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Sikon

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Everything posted by Sikon

  1. It's the point. Whatever you do, Kreia will ultimately betray you.
  2. 1. You can kill all the three Masters before revisiting Dantooine, then you will only see an empty Enclave. Or you can kill one or two of them, then you will face the remaining ones. 2. Yes, you can spare Atris. 3. Visas always survives. The sacrifice thing was cut from the game, but will be restored within the Restoration Project. 4. Basically, the same, you kill Kreia, a cutscene is played, credits roll. Only in the LS case the Ebon Hawk will pick you up and Malachor will be destroyed, and in the DS case you assume the dark throne and Malachor remains intact.
  3. Examples, please? And remember that you can always improve them yourself.
  4. Developer #1: I don't like sand, so sorry, no Tatooine in the sequel. Developer #2: I don't like forests, so sorry, no Kashyyyk in the sequel. Developer #3: I don't like oceans, so sorry, no Manaan in the sequel. Developer #4: And I like rocks, they rock. Anyway, we need to place that Jedi from the droid planet somewhere...
  5. Uhm, if you want a wiki-based encyclopedia, visit the Star Wars Wiki (Wookieepedia). It was originally a fork of the Star Wars section of Wikipedia, but quickly outgrew that. (Compare: http://en.wikipedia.org/wiki/The_Disciple and http://starwars.wikicities.com/wiki/The_Disciple).
  6. First of all, it's wikipedia.org, not wikipedia.com. Second, many Wikipedia articles about KOTOR (and Star Wars in general) are aggregated into long "Lists of minor characters/planets/whatever" with barely a paragraph for each. The articles themselves are updated quite rarely and generally lack consistent formatting. Not to mention that some people find themselves compelled to list all SW articles on "minor" subjects on Wikipedia's Votes for Deletion as "fancruft" (see Wikipedia:Votes for deletion/Darth Nihilus and Wikipedia:Votes for deletion/Darth Sion). The Great LucasCruft Purge is an example.
  7. 14. I would put Mira in KOTOR I Bastila's age, which is 23.Anyway, are you going to continue this offtopic?
  8. Bastila (to Disciple): The next time you misspell my name, I will tie you to a rock and torture with Force Lightning.
  9. Exile: [imitating Visas] Him? First it's Nihilus, then it's me, but now it's him...
  10. That's the point. He was needed for the plot in exactly one place on Taris, and after that, the only reason why you would keep him is his skills. If they desperately wanted an utility droid in the party, it could have been an old droid with much to tell about his past.
  11. Jolee was neutral. Realistic? The easiness with which Revan saves Bastila is unrealistic in both scenarios, as is the easiness with which Malak corrupts Bastila in the first place. And Star Wars was never about realism anyway. It's fiction, face it.I'm probably the only person who didn't like KOTOR romances, but I feel compelled to say that I never found them a tiny bit realistic. In either game. That said, I prefer an ending that has less romance and fewer cliches.
  12. The main problem with Mandalore is that it doesn't take a genius to realize who he was. Probably it was intended like this, but I think his identity should have been a mystery until the end. At least until the return to Telos. And then the player would be like, "wow, Canderous!" Now, the only mystery about him is how he retrieved the helmet.
  13. Juhani was not too bad... for a last-minute addition, even if the appearance design was finished early. Not to mention that she's the origin of the name Bastila. The Mass Shadow Generator was a deus ex machina, but without it, there would be no game basically, as the plot (Exile's severed Force connection) depends on it. I agree that KOTOR I was for "friendship depth" and KOTOR II was for "spiritual depth". Maybe for KOTOR III, the developers will balance these two approaches. And the romance thing is what I hate, along with the first game's other cliches. I like the female storyline mostly because that way, Revan saves Bastila because of their Force bond, not because of their love. The latter is so mildly fairy-talish. Actually, the game itself was more of a fairy tale, like the original trilogy. Probably I am the only one who wants romance to be completely excluded from the third game. I also know that, if I ever write fanfics, there will be absolutely no romance in them, even if it means absolutely no readers . I never trusted Atton. What can you expect from a Sith Assassin-turned-smuggler-turned-Force user? On the other hand, I always absolutely trusted Bao-Dur, Mical and Visas, even though these though of the Exile as their "subject of appreciation" instead of a friend.Side quests and offboard interactions (I especially liked the moment when Bastila Force-pushed Mission) would be nice, but the Ebon Hawk cutscenes were nice too. The first game also centered on the relationship between two characters, Bastila and PC/Revan. Although it can be argued™ that the second was more centered. In the first game, characters also carried "huge secrets" and were not what they seemed to be. In the first game, you carry a psychotic Mandalorian bounty hunter, a whiner, an immature 14-year-old girl, a Jedi princess who's always teaching you how to avoid the Dark Side but ends up falling to it herself, and an utility droid without any backstory. Not to mention a grumpy old man with a lightsaber who claims not to be a Jedi, but whom you can entrust saving your party, not fearing that he will reach the Ebon Hawk alone and leave you to rot. Just kidding .
  14. G0-T0 was useless, but compensated it being well-developed. In balance, KOTOR II characters seem to be more deep and diverse. The uselessness thing is relative. In KOTOR I, I usually didn't use anyone but Jedi. T3-M4 and HK-47 were useless for me in both games. I completely forgot about Mission and Canderous after Taris except for subquests. In KOTOR II, I never used characters I could not turn into Jedi - that is, Mandalore and the droids. In KOTOR II, situation was worse as all characters had plenty of skills and the party tended to be more or less homogenous after the mass Jedi conversion, but it was also better because of these scenes where you had to split your forces, preventing your party to be bored onboard the Ebon Hawk.
  15. I think they will fix Revan and Exile's alignments (probably both LS) and only their genders will be customizable. At least I hope so.
  16. LS because it's canonical. And because I don't want to kill or upset innocent NPCs. And yes, DS is easier. Given that the game is easy anyway...
  17. The droid planet is called M4-78, not M7-whatever.
  18. The quest is broken, but will be fixed in the Restoration Project as I know.
  19. But Atton by default believes Revan is female. I think the developers deliberately left the answer ambiguous. By the way, what does your lightsaber look like if you tell Atton you don't care?
  20. Guardian/(don't care which, at this time it doesn't really matter). Usually you get a prestige class after your first planet. Probably Guardian/Watchman if you want skills, you will still be able to lay down your enemies in one punch regardless of your choice, just get the best upgrades for your lightsaber. I say Guardian because that way it's easier in the beginning (Peragus and Telos) and you don't get 10 misses for 1 strike that actually hits something.
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