The hard working developers at obsidian had to make a choice way back in production...
Create the X-Box version and complete the deadline of 6th December 2004, or lose the deadline attempting to complete both versions at once....
They made a call that the X-Box version should be complete first and therefore American X-Box users get the game first.
European X-Box users dont get it because the Dvd drive uses different encoding in the 2 different places.
And the PC version wont be completed, and isnt completed to date so that is that sorted...
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Not completely true. They were done with both versions of games. It was Lucasarts' desicion to release the game early. Trust me, I didn't think Obsidian Entertainment was too happy about it either.
You know, they could have done some extra content for the X-Box USA, and release it on Feb 2005, but Lucasarts decided not to.
And if you ask me, they don't have a real reason to postpone the PC game, unless they made some sort of deal with Microsoft.
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Then it did its job... this is what CRPG's do to you... its what they are meant to be like, and i think you will find that the original KotOR ending left some people in a right flare...
I myself hated it because it was such a Clich'e...