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Xard

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Everything posted by Xard

  1. I agree, Christmas was created to eliminate old paganic winter celebrations (and without pissing people off by giving same party back with makeover), not to get more followers.
  2. That still does not mean game can't be the catalyst, geez
  3. Is that for Xbox too? Or will it come for Xbox in future? Or is it PS3 Exclusive?
  4. It was
  5. EU sucks Simple as that. Only Kotors and Thrawn books should be allowed to live
  6. In what way? Anyway, that is great
  7. Great, now NWN2 has its own Mascot
  8. IF people want to fund such lectures, go ahead, I'm all pro for it. Question is are they willing to do.
  9. That's true too. However I've seen enough teenagers kicking people already on ground because it was cool in GTA's (which rock btw). Though I agree with Tale (ie. education instead censorship, censorship sucks), but how exactly would this all be made. Who would fund some great education program about dangers of violence? It is done already by several folks (ugh, I've never been as eager to punch as before being on one lecture about violences. Those smashed in faces... brr) Of course the problem with promoting intelligent choices is that people ain't that intelligent anyway
  10. My choice is Obsidian because people who worked on Fallout(s) and still are in CRPG industry work in Obsidian. Don't get me wrong, Bioware rocks too, but I'm not so sure Fallout would be their kind of game (besides, Avellone must get something for all the wasted plans he did for Fallout games )
  11. Read this part again. On ideological level I too am against censorship in all of its forms, but I can't say I'm annoyed about this game getting banned. If it would've been up to me Rockstar would've never spend resources for **** like this. I agree with Hurlshot, gaming as a medium escapes from responsibility. Some developers are like childish brats who do things just because "they can" and because things they do "upset people" (which must be very funny for their point of view). Like some rebellious teenagers (well, maybe gaming as a medium has reached its teen years).
  12. King Crimson - 21st Century Schizoid Man Cat's foot iron claw Neuro-surgeons scream for more At paranoia's poison door. Twenty first century schizoid man. Blood rack barbed wire Polititians' funeral pyre Innocents raped with napalm fire Twenty first century schizoid man. Death seed blind man's greed Poets' starving children bleed Nothing he's got he really needs Twenty first century schizoid man.
  13. ahh, that german kid brings back memories. "Ich wolle spielen Unreal Tournament!" Mmy germany is horrible, is it wolle or wollen. I mean, e-st-en-t-en so I guess it's wolle. Wait... What this has to do with funny videos...
  14. Kane! Brotherhood of Nod! Command & Conquer!
  15. Producer or director, he's still involved in the movie's creation. Just because he doesn't have overt creative control doesn't mean everything that comes out of the movie is not connectable with him. Violence in movies is not done for skillfully for art. Violence in movies is typically done: a) Unrealistically and action packed. Often done this way for games. Explosions, people flying through windows from bb guns, etc. b) Grotesque and shocking. Has never been done this way for a major game release to the degree movies accomplish it. A bit of the old ultraviolence, it's done to be shocking. You can call that "artistic" but again you have to be willing to apply the fact that they're just trying to be shocking to both. I've seen major movies where we get to see people limbs sawed off with blood flying around in splatters as it happens, gratuitous torture, etc. You can't say Saw is "artistic" but Manhunt is "senseless." The entire point of movies like Saw and Hostel is to be sensational, edgy, and to creep the viewer out. Same thing games like Manhunt go for. And games like Manhunt will still do it less graphically than the movies. Can you honestly say that a movie featuring is more artistic than what Manhunt offers? Oh, I don't mean it's always the case, mostly violence is still just stupid violence. But sometimes brutal viiolence has actually "artistic" place in movie. I yet have to find game which has brutal violence not for those reasons you put up. You never played FEAR! You've seen nothing until you've seen a torso flipping through the air STILL HOLDING AND FIRING A GUN in slow motion! Or even a body just vaporise into a red cloud as you shoot close range with a shotgun, also in slow mo. Which is especially neat because when it happens, it happens so often in doorways and halls, so you just run through that red cloud thinking "oh god, that's just creepy, I walked through a vaporized dead man." None of it is any more brutal for the sake of being brutal than the fight scenes in Kill Bill. K, you win. Brutal violence is core piece of FEAR and good one
  16. Producer or director, he's still involved in the movie's creation. Just because he doesn't have overt creative control doesn't mean everything that comes out of the movie is not connectable with him. Violence in movies is not done for skillfully for art. Violence in movies is typically done: a) Unrealistically and action packed. Often done this way for games. Explosions, people flying through windows from bb guns, etc. b) Grotesque and shocking. Has never been done this way for a major game release to the degree movies accomplish it. A bit of the old ultraviolence, it's done to be shocking. You can call that "artistic" but again you have to be willing to apply the fact that they're just trying to be shocking to both. I've seen major movies where we get to see people limbs sawed off with blood flying around in splatters as it happens, gratuitous torture, etc. You can't say Saw is "artistic" but Manhunt is "senseless." The entire point of movies like Saw and Hostel is to be sensational, edgy, and to creep the viewer out. Same thing games like Manhunt go for. And games like Manhunt will still do it less graphically than the movies. Can you honestly say that a movie featuring is more artistic than what Manhunt offers? Oh, I don't mean it's always the case, mostly violence is still just stupid violence. But sometimes brutal viiolence has actually "artistic" place in movie. I yet have to find game which has brutal violence not for those reasons you put up.
  17. I started liking halflings after I learned about Belkar edit: That heart gave too much homosexual vibes to the post
  18. Well excuse me for not remembering the original pagan name
  19. Keyphrase here is very beginning of game. I have no problems with challening difficulty, but very first battles in games tend to be cakewalk. That kind of challenge would scare many away
  20. Hah!
  21. Umm... No. But isn't Tarantino only producer on that? What I mean that violence has been used skillfully in arts like literature and movies. With gaming (especially the Manhunts) this haven't been case. Just splatter for splatters sake.
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