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Posts posted by Alvin Nelson
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I'm a bit skeptical of some of the features. Sounds a bit too good to be true, and very hard to implement. May be some examples are in order.
Edit: Some similar claims were made about ME in their marketing campaign, and turned out to be highly misleading. Obsidian does seem to be quite a bit more forthcoming than Bioware, but still I'm wary.
What seems too good to be true?
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I'll be there! And no, the Sega footage won't be there.
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That isn't the same thing as the Brain Zoo one.
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Wow, you are good.
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Ok kids.
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If you count the times you've played a game and thought "Damn, this game has way too many features, it would have been so much better if only THIS and THAT would have been removed" versus the number of times you've played a game and thought "Damn, this game lacks a few features, it would have been so much better if only THIS and THAT had been added", I think you'll see a pattern emerging.
Sure, but then the question becomes "why are we taking time to implement a feature that makes no sense in our game?" That time spent on an anomalous feature could be better used somewhere else.
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wow...what a comment...
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She is a genie. And to Xard, i just like to lurk around forum topics, writing comments such as "QFT" and "She is a genie".
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Just got my epic mount. Pretty stoked!
And no, no epic mounts in AP.
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The parade was great.
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In the sprawling PS3 and PC role-player, loyalty carries a price and no one knows this more than agent Michael Thorton
What? So my 360 dev kit is useless?
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Feargus isn't real.
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This game is going to be sick
Sick how? Tentacles? Polygamous child-marriage cults? A Buzzsaw?
mixing "tyte" and "super awesome" together kind of "Sick".
In other words: "tyte"=A, "super awesome"=B, "Sick"=C
A+B=C
(crappy math joke, but i was never a math major)
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I should be able to go into more depth of head tracking when the systems are more finalized. Yes, it's much more sophisticated than what's in Oblivion & Neverwinter Nights 1. A part of me feels sad that we never got simple head tracking into NWN2. We tried, but it didn't make the cut.
*Gives Adam a cookie*
Brennecke for the win.
It's always Brennecke FTW.
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what about a hidden crate level, and hidden inside the crate are cats. Possibly ninja cats?
I'd be blown away. I'm just not sure an earthly developer is capable of that kind of awesomeness, though.
Oh?
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This turned out to be longer than I thought...
I thought "Wow, if by following these instructions, I can play this cool game, what if I follow better instructions? I could play better games!"
Wow, i NEVER would have thought of it that way. My thought would have been "how can we find a way to sell this and make some money for candy?"
Thanks for your reply and thanks to everyone at Obsidian for taking their time to post on here. It's very much appreciated and it really does help out people like myself who are interested in infiltrating the games industry.NP! I sent it out to the company so that more peeps will write, so we shall see!
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I look forward to more info on the tone and feel of the game in the future.
Thnks to all the devs for their reponses.
I would say scour the interweb and newsstands for more info on AP in the upcoming months. I'm sure that something will turn up.
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CQC proficiency is a MUST in any secret agent's repertoire (IMO); whether it be Krav Maga, Pencak Silat, judoka, or any combination of whatever.
Fo sho. Don't you worry, our secret agent can hold his own.
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Great job reading the fine print, Tale. And by fine print, i meant the drivers license.
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Be careful what you wish for...
But seriously though, that's not an option.
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Not intending any disrespect, but places in California like Fresno, Bakersfield, Merced, and Modesto strike me as prototypical minor league baseball towns. They ain't exactly small towns, but really, there isn't much to do over in those places.
You are exactly right.
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Your determination is admirable, Joshua. It is truly a pleasure working with you.
And now it's my turn:
I grew up in Fresno, a poor town in northern California, with my siblings and mother. My auntie, God rest her soul, knew that Fresberg was a horrible place to live, and that no one really ever makes it out of there. When the opportunity arrived, she moved me and my siblings down to Southern California to get a better education and good jobs with hopes of moving our mother as well, once we could afford it. We packed some of our things and moved to Orange County, the land of opportunity.
Being young and extremely stubborn(I was going into my junior year of High School at the time) I did not want to move, and (of course) I thought I knew everything, so for my first few years in Orange County I was antisocial. Despite my best attempts to make things difficult, my auntie never lost faith in her favorite nephew. She would always tell me that we could do whatever we wanted with our futures and that she was proud of us. Another favor she did for us was never accepting anything but our best efforts; the word "slacker" was not in her vocabulary, especially not where we were concerned. None of it made sense at the time, but in the end it all paid off.
Senior year came around, and I guess you could say I grew up. With the realization that high school was at an end and whether I liked it or not, I no longer lived in Fresno, I opened my eyes to the opportunities available. I understood that if I tried hard enough I could attain one of my childhood dreams: working in the gaming industry.
I got buy pulling shifts at a number of restaurants and went to school for awhile. During that time I would search the internet to find a place that was hiring for testers. I knew that being a tester was my ticket in, seeing as I had no formal training to enter the world of games. I didn
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Silenced handguns? Count me in, Obsidian!
That's really all i run around with. Pistol FTW!
E3 2008 screenshots
in Alpha Protocol: General Discussion
Posted
That's me favorite screen also. Mostly because i had a part in it!