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Everything posted by tinysalamander
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A query on combat gameplay
tinysalamander replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Why not? Personally, I enjoy reading them. -
To craft or not to craft...
tinysalamander replied to daver's topic in Pillars of Eternity: Stories (Spoiler Warning!)
And dragons. -
IMO, you are unlikely to find a good balancing point for this. If the difference between safe and unsafe options is minimal it does not really matter. If it is a high risk – high reward scenario players will likely use those options if they can ignore or heavily mitigate the penalties (say hello to Suppress Affliction) as odds are against you. Your foes' combat life is 1 encounter so it doesn't matter that much if enemy caster is paralyzed/loses all endurance/drops deads. You, however, do not have that luxury as your expected combat life is the whole game, which is quite a number of encounters and you are bound to fail sometime even if the chance is low. If the chance is high and not easily ignorable it promotes save-load behavior. Will not work because someone who wants to rest will. Double time speed and wait. You can push your players only so far before they'll start hating you, and I think this is pushing it into that direction.
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To craft or not to craft...
tinysalamander replied to daver's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Not necessarily, if you can't add Speed enchantment manually. Unique weapons will get unique built-in enchantments, just as it is now. Or, say, some unique weapon can be enchanted with Speed, but most others and all non-uniques cannot. There could be enchantments that are exclusive to player enchantment too. -
To craft or not to craft...
tinysalamander replied to daver's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I'd like more enchantments to apply at the very least. Variety isn't exactly a strong point currently. -
Pillars of balancing
tinysalamander replied to brindle88's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You can choose to not use item enchantments. I can't, however, use an enchantment even if I want to if it's not in the game. -
Pillars of balancing
tinysalamander replied to brindle88's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Not that I don't agree that adding is better that removing, but “too balanced to be of any real use,” that's just not what “balanced” means. -
Too much restocking?
tinysalamander replied to Kilburn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Not really. The mess that piles up when you sell items to them, however…- 15 replies
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