
indarkestday
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which teachings lead to true strength?
indarkestday replied to Darth_Onivega's topic in Star Wars: General Discussion
Cool screen name, Chupacabra I must confess the only thing I know about one is that it was featured in an old episode of Dexter's Laboratory :D Oh yeah...back to the topic. Good point you made about being a Jedi or Sith. -
which teachings lead to true strength?
indarkestday replied to Darth_Onivega's topic in Star Wars: General Discussion
I tend to dislike selfish power. It's a high of euphoria followed by a bad trip. -
which teachings lead to true strength?
indarkestday replied to Darth_Onivega's topic in Star Wars: General Discussion
That's true. If one needs help in becoming steadfast in one side, understanding (but not necessarily following) the opposite side helps. -
which teachings lead to true strength?
indarkestday replied to Darth_Onivega's topic in Star Wars: General Discussion
I agree that it depends on what one considers true strength to be. Darkness and light are equally powerful- everything can get better or worse. I didn't vote, but I'd stick with the lightside because , as Obi-Wan says, power alone is no credit to you. Humans cannot live completely on the dark side or with just power. We are built to need different things, things no true darksider can have. Also, "Jedi" is not synonymous with "light side". The same thing goes for the Sith with the light side. The Jedi have good intentions by trying to become like the passive Force, but set themselves up to fail. They should have emotion- it's part of the experience of life. They should have the wisdom and control to use their emotions for the universe's benifit though. They should also learn to let go of their emotions and the things they hold dear when needed. That part the Jedi are right about. Most Sith to me deceive themselves. To truly be on the dark side is something that is worst for humans. Sith just don't want responsibility, or can't resist the temptation of giving in. The exceptions are those who are on the dark side for the greater good, even though sometimes it actually isn't the greater good. -
What's Your Favourite Level?
indarkestday replied to Ekkest's topic in Star Wars: General Discussion
I wasn't expecting that one. Nar Shaddaa definitely attracted me because it had style. It had its memorable moments like when Bao-Dur says the line about taking the stupid one that wasted time threatening them or when Atton knows just the place to wait for the Exile, where he meets the Twin Suns, who were cool. The scenery and quests like the one where you realize the cleaning droid at one of the docks is hostile and return to the guy who gave you the quest, only to find him dead in his room, really gave it the atmosphere of a Sin City type thing or a good urban detective story. -
The Champ's the best. I was pleasantly surprised when I found out who he was, walking in the room like he owned the place. I actually beat him a couple times with no special cards. It takes a little patience though :D
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The Savior and the Destroyer
indarkestday replied to Darth Jebus's topic in Star Wars: General Discussion
I have a feeling Revan had noble reasons for starting the Jedi Civil War while the republic was still weak. When he found Malachor V, his moral sense was somewhat twisted by the dark energies he tasted there. He saw that the republic had no chance against these true Sith and decided sacrifices had to be made for the greater good. However, his sight of what the greater good was was fogged up by the dark side. He decided that he would have to fall and that he would attack the Republic in its less important areas to prepare it for the bigger threat. It would make the republic stronger, that is if it was still a republic once he had control over it. I'm not sure why he just didn't use the Star Forge to build up the republic forces, but maybe his now-dark mind thought the republic needed to be ruled by the Sith to win also. Kreia held that he never fell, but she had lost perspective at Malachor too. She thought she was doing right when she planned to remove that so-called heartless manipulative Force from the destinies of its sentients. However, she manipulated and was uncaring towards many people herself in achieving her goal, and she never realized the irony of it. Revan did not realize that it's better for a republic to meet its end still a republic, with its key ideals of humanity than to become the same destructive empire it was trying to fight, just to thrive for a little longer. After he is given a second chance by Bastila and the council, he remembers the Sith, but this time fights them alone while asking Carth and Mandalore to strengthen the Republic. So, he had good intentions all along, but needed to get his perspective straight. I'm happy with what Obsidian did with him as long as they don't think he made no mistakes. -
For my male Revan: first Reidon Starri, then just Rann Stari, one of the game's choices. Male Exile: Arias Darnen Second game: Arias Deveres (an anagram of "severed")
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"the end of all things"
indarkestday replied to indarkestday's topic in Star Wars: General Discussion
On a somewhat related note, didn't Sadow die on Yavin IV? If that were the case, then his tomb on Korriban isn't really a tomb, unless his Massassi warriors found a way to get him there. -
"the end of all things"
indarkestday replied to indarkestday's topic in Star Wars: General Discussion
Ahh. I never once considered how much of his army Sadow took with him. That's probably the best explanation of the true Sith that anyone can come up with. Thanks for the info. Although I'm still a little puzzled as to why Kreia mentioned "the end of all things". Maybe she just meant that Revan's war with the Sith is part of the overall lightside-darkside war that will always be fought. And yes, I'll admit it... I am a Star Wars Geek. :D -
Whew. It's been a while since I've been here, but something was bothering me. At the endgame when Kreia talks about Revan fighting the true Sith empire she mentioned things like that he would not need technology like the Ebon Hawk, that the Sith were a belief, and that this war would take place at the end of all things. This leads me to believe that this war is not the usual Star Wars kind, but sort of a metaphysical, philosophical war, or at least one that is fought more with the Force than lightsabers. It sounds like it will affect the Force itself instead of just the Republic. If so, I can appreciate how big of a job the developers will have on their hands if they decide to make KOTOR 3. It would be a difficult idea to put in a game. Was anyone else thinking about those Kreia quotes? Sorry if this topic has been discussed before.
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Revan vs. Palpatine Bandon vs. Maul Exile vs. Revan (I like them to be lightsided, but it'd be interesting to see it go down.) Visas vs. Handmaiden (another interesting one.) Jolee and Obi-Wan in a battle of who can come up with the best wise old man sayings. Oh, and Disciple vs. krayt dragon. ("You've left me an opening!" says Disciple as the dragon opens its jaws and swallows him in one gulp)
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Knights of the Old Republic III: Jeopardy of the Galaxy. Trebec: OK, Sion. This is the color of Carth's jacket in K1. Sion: Uhmm... What is lavender? Trebec: Wrong! What do you think, Nihilus? Nihilus: (unintelligible Nihilus sounds). Trebec: Correct! Another 500 points to Nihilus! Sion: What?! You don't even know what he's saying! Traya: Say, I could have sworn we're all dead by now.
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Welcome to the boards. Amateur or not, that is a great drawing of Visas. I recommend putting it on the fan art thread here, or you could put it on the unofficial KotOR fan art website. www.kotorfanmedia.com
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I prefer silver or viridian now, if I don't find a cyan one. Cyan is probably my favorite. My Revan would have two single-bladed viridian or silver lightsabers, and my Exile would have a double-bladed cyan one.
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On the main page of starwars.com I saw an add for the new SW Galaxies game, The Trials of Obi-Wan. It's where Obi-Wan's ghost guides you on missions around Mustafar. The article said,"Many quests also revolve around a prominent figure from Star Wars: Knights of the Old Republic who returns 4,000 years after his prime with one simple mission in mind: Eliminate all meatbags." Hmmm. Which character could that be? I hope it's a good game, and that they didn't give HK lame lines or anything. They know they'll get more people to buy it if they add in a memorable character from another successful game. Oh, well. Just thought I'd share it with you all. Here's the article.
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Things you wish your character would say
indarkestday replied to Shadowstrider's topic in Star Wars: General Discussion
You hit the nail on the head. Then Disciple comes in: Geez! They're all over me! (Everyone looks at him.) Disciple: What?! -
Who was the Exile's master?
indarkestday replied to Jediphile's topic in Star Wars: General Discussion
I got mine from "Darth Revan Rising" paragraph 2. It even says the padawan disobeyed Atris, so I'm almost positive it's the Exile. Edit: Although it looks like he became a Knight during the wars. -
Who was the Exile's master?
indarkestday replied to Jediphile's topic in Star Wars: General Discussion
The Exile was a Knight. Revan must have been that good to be a master so early. <{POST_SNAPBACK}> I think it contradicts itself. Didn't it say "a lone Jedi padawan" disobeyed the Jedi Council and followed Revan? Could they have been talking about someone else? It's probably just a typo. -
Who was the Exile's master?
indarkestday replied to Jediphile's topic in Star Wars: General Discussion
I think in the chronicles at kotor2.com it says that the exile was still a padawan when he left for the mandalorian wars. It also says that Revan was a Jedi Master before he came across Malachor V. That's a young age to be a master. -
Deus ex Machina: the Will of The Force ...
indarkestday replied to metadigital's topic in Star Wars: General Discussion
I got to thinking that the will of the force is both good and evil and at the same time neither. For every amount of life there's obviously equal potential destruction. Our views of "good" or "evil" or "right" or "wrong" are based on our, for lack of a better word, programming that the force gives us. Our consciences automatically tell us whether something is right or wrong (i.e. what's beneficial for the world or what's bad for it), and since those of us who care for the world choose right, they automatically assume their creator has to be good since it created their world. "Good" or "right" is simply the natural programming we have to ensure we do what our creator wants, which is to keep the world it created in good shape. However, the creator gives us the choice to do evil too, which gets in the way of creation's progress. Those people aren't doing what the creator would like them to do, but it has to respect their choice. Destruction is a natural part of life's cycle, but nature provides the necessary amount of distruction by itself. When humans do evil, it throws the balance of life off a little bit. The creator may give its sentients the choice of good or evil to make them aware of its dark and light sides, but makes it clear that in this universe it wants them to do good. What if there were a universe that prospered on the creator's dark side, where evil was the choice the creator preferred its sentients to choose? Then those who do good would be punished by the creator. (I believe the phrase there would be "Go to heaven!" ). -
Deus ex Machina: the Will of The Force ...
indarkestday replied to metadigital's topic in Star Wars: General Discussion
1. So, in effect, the player of the game represents the Force? 2. But here you say the devs (who wrote the plot) are the Force. So we, the players, are just playing the microcosmic characters, living vicariously through them in their small worldview and experience. And we still have no control over our (virtual) fate, because the devs have written the plot -
Deus ex Machina: the Will of The Force ...
indarkestday replied to metadigital's topic in Star Wars: General Discussion
Well, I guess an easy way to understand the Force is to compare it to playing K2 itself. The characters in the game are those that feel the force but don't know it's will. They do whatever we as gamers choose to make them do, but at the same time it's they who made the choice (for example the dialog options). Since we can choose what alignment our characters are, we gamers could represent the influence of the dark/light side. We make the choices in the game, but the game itself provides how the story will end. We don't know what the character's fates are no more than they do. Only the game/devs do. They could represent the Unifying Force. This part of the force has the character's fates already written. We still have our own will (as discussed by Handmaiden and Kreia) but no matter what choices we make, our fate was meant to be that way anyway. The way I see it, She was meant to figure that out. Since the force is in everything, it's comprised of the characters' wills, which make up the overall will of the Force. And as to whether the force's will is good or evil, I think in the Star Wars universe, like ours, whatever made us prefers good to reign to ensure that the universe isn't destroyed. I hope I didn't just confuse everybody to no end.