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alanschu

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Everything posted by alanschu

  1. My roommate was explicitly told that his credit score was good because he always aggressively paid off his credit card. Mine should be amazing in a few months HAHAHA.
  2. Me too.... me tooo As for how he did it, it said in the (now defunct) original link >.>
  3. Can you explain this a bit? Lets say you have one party member and kill one darkspawn for 100xp. If you have two party members kill one darkspawn both get 100xp each? Not 50xp each? That sounds likely, as other Bio games have done the same. I think there is a mortal fear these days of having underlevel friendly NPCs, so the solution is to lock the entire party at the same level. Thus, if you could solo and gain loads of XP, the game would level up your NPCs to match and it would be 'cheap.' I don't agree with the sentiment, but I understand where they might be coming from. I don't think it's necessarily a mortal fear. Just a realization that failure to play with all characters evenly would be a self-fulfilling prophecy that other characters would get played even less. The problem is compounded if events occur in the game that would eliminate one of your frequently used characters. EDIT: And I think that allowing more party members would not be a particularly advantageous system, nor would it make for more interesting combat. Ignoring the technical limitations of a 9 person party (and the combat to balance it), it gets to a point where it's just adding stuff for the sake of adding stuff.
  4. I'm getting a bit tired of that meme haha.
  5. http://www.youtube.com/watch?v=nlCIUI9vCHg I dig it hahah
  6. I can call people with my phone
  7. Useful in a bind, and okay if you don't want to carry around the cash and can't debit the expense. But pay them off ASAP. I'd have no issues using my credit card except that at the moment, I have a hefty balance that I am aggressively paying off. Certainly wish it was a bit lower for sure. Fortunately my student loan repayments won't be as harsh as I was anticipating. Yay. Two more weeks of grace period.
  8. Yeah, I plan on restarting the game at some point, and just playing on normal.
  9. I disagree. But at the same time, I used VATS a lot, so the improvements that I saw from skill points were quite prevalent.
  10. Far Cry has enemies that can see (and shoot) me through walls. Coupled with the tactic of "hide in the deep brush and shoot everyone as they come close to investigate why their friend just died" and the stealth mechanic seemed pretty meh and borderline broken to me. The graphics engine for the game is still pretty good IMO though, and I'll agree with that aspect for sure. These shortcoming became particularly prevalent though, when I was playing the game and I had the difficult set to adjustable meaning that the clairvoyant sharpshooters that track me even after they lose LOS made the game exceptionally frustrating. To be sneaking around in a tent previously undetected, to have multiple hostiles all be precisely accurate while shooting you through the side of the tent was less than awesome.
  11. I still disagree that the system is "meaningless." It's pretty obvious what it does, and that if you spend points in a particular skill you'll get better at it. You don't start the game off with 100 in every skill, and on my playthrough I only hit 100 in small guns. If I metagame and/or am fully exploratory, then yeah, I'll have a lot of skill points. It's just the game rewarding a player for being thorough, it doesn't make the skill system meaningless.
  12. Will probably be playing "Get my ****ing internet to work" later today. And some NHL 10
  13. The transition to Intel processors as well as a UNIX based operating system were too very good moves by Apple IMO. I know some students at my University that bought Apples simply because it was Unix with a nice GUI, and the fact that it worked seamlessly with our lab machines (90% of which were running Linux) made it handy for them. And it seemed like the majority of the CompSci professors at my University also used Mac Laptops as well.
  14. I disagree that that proves the game mechanics are broken.
  15. I do not think that this is the case.
  16. "Agreed"
  17. Apparently, nothing. It was removed from "My Games." We could debate the "value" of Space Siege as an influencing element into my decision to purchase the AP pre-order. Just curious if that's a potential exploit haha I'd argue there really wasn't that much hype, and certainly not "tremendous hype" prior to the release. The focus of talk on these boards was that, outside of us being excited here, no one had really seen a whole heck of a lot for advertisements for the game and were pleading for Sega to actually start promoting it. Regardless, I'd be surprised if Sega spent less resources promoting the game for the Spring release as opposed to now, given the general idea is that the delay is due to some sort of release strategy. If they were going to give up on the game, they'd just release it now and collect what they can. Unless they don't feel they could recoup the manufacturing costs, in which case it'd probably be best to just cancel the game. Sitting on the game, to do nothing of any value with it later, doesn't help Sega's bottom line at all.
  18. I have played on servers that don't allow the M203 grenade launcher too haha. Though none of my kits have an m203 so it's not an issue for me.
  19. Because the speed of light is (according to the theory of relativity) the ultimate limit of transferring information. No information can be sent faster than light or it will break causality. The information, say the result of the calculation made by a processor, can not reach us faster than a photon because that would break the laws of physics. Neither can the calculation itself happen faster than the speed of light. Now that I read that article again it does seem to put a limit on how fast a single processor can be, separate from light speed. I doubt it's even near the physical limit of transferring information. The issue with computer speeds isn't the speed of light, but rather the latency between signals. Electric signals already move hella fast. Making transistors smaller and narrowing the gaps means that it takes less time to move the gates, but the signals have already been traveling ridiculously fast for a long time now. Crappy coaxial cable has a propagation speed 2/3 the speed of light and that is pretty old technology by today's standards. Moore's Law will eventually become false due to miniaturization issues, not because of limits imposed by the speed of light. We'll hit a point where transistors become irreducible because you won't be able to remove any of the molecules from it and still have it be a transistor. But the speed of the signals actually traveling along the circuitry probably hasn't changed very much. It's probably pretty diminishing returns compared to miniaturizing the processors.
  20. That was actually the reason explained to me too. The rules of that server were no jumping and no spamming. I figured the spamming meant filling up chat with junk, but I guess it really meant "Only n00bs use machine guns and I don't like dying to them while I take my time and aim my assault rifle at you."
  21. I suspect my bid for future employment thanks you!
  22. Disappointing, though ultimately it doesn't affect me. My DM style matches nowadays are all just random servers anyway, so it won't be any different for me to connect to an IW server as random joe-blow server. On the plus side, I doubt there will be servers that have rules that limit suppression fire. I still remember when I got kicked from a server one time because I used the M249 to keep some guys pinned down and let my allies flank them with grenades. In the rare time that an actual military tactic worked (well, a lot of the people complaining were the ones that decided to run INTO my fire in spite of me shooting a lot), I got kicked for "spamming bullets." Though I am REALLY looking forward to the coop!!!!!!
  23. I have a question since it's been a while since I took physics, but what exactly are people referring to when they say they refer to "very near light speed in computation?" (as an aside, I'm not sure where the speed of light came into the discussion. The article didn't say that we'd max out our speed because of the limit imposed on us by the speed of light, but rather that there was a limit much like how the speed of light is a physical limit).
  24. The autodetect probably fails because it was designed to look for specific hardware, and yours probably doesn't show up.
  25. Possible. I remember Phone Booth was delayed due to the timing of the Washington sniper
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