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Everything posted by Visenya

  1. I'm also getting this. I've noticed that happens changing companions on the map, the one changed is spawn wrongly when recalled in a tavern.
  2. "On his" seems repeated in this sentence from Gyntel and Tekehu conversation.
  3. A couple of liquors are missing their description.
  4. I noticed in the patch notes that Uto's Gunsmithy chest should't be opened without reaction anymore, but after patching I did loot it without any trouble. Uto's a little bit more reactive when my Watcher is near him if you use the steal after conversation method, but a little distance from him solves the issue. And the fireckrakers one still work perfectly. It's a bug or it's intended (as lockpicking made more difficult but still doable)? https://www.dropbox.com/s/jiolfue5fmfr1q1/Uto.zip?dl=0
  5. I did already reported this bug some time ago, but now I noticed that it happens specifically whenever two weapons of the same type are dual wielded (two pistols, two swords, two blunderbusses, etc.) and the character is proficient in both the types of weapon slotted. The modal ability of said weapon stays active in the character panel after switching set or unequipping weapon. It doesn't seem related to objects that grant another weapons set as I thought initially. https://www.dropbox.com/s/g58vhxmitxx37ve/Dual%20Weapon%20Bug.zip?dl=0
  6. In the text, Zili Valera says "at the tavern", but in the voice-over he says "in the tavern".
  7. I'm not sure how it works. I gave it to Xoti, who is wearing a fine breastplace, with no fire protection listed. But when Xoti is wearing it, she has now 11 armor burn rating, despite the ring only giving 2 in its description and the armor not being specific for fire damage. I'm reading the game's rules wrongly, or it's the ring?
  8. In Dereo's hideout, the first conversation text introduces him, containing the phase "from hip from ankle", where I suppose it should be "from hip to ankle".
  9. Accepting to side with the Principi in the quest Shipwright's Plight, the conversation with Cotta implies that the Watcher will get some reputation increase with the pirates and some money. But completing the quest doesn't give any reputation increase or any money (but it gives the Principi discount at Zamar's shop). https://www.dropbox.com/s/pwb1p73scv79zwi/Shipwright.zip?dl=0
  10. The Huana heir Tawenu, found outside the Vailian Trading Company building, is referred in a conversation as "Tawen", without the final u.
  11. With a "generic" cipher like in the first PoE it was quite useful, but with an ascendant it is? it increases base focus, but also max one, so it takes longer to fill it and, at the same time, you want to save focus until ascended in most occasion, so castings spells immediately seems not really useful in most cases. Any thought about this?
  12. Placing a unique object in Aloth neck slot seem to have it displayed as a common one. https://www.dropbox.com/s/yvshy2vfhtce598/UniqueNotDisplayed.zip?dl=0
  13. Going to Vilario's Rest with Xoti in the party let her collect two lost souls on the beach, that can't interact with the Watcher beside a single spoken line. The soul of a woman in the north of the map triggers a spoken line by Xoti, which it ends abruptly without being completed. https://www.dropbox.com/s/6zmeovuvnbo1pro/XotiVoiceover.zip?dl=0
  14. In my previous run I used The Red Hand on Maia but completely forgot about the Double Tap.I remember being puzzled on why do titans spawned by the Ukaizo Guardian are getting insta-killed Before that I tried Spearcaster on her. And that Knockback was nasty when she was dominated) But do agree with 1TTFFSSE that knockbacking enemies was kinda annoying in practice, plus it was de'engaging them from frontliners. Btw there is one more thing to take into account: opening from stealth grants -85% recovery/reload time bonus. But it gets wasted on The Red Hand since there is no reload between 1st and 2nd shot. A character that has access to Quick Switch, might want to open with another 2H weapon (e.g. Dragon's Dowry or a good rod with modal on, and after that quick switch to The Red Hand). Did the first run with cipher (devout/ascendant) in light armor as well, specifically Miscreant's Leathers.But now, that early game was a bit increased in difficulty, I find heavy armor to be nice even on ranged dps'ers if they attack from 5m or closer. Also I'd say which armor to choose, depends on your party composition, amount of hard-cc and your range with weapons and powers. Ascendant generally wants as low armor recovery penalty as possible in order to get the most out of ascended state. But it depends on how low AR he can get away with without getting much aggro, and not getting focus-fired by enemy rogues or Necrotic Lances. Speaking of ranged ascendant, you can try the following armors from top to bottom and stop once you feel comfortable: - Effigy's Husk/Humility - Sharpshooter's Garb (if you use arbalest/arquebus/crossbow) - Miscreant's Leathers - Aloth's Leather Armor - Fleshmender - Devil of Caroc Breastplate (bonus points if you multi-class with rogue/barb/monk/fighter/paladin since you get +2 to resource pool) - Nomad's Brigandine For example my lvl 7 ascendant/streetfighter wears Deltro's Cage atm, but that's because: - it's early game - she stays at 5m range (blunderbuss range) - recovery penalty from plate armor is not that stingy due to streetfighter speed bonus - do use Soul Shock often But once I'll get access to Amplified Wave, will most likely equip Miscreant's Leathers, Aloth's Leather Armor or one of those robes. In my first game I used Miscreant's leathers for most of the game and then switched to Fleshmender, I will probably do that again.
  15. I'm not completely sure about this, but in the Ilonet's Fork encounter with Dawnstars, I think it should be "Eder squares himself", instead of "Eder squares themselves".
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