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alanschu

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Everything posted by alanschu

  1. I think the only reason why a console RPGer would be less likely to play a PC RPG is because he doesn't own a gaming PC. It's still a move to a style of game, regardless of what platform it's on. After all, Final Fantasy games no longer feature anime characters with horribly exaggerated features like FF7. They still have a similar art design, but games like FF8 and FFX seem to indicate a trend towards more realistic looking characters. KOTOR 1 and 2 were both insanely popular sellers, and have been the gateway RPG for gamers such as GoA. Many people I worked with loved the open ended, do whatever you want style of Morrowind on the XBOX as well.
  2. My take is to not worry about it. Bioware still has a PC only game in development, and it sounds more ambitious than any of their previous projects. Furthermore, I see increased exposure for console RPG players to play RPGs that aren't just like the JRPGs and whatnot. It lends more to the validity of western RPG styles. I'm optimistic that Fallout 3 will do the same, should it be released on a console. As clearly indicated by companies such as Obsidian working on NWN2, Bioware's Dragon Age, and Bethesda's Oblivion.
  3. Meh, I always found the swoop races to be rather easy as long as I didn't do anything stupid.
  4. I likely didn't play the game enough. Having said that, I can say that I like no-win situations. Or at the very least, decisions that force you to make a sacrifice. The easiest situation to illustrate is being in a situation where two lives that you care about are at steak, but you can only save one. But I wouldn't even mind if it was not possible to save either.
  5. Fair enough. I would attribute it more to the style of game design however. Doom 3 wanted to shock you and make you jump at times, but I would still consider it an action game rather than a scary game.
  6. I don't remember little dots in Jagged Alliance 2, but that engine IS the Silent Storm engine. It doesn't appear to really be modified in any way with respect to its interface. Silent Storm was a sweet game....I just didn't like the way it ultimately ended up in terms of story.
  7. I can see your point. Many games that I see as being "typical" CRPGs are the Gold Box games like Eye of the Beholder and whatnot.
  8. Graphics alone don't make a game scary. Especially seeing as it's the unseen enemy that scares me more than the seen enemy.
  9. If previous experience is required to make something good, then how does anything new become good?
  10. Which I think goes back to people maintaining static definitions of the genre they like. Is this unwillingness to change a good thing? It's beliefs like this that kept decent party interaction out of western CRPGs for as long as there were.
  11. To be honest, it's not THAT big of a deal though. Usually when there's badguys I'm not too concerned with accurate portrayal of shadows on their bodies
  12. Here's hoping for career years from Ryan Smyth, Chris Pronger, Mike Peca, Radek Dvorak, Marty Reasoner, Raffi Torres, Alexei Semenov, Jason Smith, Igor Ulanov, Steve Staios, Marc-Andre Bergeron, Shawn Horcoff, and Ales Hemsky. It's not too much to ask! Oh what they hey throw big Georges in there too!
  13. Gah, I need to see it before I can comment!!>!?#$1111
  14. Is there any place where I could see Bertuzzi's attack? It's been so long I don't remember the details.
  15. Silly numbers man....everyone knows everyone is 14/f/cali
  16. Was hoping for more news today, but the paper was pretty blah...not that there was much to report aside from Gretzky and Bertuzzi. I wonder if this means Reasoner for Handzus is out of the question The signing of Dan Smith is a little more curious. Not that he's expensive...but he hasn't played in the NHL since 2000. He is the captain of the roadrunners though. Perhaps they keep him down there to help the younger players?
  17. The yellow on black is a bad combination.
  18. Nah, it's possible to only be looking forward to it with recent news.
  19. I'm curious what your background is on AI. Particularly ones that let you state specific things such as "FPU performance in AI is a moot subject, as the bulk, and in most cases ALL of the AI is done using logic." I'm also curious....how would you define logic in AI?
  20. You might need to pick the feat that makes one of your crossclass skills a class skill, but you will have skill points out the wazoo. That was the first build I had made, and probably my most enjoyable.
  21. I'd attribute that more to greed/smart business. Ignoring the big market would be rather silly. Having said that, ignoring the market of fans that like western RPGs would be equally silly.
  22. I guess the next question is why mention it if you don't think it's going to happen? When you mention the situation, it gives credence to the idea that you think it's a possibility.
  23. I remember a sweet video that had people doing Prince of Persia type stuff with Eminems "Lose Yourself" playing as the soundtrack. It was pretty sweet, and made me think maybe Prince of Persia wasn't as unrealistice as I thought
  24. I've beaten Hell Knights with chainsaws.
  25. Translation: So you don't care in the foreseeable future that the only RPGs around are Final Fantasy-style RPGS. Obviously, PC RPGS with strong narrative and character interaction don't fall into that characterization. Ok, I'm not getting things here. I'm not sure if you're being sarcastic or not. I don't feel that a PC RPG with a strong narrative and character interaction would fall into "Final Fantasy-style RPGs" just like I don't consider KOTOR to be a Final Fantasy-style RPG. Or Morrowind. Or Neverwinter Nights. Nor do I expect Dragon Age, Neverwinter Nights 2, or anything else to be a part of that category. I wouldn't like that. Fortunately, I have yet to see any indication of that actually happening. PC RPGs developing party interactions does not equal an assimilation of the RPG world into Final Fantasy games. Daggerfall.. was *bad* in this regard. Was their 2nd and 3rd game just as bad? Furthermore, did their first three games have large development costs? There's sooooooooo much behind the scenes that we don't possibly know. And I don't see Bioware going out of business any time soon. Nor do I follow the plethora of smaller console RPG developers to know whether or not they are all successful or not. EDIT: Fixed my horrible UBB quoting skills.

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