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Everything posted by Anelor
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The Gamespot review
Anelor replied to sim-h's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How do you explain the sharp difference between the users score and the official critics'one of DA:I? Personally i learned to don't trust official critics since when RTW 2 was relesead in a very obscene condition (more than one year of patching to fix it), despite the high scoring received by the most popular game critics. Anyway for me 8/10 reflects the current bugged/beta-like status of the game that partly ruins the combat experience, so i think is roughly right. -
Unopenable Door in Raedric's Hold Dungeon
Anelor replied to redbird's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Ops . Thanks you! -
Unopenable Door in Raedric's Hold Dungeon
Anelor replied to redbird's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
And what about this door? It is in Endless Path level 5°, and not selectable. I already got the latest download, that for the doors bug. -
A question about the level up
Anelor replied to Anelor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You know, as a D&D system addicted I found a bit weird that here the triad (Fort., Refl. and Will) rises every level up at the same rate. -
A question about the level up
Anelor replied to Anelor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thanks for the replies. The doubt has arisen exactly because while the amount of accuracy gained for each level is displayed below each class description, for the general defense increase I haven't found a proper description. -
Escape doesn't break engagement
Anelor replied to spncrptrsn's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Well nothing has changed since the two big updates have been released. My rogue still gets stuck for a fatal time that means assured heavy fall most of times. -
Rogues Escape talent broken?
Anelor replied to Striped_Wolf's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Still broken.. -
Patch notes for 1.03
Anelor replied to Sleazebag's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
When exactly it will be released? -
Than i prefer D&D encumbrance ruleset, where the simulation is taken into account. Every fantasy game, virtual or table game, should include as much as possible simulation aspects. When you play Dungeon and Dragons or Pathfinder, your party hardly carries a big coffer everywhere, at most each member has his own bag. For istance, why do they put the need of resting? Isn't it a simulation of a real aspect?
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Just a day ago I was utterly convinced that the game was enjoyable after all, and perhaps for many it is so. But now, after having experienced some bugs and read a lot of bug threads here, I see the game in a different perspective, in a way that keeps me from play it passionately. Surely a perfectionist obsession could be misleading, yet I feel the right to demand perfection from this game, a crpg Pillar long awaited!
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Nowadays it seems a tedious habit to deliver bugged games. When RTW 2 was relesead it got so many bugs that only after a year of patching it partly recovered. Personally in PoE i experienced only a couple of issues so far, regarding some broken Paladin and Rogue's talents features. But i am getting upset because as my adventure goes on, I feel quite insecure due to lot of bugs reported that keeps you from doing the most normal and simple things like save and load wherever you wish.
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Zealous focus reach bug
Anelor replied to Anelor's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
No it is my paladin and no one of my party has such item. -
Zealous focus reach bug
Anelor posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Well, the description points out a 3 m aurea, including intellect bonus, while actually it is much larger. When my paladin moves away from the rest of the party, 6 or 7 m at least, zealous focus is still activated for companions. Maybe I'm missing something. -
Rogues Escape talent broken?
Anelor replied to Striped_Wolf's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I also think it is broken. Hope it will be fixed soon. -
IE Veteran's feedback
Anelor replied to Athrogate's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
IMHO I enjoyed BG 1 and BG 2, but i find prebuffing not tactical at all, as someone already pointed out. It is more a way to make easier the game for the player, at detriment of tactics, that is the use or limited resources in a complex environment, without the capacity to use them in anticipation of a imminent battle. In short, prebuffing is childish stuff. POE has done the right thing implementing abilities and spells partly restraint to combat situations.