitting deadly radiation, semi-permanently alters the magic cast in its area into wild or dead magic? Think mythals. Another cool idea would be, instead of taking the easy way out and throwing interdimensional Soviet scientists in with an atom bomb, you have the bomb actually discovered in the world. Say, for instance, dwarven miners come across a never before seen glowing substance that seems highly magical but sickens those who come into close contact with it. Then some malevolent group kills dwarves and seizes magic metal. PCs pursue the malevolent group not knowing what's afoot, and by the end of the adventure the malevolent group has built a dirty bomb / atomic device and detonates it. Or you could have somebody trying to use the weapons to kill Gods, or something.
  8. We've obviously got a similar movement of sorts in America. To most people, there are african americans, irish americans, italian americans, etc. But there's really no such thing as a "mexican american". There are just mexicans. There's all sorts of talk about fences and right-wing militias along the border. It's a sexy issue, in a way (it doesn't seem to rate high on most people's list of political priorities, curiously) but it doesn't look like there's going to be any kind of reasonable compromise regarding it anytime soon, what with this last "best" reform bill dying in Congress. On the campaign trail, Guliani's talking about "motion detection" technology along the border, Romney's talking about pulling fed funding from those cities that house immigrants, Ron Paul's talking about abolishing natural citizenship, Clinton's voting record seems pro-immigration, though I can't speak to any campaign promises, and Obama "will not support any bill that does not provide [an] earned path to citizenship for the undocumented population." and supports guest worker programs but supported the Secure Fence Act.
  9. Plaid - P-Brane EP
  10. 1. Warheads 2. Butterfinger 3. Nutrageous 4. Payday 5. Reese's cups
  11. Because NWN2 can't handle populated areas at all or because the city itself is boring? In fact, that's one thing I wanted to ask about MotB - If there are city areas, do they cover more than half a block?
  12. Yeah, in my 1 1/2 playthroughs I've only had an enemy run to a medstation once, that I'm aware of. Hopefully this will add to the strategy and difficulty of the game.
  13. Apparently they'll be some cameos from beloved Capcom characters (I think Guile is specifically mentioned) so it should be something to watch out for. I'm starting up an ancient ASCII RPG (1994) called "Ancient Domains of Mystery", which is apparently quite expansive.
  14. There was a free game update released either today or yesterday that helped with the loading times, as well as improved enemy AI in regards to the medstations (they didn't seem to be used all that much) Some kids muddling around in the PC code also found references to omitted plasmids. DLC, mayhaps? It is apparent to me that you should shut your ugly face.
  15. Way to be current there, Cant.
  16. It was apparent to me that Andrew Ryan's look is based on Orson Welles' character from Citizen Kane. Also of note here: Yahtzee's gone on record with his hate for Full Throttle (in his Psychonauts review) so, obviously, Josh Sawyer must now challenge him to a duel. to. the. death.
  17. facepalm.bmp Thanks for the reply. I will make sure to post more. T'aint working for me. You can use paint to turn them into JPEGs, that might be easier.
  18. David Cronenberg's "Camera"
  19. I too think that comparisons to Fallout are a bit off, since Bioshock really isn't a retrofuture. In the late 50's I doubt they knew what stem cells were, much less grand visions of their potential. The aforementioned term "anachronistic sci-fi" is better.
  20. Most people notice the barcode first. I try to comb over it, but it always shows.

  21. thankee.
  22. Brilliant.
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