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15 GoodAbout johnmr531
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It seems to be far worse in windows 1903. Instead of dropping frames it literally stops for a couple seconds. This is terrible and should be fixed. I don't know how they plan on porting to consoles with this kind of performance.
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Changes / Feedback for turn-based
johnmr531 replied to GreatInca's topic in Beta Feedback for Turn-Based Mode
I like the idea of action points as well. This way faster abilities/characters can do more things in combat. Also in addtion to action points remove all/most free actions. -
I'd rather have no "hard turns" in turn-based mode
johnmr531 replied to Tewa's topic in Beta Feedback for Turn-Based Mode
Yes I agree as well. There should be a way to make faster characters/abilities faster. This seems watered down. I like the idea of action points, rather then just 1 point. -
I like the old system better. Special abilities and spells felt special because they were limited. if you were running back to the inn constantly its because you were not playing well and don't understand the system. Everything is spam now with less sense of adventure and no wearing down of the watcher.
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3.03 patch. Where is it?
johnmr531 replied to Kingsman's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My guess is they are on vacation. Since its summer and before 4th of July. This patch has been kinda dragging though lol -
Yay! Chris Avellone working on Divinity OS 2
johnmr531 replied to rheingold's topic in Computer and Console
cool n I had already backed it -
I ended up getting both. The reason, I've yet to actually truly play. Once upon a time I pre-ordered. Then got into Divinity Original Sin. Then it came out with lots of bugs. Then summer came and 2.0 and the expansion were announced. Well fall is coming soon so I will finally play with a more complete version lol.
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Awesome!