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Baron_Bathory

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Everything posted by Baron_Bathory

  1. Thanks :D Kinda sucks that I cant start the download before the work day Im on EST, I guess that will be 12 PM? Might have to skip the rest of the day after morning meeting.
  2. Anyone know what time GoG download goes live? I need it... please... just one spell.... Just let me cast ONE SPELL... PLEASE GIVE IT TO ME! I'LL **** YOUR ****!!!!!!!!!!!!! I'm.... I'm sorry.... that was out of line... I'm just a little stressed you know?
  3. TOMORROW AAAAAAHHHHHHHHHH!!!!!!!!!!!!

  4. Cancel question, apparently Obsidian gets 70% of the revenue from GoG & Steam if this article is accurate. http://www.pcgamer.com/steam-and-gog-take-30-revenue-cut-suggests-fez-creator-phil-fish/
  5. 3 DAYS!!!!!!!!!!!!!!!!!

  6. woooeee woooo!!!! I bought the Royal on GoG! Speaking of, what percentage does steam and gog get from the sale? More importantly, what percentage does Obsid make?
  7. Lovin my Elven Mage cosplaying as Kael'Thas Sunstrider or this Really any flashy mage portrait is great for me. My trick is to google a popular alternative to the class you want (ergo fighter - warrior) and then just put "art" or "fanart" right after it. Get dome pretty awesome stuff.
  8. Bleh! Respeccing would have been nice. Guess we'll have to wait until Sourceforge releases EternityKeeper. :D
  9. lmao best comparison ever. That makes me feel a lot better. But I knew something must have been up. No way that would have been passable if it was an ongoing issue. As for the after auto save; perhaps it was intended? I could kinda see some pros of that. More than likely something that will be fixed though.
  10. 7 Days!!!!!!!!!!!!!

  11. @Sensuki I love your posts man. Seriously you should be on Obsidian's payroll. Thanks a bunch for all the logs and contributions. You've no doubt spent countless hours playing for the purpose of improving the game, probably barely taking any time to enjoy it. I hope you get everything you were hoping for at launch :D Cheers mate, and keep up the great work.
  12. IMO most encounters should be significantly easier if you have a well leveled and well geared party. I believe this is the primary purpose of power gaming. That amazing pleasure we all feel while blasting a mob to bits and using crafty, cheesy high level tactics to chunk bosses as well. This is why I was disappointed when I heard we will not be able to export our endgame character and start a new game with him/her. Completionist playthroughs should bare some kind of reward, one of the many reasons we do them right? My take on the situation at least. Of course, there's always the slider if you come to an encounter that is too hard or too easy. I for one can't wait for my party to be godlike. Enjoy the game all :D
  13. Hey great vids man! Thanks a bunch! I like how you go over all of the abilities at max level. Good show. I'm really liking the wizzy vids, may have to start that way. Though I have a few more vids to watch so we'll see. Thanks again!
  14. An excellent idea. Bug reporting will determine a huge amount of what fixes come in future patches. We should probably have a bug reporting sub forum.
  15. Hey all! I know these "choose my class" threads are painful, but as I wasn't around for the beta test, I'm gonna need you scholars to aid me in my quest. So my favorite game of all time is BG2: SoA and my favorite class by far is the Sorcerer. I love being able to snare and nuke enemies with all sorts of shiny spells and see my enemies laying before me when the dust clears. Would the obvious choice for this be wizard? I also read somewhere that druids were better for exploding enemies more efficiently from a DPS standpoint. What do you guys think? Also, any recommendations for a fight/cleric type class. My second favorite would have to be a flashy melee type fighter that can buff and charge in chunking enemies like a pro. I guess pally would be ideal? Thanks a bunch all.
  16. Yes! Or, every Adventurer's Hall Companion you make gets "saved" as a pre-generated character, and as you play a second time, you could quick-hire them or even be able to upload AH companions and maybe even be able to add a short brief biography/history to the character too, to create some online interactivity and even give AH companions some more soul. In simplicity: Create a character, copy/note all attributes, background and cultures, class and race etc. Make a thread, flesh out biographies in the forum text-software. Old story/repeat: I bought Icewind Dale (thinking it was a hotseat multiplayer game judging by the back of the box haha), but it wasn't... so I was fairly disappointed when me and my friends couldn't play it on one computer haha. But they made a character each, and we played a little bit together. They fleshed out the biographies with their own stories, and that party is probably the most fun I've had with any party in any of the Infinity Engine games. @Baron_Bathory: The reason why I suggested you to use a Savegame Editor was that you get the same effect as Export/Import with it. 1) Play a game to Level 12 (Max level), before finishing it, save your game. 2) Start a new game, make whatever character (it doesn't matter*). Save the game when it starts. 3) Modify all values to have the same values as your Level 12 character in a Savegame Editor. * Depends on how advanced the Savegame Editor (being able to change name, class, race and so on?). That sounds really interesting! I may try it. It would be nice to not have to resort to using a third party program to do it, but meh. Thanks for the tip! :D
  17. Ah that's disappointing. May I put a request on the record for this to be included in the future. Thanks a bunch for the reply, sorry for double post.
  18. I only brought "logic" into the equation because you did first in so many words. My terminology regarding "vanishing in thin air" was not something I was intending to have picked apart and questioned. It was simply a spur of the moment comment expressing my disdain that there will be nothing to do with the capped character once we beat the game besides wait 2 years for an expansion. What was "unkind" was you invading my thread to pick apart what I said even though it had nothing to do with my original question. In any case, I apologize if I led you to believe I was mad at you, this isn't the case. In fact, we seem to agree on all the key issues that we've been talking about and that being the case, the argument was indeed in vain. I presented no double standard whatsoever. I shared my analysis on the fact that the feature itself is justifiable for a number of reasons, but either way that's inconsequential by virtue of the fact that it was a staple feature of every single game that PoE is based on. My points in all of my posts revolved around the following: 1. This is a feature I want: Fact 2. This feature is included in all games PoE is based on, and thus, is perfectly justifiable: Fact 3. This feature is logically feasible, but even if it weren't, it doesn't really matter anyway as everyone will play as they will: Fact The only instance where a logical anomaly comes into place is the situation you suggested whereby you encounter an item you already have. This is easily rectified by simply turning a blind eye to the matter, or if it really bothers the player, simply starting the game with standard equipment. Either way, this isn't the point and has no place in this thread. I got a little defensive because your first post included a (seemingly) rude sarcasm followed by cherry picking one thing that I said and calling me on it for no reason. It seemed like you were trying to argue with me. If I misunderstood your intention (which it seems I might have), I apologize. Your posts just came off as snobby and condescending. That may have been me just jumping the gun. TLDR: This argument is stupid by virtue of the fact that we don't actually disagree on anything. Be well and I hope you enjoy the game.
  19. Then I do not comprehend what it is you disagree with. It doesn't seem like you understand my point, because you keep "disagreeing," then seemingly providing the reasoning for that disagreement as being things such as: When I've not debated the fact that oodles of other games have had this feature, nor have I debated the fact that it's nice/pleasant from a player's perspective, I don't understand how you disagree with me when your "only point" is not in contest with anything I've said. The only thing you seem to be disagreeing on is that warping the exact same character from the end of a game to the beginning of the exact same game is somehow entirely sound and logical. I'm not saying we can't do it unless it's logical. It simply isn't logical. "Hey, I got this Xarveth's Great Axe that I'm jogging around with. There's only one in the whole world, and it's unique to Xarveth. Oh look! It's Xarveth! And he's got his one-and-only great axe! I'll fight him with my totally sensical instance of that same axe! 8D!" No, there aren't really a hundred ways to explain it without time travel, because the state of your character is the direct result of all the things he did throughout the game. It'd be one thing to simply start with your "same character" at a higher, and with some starting gold or something. Or better starting equipment. But, starting over with your exact character state from the end of the game makes as much narrative sense as starting the game with the stronghold in your ownership, then getting to the point in the game where you take over the stronghold, but you somehow already own it. Again, it just doesn't make sense. This does not mean that it can't or shouldn't be a game feature. The two are not the same point. First of all, what does it being logical have to do with anything? You seem to be only concerned with arguing over something that is entirely subjective. Simply put, who cares? You've brought no information of value to a perfectly legitimate question that I've asked. If you don't know the answer, that's fine. However, the fact that you're trying to "prove me wrong" based on your opinion of whether or not what I want out of this option is logical is completely ridiculous. It's only not logical to you because you're oversimplifying the situation. The player could easily turn a blind eye to the fact that he may encounter a game item that he already has. That is an inconsequential situation and doesn't really need any explaining. I could just leave the item where it is. Or we can take in the the form of BG 2: SoA whereby the player character starts at his exported level, but with no equipment. As said, there are hundreds of situations like this where one could justify having a more powerful character enter the game. The "logic" lies with the individual that is playing, as it has with the million other times people have exported an already levelled character into a new game with the many games I listed above. That said, even though it easily can be "logical", it doesn't need to be. Whether or not it is continues to be completely irrelevant. This thread is about whether or not this option that's in many other games (and therefore completely justifiable) is in this game. That is all I need from this community, not your opinion on whether or not the option can be justified from a perspective of logic. I appreciate your input on time travel, other than that your posts are useless to this thread. Thank you for your efforts regardless.
  20. I understand your point and respect your opinion. But I strongly disagree. There is a reason that nearly every single RPG of this nature (NWN, BG, IWD, KoTOR, JE, DA, etc.) had this option, and it is because it served an important role. Most RPGs have a similar concept, albeit in a different form, in their respective games. Obviously hundreds of game developers and thousands of fans agree, or this option never would have existed in the first place. There are hundreds of ways to justify the event logically that don't include time travel or an alternate timeline. Perhaps the levelled character was already that powerful before the events of that game and the events that unfolded as he levelled never actually happened. In any case, whether or not you agree is irrelevant and this argument is insipid. It is a personal reward for me personally. If nothing else, it's a convenience to not have to recreate a character if I want to play through the game with the same one. My only point here is that this option is available in almost every game that this game claims to be the spiritual successor of, that is 100% fact. Moving on, does anyone have any factual information regarding whether you can export characters and import them in a new game?
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