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SenSx

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SenSx last won the day on January 31 2024

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  1. I believe this there is a balance reason for that as well, dps and versality in exchange of no parry. But I agree I will probably miss the parry a lot when playing a dual wield character, maybe they can just make it weaker ? Also I was told parry was also possible with 1h only ? (nothing in off hand)
  2. Yes ennemies not respawning is worrying for me... That basically means once you killed everyone, there is nothing left to do, even just for fun. I know it's a thing in many RPG, but in a more immersive one like that it becomes more glaring. And actually even PoE 2 allows you to do infinite combats in the arena DLC.
  3. Ok thanks, that seems to be a good balance. And of course, pistol in off hand is probably considered as dual wield, so no block/parry ?
  4. Yes ok thanks, is there any advantage to play 1h melee weapon with no off hand weapon ? Can you block / parry with only 1h weapon ? That could be an option for me.
  5. Yea it might remove a good part of the gameplay...Unless you get huge defensive advantages as well, like better dodge. Spamming attacks is ok, but if you cannot avoid anything in return... I don't see myself using a shield or a 2H weapon in that kind of games, not my style.
  6. Ok thanks for the answers. Well sneak attack does not necessary means attack from stealth but well... I'm worried about dual wield though, you cannot block or parry ? That's a huge downside, and not sure if I would want to play with a shield or 2H weapon, that's not my style.
  7. Hello, I haven't purchased the game yet, but I'm a PoE fan and I wonder what build options are in this game. I usually play a fast melee rogue character, and can it be translated in this game ? Is dual wield good ? Are daggers viable ? Are there sneak attacks like in PoE of some sort ? (I mean damage bonus if ennemies have debuff or are near companion like some sort of flanked statut ?) If not I hope it can be implemented in the game (maybe patchs or mods, if that does not break the game). Also are Bows viable compare to guns ? Thanks
  8. Well actually I did hesitate to make another thread for that reason. But I did continue on this topic because I felt it also concerned dual wield. Lonlon => Impossible to parry at all in Avowed if you dual wield ? (By parrying you mean just blocking at the right timing ? Thats a shame if that's it, or dual wield better have good advantages to compensate).
  9. I don't have the game yet, but I wonder if that is possible to build some kind of rogue character ? Is the sneak attack implemented in the game ? If not do you think it will be possible in the future via patchs or mods ? Maybe not exactly like how it works in PoE, maybe there are not enough debuffs type for that in Avowed, but maybe more damage on poisoned ennemies or ennemies next to a companion ? Also are bows viable compare to guns ?
  10. Yes, that might be that. If you play only one character, a heavily class based character might be too limiting while not offering enough synergies and possibilites without other party members. It could be limiting, or very hard to make without those limitations.
  11. Can't wait to finally play BG3. I'm a bit worried about the gameplay and combat, as tapletop ruleset do not translate well in video games in my opinion, this is just fan service. I much prefer built in system just for that media.
  12. Yes I mostly picking the weapons for passives, wether I choose the healing or the max health reduction on ennemies won't make a huge difference given Vatnir patheric melee damage. But I don't see the point of Silver Moon anyway other than ennemies healing themselves, which is VERY VERY situationnal, very rarely usefull.
  13. Oh ok thanks a lot Chaospread ! I will probably choose lunar excellence for Vatnis as he has more ice spells. Though I prefer to pick Golden Sun enchantment for the heal effect on weapon attacks even if it does not synergise well with the other enchantment lunar excellence, the Silver Moon ice version does not seem great.
  14. Hello, I have a quick question about Sun and Moon flail. Do lunar and solar excellence have 5% to repeat attacks after 0,5 secs with ice or fire attacks. Does it only work with melee attacks or also with spells ? I'm trying a build with Vatnis priest, to stack items with a chance to repeat spells (Marux Amanth, Vithrack Silk Slippers), and I wonder if Sun and Moon flail can improve that even more. Thanks
  15. Ok, might be hard to find the proper command name and maybe impossible then. I remember I tried to 100% the bestiary in PoE 1 as well, and never could find the new giant golem ennemies' names.
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