Jump to content

Hannibal_PJV

Members
  • Posts

    2328
  • Joined

  • Last visited

Everything posted by Hannibal_PJV

  1. I was playing story mode. Legendanry difficulty, scenario trouble at sandpoint. Kyra met villain Erykium. Did accidentantly use arcane spell. And did lose the battle. After battle she was forsed to bury one card. After that she was thrown out of that locatin and there was no any way to continue the game. https://www.dropbox.com/s/lnwksg9zpny58qx/Photo%2022.3.2016%200.33.49.png?dl=0 https://www.dropbox.com/s/oo5hxi23oj5cus6/Photo%2022.3.2016%200.34.48.png?dl=0 I did go store and was back in the orinal space and was forsed to another location. So the location where this happened was between tho locations I was forced. Then I did quit the game and restarted and everything was ok after that.
  2. Canceling weapon use bug I did cancel my weapon use for check by Kyra and the card was levitating in the screen but could not be used for the rest of the scenario. Story mode. Difficulty level 2. https://www.dropbox.com/s/9yjz3lh4j9dqhvh/Photo%2021.3.2016%2018.14.07.png?dl=0
  3. Good question, because all those cards can dilute the card pool in the "box"
  4. Well Obdidian is located in USA so good ques would be +7 to + 11 gtm... ) But your ques is as good as mine!
  5. It is. With every d6 you have 50% chance of getting 3.5 and 16.5% chance of getting only 1. So years every increase in target, means more options to lose.
  6. Yep. The timetable is. 1. Encounter 2. Evade 3. Before you act 4. Check 5. After you act So for example the blessing will hurt you before you can evade, because it hapens when you encounter.
  7. Kyra and Mersiel Are good for Beginners, like Borissimo said above. Most players will be those who have never even hear about the Patfinder, or Paizo. The introduction to the characters has to be at least somewhat so that you can manage the situation.
  8. Duhhh... Did mean story mode as normal and quest mode as WIP... Sorry for confusion. Yep, the build 2 is much better. not sure though that the game will be "ready" at 29th, but it will be ready to be published. There is still work to be done as The end of the line! Post says. It requires at least some kind of "Go back X saves" option or some other way of fixing the corrupted save file. Going to level 5 and having to start everything From the very Beginning would be... Well not so fun. But things Are looking guite good, there still is time left and bug fixing will happen after the release also.
  9. Hmmm... +1 closing is solved with one more blessing, so it would be not so bad. But yep. Closing with "wrong character" can be really painfull. Getting 8 with D4 requires 4d4 to make it 50/60 situation...
  10. Yep. This is real free to play game. You can really play the game without buying anything. Is that good for Obsidian, I don't know. Maybe They still dream about bacon after this game... But I agree that different buy something options would not harm. Because people like different kinds of experiences. I will definitely buy season pass, because I ma mainly interested in those harder level adventures that you don't see in normal game and am not interested in grinding. Too Little time too Many good games to spent it.
  11. The quest is WIP? So it may be left out From the final game if it does not get ready. But the story mode should be at least allmost stable, but that is why there is this beta stage to clear up them. The XCom2 still have bugs and The game was released 2 months ago... There is old saying:"Are you in hurry or do we use Computer?" ;-) Edit: I did mix up terms.
  12. Yes the balance is guite good now, but Have play more with legendanry level to see how those more difficult scenarios works out. Into the eye can be brutal in legendanry level, Even here comes the Flood can be real pain with harder difficulty. Even Runelords there Are some scenarios that Are somewhat harder even in normal mode.
  13. I did use Abadar in check of a poison trap and only got one die instead of two. https://www.dropbox.com/s/wp5sdifc19yz85o/Photo%2019.3.2016%2022.56.33.png?dl=0
  14. Hmmm... I don't see,why it is not a Holy Candle. Like magical missille now have arcane d10+1 vs original arcane 2d4. In that Logic every "errated" cards should have new name. It still gives time. And shop keepers doughter still is in the game? Or is it. Have not encountered it yet.
  15. After scenario when you make deck upgrades. You pull down extra cards and pull up to those that need more cards. There is a bug that loot cards does not show up in item or weapon or other properly slots. You can only see them when you put on view all cards option. I did get Stalker mask loot item and wanted to give it to another character. I moved in down to the middle part of the page a changed character and the Stalker mask was missing... Fortunately I did find it by using that view all cards, but it should Also show in item selection.
  16. Is this the list that you Are looking for? http://forums.obsidian.net/topic/85383-beta-2-patch-notes/ Not sure how often this list gets updated though...
  17. Looks a lot like give a card icon... I hope that you change this to look like a character and make it bright Blue, like power icons, or at least change the icon. But Many thanks for picture. I really was not looking for "give card to another character" when looking for pass the check to another character. Mayby a icon where there is character or multible characters and an arrow, or rexycle arrow. It would be iconographically much easier to recognice.
  18. Idea1 : dynamic difficulty based on relative player deck power level Some general difficulty increase to the checks based on how Many and what level cards you have in the deck. So for example if you Are running level 5 scenario and you have only level 5 cards in you deck, would give you biggest increase in difficulty. And if you Are running level 5 scenario with only b level cards, you would not have any penalty. So this would be dynamic penalty based on your deck relative powerlevel. It would be really usefull with " grind best card you can get tactic. " offering good increase to the difficulty and not hunting those that Are behind the powerlevel.
  19. It is not too bad with 4 characters, but caused some retries because the time was wery limited. But with a lot of blessings and allies it was possible to do it. With 6 characters, you really have to be somewhat lucky!
  20. They were in the same location, so that has to be the reason. So the right ansver is b) hard to find... Pink button? Well it definitely is not too easy to see. Have to check it next time I encounter card that have Many checks. Would the bright Blue Colour be better because you use it with powers, that can be activated. I did try to click other characters in the same locatin, because that seemed logical way of chosing another character to attemp the check.
  21. It seems to be so that monster with multible checks does not work correctly. It is said in the rulebook that: "if a card requires Sequential checks, the character who encountered the card must attempt at least one of the checks, but other checks may be each attemped by any one character at the same location." I encountered the Nuolia with two characters, but the game did not allow be to divide those two combat checks among those two characters. This did happen twice. Either, a) this is a bug b) there is not easy to see method to chose the character who attemp the check This same rule should Also comply to other cards with multible checks including boons. Have not yet met boons with multible checks so I don't if that works right or not, but I supose that the game is consistant in that matter. Is pass & play on? No Is permadeath on? No Story Mode Characters in Party: valeros, Kyra, merisiel, seoni Location of each character warrens, valeros, meriels, seoni, deeper dungeons seoni Turn Order, merisiel, Kyra, valeros, seoni. Scenario & Scenario Difficulty. Normal What card was encountered when the issue occurred? Nuolia Did the issue occur on the first explore or a subsequent explore? What was it's resolution? i was not able to divide combat check among Valeros and (merisiel and seoni) Did other characters aid the check? What did they use to aid it? Blessing were played. by Kyra, seoni and merisiel.
  22. I have tried harder difficulties and really like them! Normal Rice of the rune lords is too easy to my taste. (Have played all physical games Many times including season games, so I really like those more difficult options.) Most punishing has been the redusing of the blessing deck. Those that makes obtacles or boon more difficult have not been any problems. But They improve the game considerably. IMHO There is some kind of challenge when using them. The reduced blessing deck can hurt big croups considerably. 6 character game with 25 blessing can become impossible.
  23. So far there is not a list of them but I supose that there will be. Some of them Are real killers )
  24. Yes, that is scenario power and it works as it should be. You draw card in brigandoom and don't everywhere else.
×
×
  • Create New...