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Calax

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Everything posted by Calax

  1. ZOE 2 was the better of the two, it had a more streamlined control scheme, and it wasn't an open world. though some of the dubbing was terrible, halfway through a sentence the characters sounded like they were starting a new sentence.
  2. IF they fled they probably didn't have any tech's with them, or if they did alot of what they knew was lost when the republic fleet ousted them. Those few thousand years probably had them rebuilding from such a catastrophic loss so that they were able to produce hyperdrives and weapons tech again. Merely conjecture but it does seem likely given that if you were dropped on a deserted island you probably wouldn't be able to make a working Air Conditioning unit much less a working boat engine. as to the Emperors Life span, he could just be pulling a Palpatine and replacing his personality on host bodies either cloned or grown or he just kills the other persons persona and takes over. He could also have put himself in cryogenic stasis while the Council of Lords ruled. As to Yoda, There is NO evidence that Yoda was prolonging his own life. Generally I would think that the Jedi would frown upon that as it would be evidence of selfishness rather than selflessness. To want to live is a good thing, to want to live forever is a sign of pride and superiority both of which are frowned upon by the Jedi and are generally considered the path to the dark side.
  3. Except that you yourself have said that Revan's journey into the unknown was what kept the Sith from attacking for those 300 years. Based on what Bio has said I'm guessing that Revan is going to play a HUGE role in the MMO.
  4. Well for the most part, I've never understood the appeal of the Ultimate line, so while I know most fans hate what Loeb is doing with it, I'm neutral as I'm not reading it. I will say the only things I can think of that I really liked by Loeb were some time ago. Ultimates biggest draw, to me at least, was just the sheer balls to the walls combat. Millar has a weird tendancy to turn anyone he gets his hands on into a complete jack hole, The only character that I was able to sympathize with in both Ultimates one and 2 was Bruce Banner, everyone else was brimming with personality flaws, from wife beating, to self obsession, to puritanical beliefs, to millionaire playboy who doesn't really give a damn about anything, to the all controlling all seeing Nick Fury. But the combat was second to none in anything I've read. Ultimates three from what I've seen on newsarama, has just been a train wreck. Where millar had he intelligence to keep the Scarlet Witch/Quicksilver incest in the dirty dirty minds of fans, Loeb just outright told the audience that it happened, and Wasp played Voyeur. And Loeb hasn't exactly had a good track record of writing recently.
  5. Part of the End game in WoW at least is seeing the story culminate in one giant fight at the end of the raiding. I mean if we have to view WoW as the model for any MMO considering that it is the most successful mmo, and if the gaming industry has learned anything it's that you repeat successes and you get more successes. In World of Warcraft the main game and expansion each have story lines attached to them. In the original WoW, there were several endgame storyline. There was a storyline having to do with the Dwarven princess being "captured" by the Dark Iron dwarves, a War between the Dark Iron Dwarves and their master Ragnaros against the Blackrock clan and the Chromatic dragonflight and their master Nefarian, a story about the chief adviser to the reagent of Stormwind being the black dragon queen Onyxia. The invasion of the Quaji. And finially the return of the scourge in their floating fortress Naxxaramas (which has since been moved back to Northrend to shore up defenses there as the alliance and horde attack). In Burning Crusade, there was a story about Kael'thas betraying his people and working for the Burning Legion, Lady Vasj (leader of the Naga) draining Zangermarsh to recreate the Well of the Ancients, and Illidan betraying the Legion and fortifying the Black Temple against their attack (which was lead by the Word boss Doomwalker) There was also a smaller storyline about trying to kill creatures that would grab black dragons and fling them into the spiked walls of Blades edge. Also Magtheradon trying to get free from imprisonment beneath Hellfire Citadel. Wrath of the Lich King is about the Alliance and Horde heading to Northrend to take on the Scourge, This assault is stopped cold at Wrathgate where plot twists ensue. Also the previously Missing king of Stormwind returns and after the events at Wrathgate Declares war upon the horde once again. There is also a WoW version of PETA verses a band of hunters. and thats as far as Iv'e gotten. Yes. Of course there is a "story" as you call it. Because with no "Structure" the game would be stupid and people wouldn't know what was going on. However, the depth of their "story" is not very deep. The RTS games were good, but WoW (Most MMOs I've ever played actually) idea of having a story is like, talking for a split second, then going and collecting some items or killing 30 of a certain monster then getting your reward. Sure, the endgame quests are probably pretty epic, but they HAD to make them that way, otherwise palyers would be mad that the storyline had a stupid ending. Blizzard at least has gotten MUCH better at story telling. About half way through leveling in WoW there is a storyline where relations between the two factions (horde and alliance) which had been on good terms since the death of Illidan in Outlands, fall out because a faction within the horde, or more specifically, within the Foresaken, uses a bioweapon that kills EVERYTHING at the Wrathgate leading to Icecrown (except the Lich King who is forced to retreat). The Foresaken Faction (the Royal Apothecary Society) then ousts the Undead from their Capital in the Undercity and both factions head to the Undercity to retake it. The Alliance wants to retake it to rebuild Lorderon and the surrounding areas for the displaced refugees living in the south, while the Horde just wants to restore Sylvanas and her followers to their seat of power. The Horde enters through the front gate, and fights its way down to the throne room where they kill Varimathras, while the Alliance takes the Sewer entrance and finds and kills the leader of the Apothecary's. Then the Alliance makes its way to the throne room where King Varian becomes enraged at thralls continued support of Sylvanas and attacks the two horde leaders and their bodyguard, Jaina Proudmoore intervenes and ports Varian away to Stormwind to stop any of the faction lords from dying. Through all of that the player is very much a part of it, He arrives at wrathgate after the Dragon's have immolated anything that the plague touched, and are sent to their leader where they eventually wind up helping in the assault on Undercity. It's REALLY well done (I've rarely had a single player experience that feels so epic or involved as that.) and it's at level 75/76 territory.
  6. if thats a bot I'm a woman
  7. It is but there is no change in combat from the first fight to the last fight which is kinda boring. The game, I think, Suffers from being a open world game. Instead of a linear game that had a fairly good story and characterization, and an increasing difficulty, you get a game that's got the same difficulty level almost the entire way through, combat after the first few fights where you go WHOA at the combo you put together gets pretty boring, and characters they try to like each other as best they can but when you hit the next area they forget all that because this might have been the first zone you entered. Still the platforming is fun as hell, and I've been missing a good platforming game like this for a while... almost went and purchased two thrones again for the platforming
  8. Kojima wants to move on from MGS. That's why he took everything he could and tied it in a knot at the end of MGS4. I'm hoping he goes back to Zone of the Enders (an awesome mecha game) or moves on to another franchise.
  9. I personally don't like Quietly's art because of what oerwinde said, as well as the fact that everyone also looks like they are 400 pounds o muscle and their face got smashed in.
  10. the "young" snake was the protagonist in Metal Gears 1 & 2 and Solid 1 in Metal Gear solid 2 Raiden was the protagonist, then they went back in time 30-40 years to the 70's and did a game about Big Boss (who's the spitting image of Snake) the story is convoluted to say the least
  11. so someone went to all the trouble of making one of dems dere accounts and den didn't want to post? SHENANIGANS!
  12. and Seattle is.... SEATTLE!
  13. you mean Icecrown? the places I've encountered it are Wrathgate in dragonblight, the DK starting area (to the nth degree) and then in tiny pieces in Zul'Drak and Sholozar. One to move a quest giver after you "free" them, the other to activate the flight point.
  14. The phased zones of Wrath makes this different, instead of seeing a bunch of people pull somthing off instead you do it and are moved to a different phase of the zone where it's been done, and you don't watch a dozen other people do the same thing.
  15. Don't forget to mention all the irony. Hardy boys is one of those series where the boys somehow are interested in whatever the crime happens to be about (be it fencing, skateboarding, or scuba diving) and just happen to be good enough that one of them is able to work in the industry long enough for them to figure out why X is happening. The Hardy Boys have also had a few cross overs with Nancy Drew.
  16. 1. This could be true. But I am going to safely assume that if a Sith can prolong his life (when Palpatines brutal Dark Side powers DECAYED his body rapidly in contrast) then a Light Side force sensitive could learn the secrets as well. Then again, it may be really hard for a light side user to find out how to do it in comparison to a dark side user. But, Revan and the Exile are two of the most powerful Jedi every, and Revan wasn't always Light Side. Its possible he learned how to channel whatever abilities he needed to prolong his life (Much Like Mace Windu's lightsaber form, that draws on his aggressive feelings and converts it into light.). 2. I would doubt this is Naga Sadow. They want this Sith Emperor to be Mysterious, and already having a name to him would be not so mysterious. If it was Naga Sadow, I simply think they would've said, "Naga Sadow as attacked the Republic with his Sith empire!" rather than, "A Sith empire lead by a Mysterious Sith Lord has attacked the Republic." Afterall, there would be no point to hiding his identity if it was Sadow, MMOs don't focus on plot, they focus on gameplay, and very rarely do you see "Plot twists" in an MMO. 3. I didn't say they were going to appear in TOR. I said K3 would probably take place some time AFTER TOR (maybe I screwed up the wording, I'll check.). Afterall, you can't END an MMO. Otherwise... lol... well... I think you understand why there will never be an event in the MMO where one side wins. Why bother to advance the timeline 300 years? There are a few reasons, but I can't be too sure on all of them, afterall, I am not writing everything new for Star Wars. a) Revan and the Exile left known space to fight the True Sith. At the time, they were undisturbed for millenia. It is possible that Revan and the Exile could NOT defeat this Sith empire because it had been this undisturbed and this strong. It is possible that they had to wait for them to attack the Republic, and then strike, so that the Sith Empire could've have been weakened, watered down, and confused (if Revan and Exile decided to attack.). b) To tie in the ending of the KOTOR Plot line, and be able to make some money off an MMO as well. I am not arguing that LA and Bioware are making an MMO to make cash, afterall, most companies want to make cash. Very rarely do you see a company not care about cash and care more about their products. However, if they wait 300 years, the Republic and Jedi could be rebuilt, and there could be a possibility for a conflict between the Sith and the Republic/Jedi. This allows them to make TWO games, the MMO, which will make lots of cash, and another company can produce K3, which ends the KOTOR plot. (K3 however would have no impact on the MMO, considering Star Wars Galactic History is written AFTER the events of TOR as well. If people got angry that someone beat the Sith Empire in TOR in a game that takes place AFTER the date TOR takes place, then they are very very dumb. This is considering that the Sith Empire in TOR HAS to be Defeated at Some point in time, considering it is not around during the movies.) Excuse the bad grammar in some areas. When I start thinking I type fast and don't care about anything else. Millenia? the Sith Empire of the Great Hyperspace War has been found and is now under the jurisdiction of the Republic. That's where Korribon comes from. Ziost needs to make an appearance, but most of the Empire from back then has been taken. Shadow was last seen (I think) on Yavin IV with the remains of his body guard that he ended up mutating into the Massassi Exar Kun used to preserve his spirit for the 4ish thousand years until he was kicked out by Lukes new trainees. Also I have yet to see ANYTHING that shows that the Darkside is able to keep people alive for along time, or lightside for that matter. Turn you into a spirit that comes back to teach/seduce students of the other side? sure but not survive for stupid amounts of time.
  17. Part of the End game in WoW at least is seeing the story culminate in one giant fight at the end of the raiding. I mean if we have to view WoW as the model for any MMO considering that it is the most successful mmo, and if the gaming industry has learned anything it's that you repeat successes and you get more successes. In World of Warcraft the main game and expansion each have story lines attached to them. In the original WoW, there were several endgame storyline. There was a storyline having to do with the Dwarven princess being "captured" by the Dark Iron dwarves, a War between the Dark Iron Dwarves and their master Ragnaros against the Blackrock clan and the Chromatic dragonflight and their master Nefarian, a story about the chief adviser to the reagent of Stormwind being the black dragon queen Onyxia. The invasion of the Quaji. And finially the return of the scourge in their floating fortress Naxxaramas (which has since been moved back to Northrend to shore up defenses there as the alliance and horde attack). In Burning Crusade, there was a story about Kael'thas betraying his people and working for the Burning Legion, Lady Vasj (leader of the Naga) draining Zangermarsh to recreate the Well of the Ancients, and Illidan betraying the Legion and fortifying the Black Temple against their attack (which was lead by the Word boss Doomwalker) There was also a smaller storyline about trying to kill creatures that would grab black dragons and fling them into the spiked walls of Blades edge. Also Magtheradon trying to get free from imprisonment beneath Hellfire Citadel. Wrath of the Lich King is about the Alliance and Horde heading to Northrend to take on the Scourge, This assault is stopped cold at Wrathgate where plot twists ensue. Also the previously Missing king of Stormwind returns and after the events at Wrathgate Declares war upon the horde once again. There is also a WoW version of PETA verses a band of hunters. and thats as far as Iv'e gotten.
  18. They are bragging about how much you are going to be able to do in the MMO, not how it is a sequel. They are saying it IS a sequel. Wrong. The game has nothing to do with K1-K2. The only thing it has to do with K1-K2 is the Sith, but the Sith factor into almost anything Star Wars (unless you are talking about some lone bounty hunter who likes killing people for the Exchange, and then that gets into some cool stories .) If it were a sequel, they would've said something like, "The fantastic ending the KOTOR story! Watch what happens!" the think is they are using the events of Kotor1 as a catalyst to get things moving for TOR. They are also going to use everything that Revan did as a catapult to make the story work. Revan will probably be a mythological figure in TOR with every jedi being called "the next Revan" and sith called "the next Sith Lord" Admittedly I hate the fact its going to end up like that, one would think that they'd revere those who fought in the Sith War more than the smaller Mandalorian and Jedi Civil. It does seem like they are taking a page from the great sith war in that Courecant is getting sacked (which did happen in the great sith war)
  19. So only one or two are totally intuitive? yeah, One looked like you couldn't make the jump without a bunjie cord, and then had you running along a glass walkway into another jump while a pair of guys with machine guns are blazing away trying to make you get religion from wayyy below (four stories or so). The other is a wallrun and jump onto a air duct but you have to time it perfectly otherwise Faith will just leap strait ahead rather than to the side. The first one actually held me up for an hour as I ran all over the place trying to find it, THEN trying to wallrun jump and get across to the next jump before I get perforated.
  20. Thermal eye will allow you to see her in her hiding spots. And if you tranq her during the "beauty" phase of the fight theres a statue of her underneath the bed. You collect those statues (one for tranqing each boss and one for tranqing the frogs) and you get the Solar Gun. an instant ko gun that's got unlimited ammo. (doesn't put them to sleep just knocks them into star land)
  21. I personally have ZERO problem with the way death is dealt with (it actually has a point during the one boss fight I got into with the Courtesan). My personal problem with the game is that it has one of those "collect X number of glowies to get the next power to advance" systems. You collect light seeds to activate these power plates that Elika can use to a variety of effects. I've activated two, A spiderman like jump and flying.... the flying in particular is annoying because Elika just kinda floats along frozen in one position with the prince clinging to her back and directing her around obsticals... it's not free flying its on a rail. Probably the most fun I've had is when you're trying to do a REALLY long series of jumps and wallruns to get to your target. I think my princes feet have had times where they haven't touched the ground for about two minutes strait as you dash along walls, up poles and run along the roof. This prince takes more abilities from the Spiderman playbook than he does from the old Princes playbook. Also He has a donkey named Farah :D!
  22. MMMM Prince of Persia It's fantastic! And I never noticed that either Will, the only real problem that I noticed was that sometimes I'd go for a jump or wallrun and the opposite would happen because of my facing. I think he just calls it crappy because it's so short.
  23. Well, you might play both games, but people like me are examples too. I like the single-player aspect of KotOR because it focuses on better plot IMHO, but LA/Bioware think that if they can get me over to the MMO, they can make more money of people like me, because I'll have to pay the subscription fee. However, if there is a single-player game, then there is no way I'll do that, and so K3 and TOR effectively become competing product for me - both are RPGs, both are Star Wars, both are set in the Old Republic era, both focus on the threat from the true Sith to the Republic... But I'll take K3 over the MMO any day, and LA makes more money if I play the MMO. Therefore they won't make K3, because that way I'll have no choice but to play the MMO if I want to play in the Old Republic era. You might buy and play both, but I wouldn't, and so potential sales are still hurt by what would in my case have to be considered a competing product from the same company, and that product it also cost money for LA to develop. Now, granted, I'm not the best example, because K3 or not, there is no way I'll be paying to play the MMO. None. If subscription was free, I might consider it, but since I'm supremely confident it won't be, it's just not going to happen. But there are those who'll be enticed to play the MMO because it's going to be the only KotOR-era game around. People who are like me, except that they might consider paying the subscription fee. LA will do whatever it takes to herd those people over to the MMO, because they can make more MMOney on game sale plus subscription fee that way than they can from single-player K3 which gives them just game sale profits alone. Hence, no K3 for us... But you have stated yourself in other threads that you are not a fan of MMOs. Which is why the MMO does not appeal to people like you. The Singleplayer game does, thus, if they make a K3 and the MMO, they target the people who like EVERYTHING, not just one thing. Therefore, they have won on both fronts. (I think it was you who said you will not even try the MMO, because you don't like MMOs, you and a few others. Correct me if I am wrong). There is a larger market for multiplayer games on the market now. Most games are laughed out of the building if they don't have a multiplayer feature. Also one of the draw backs of a single player experience is that you do a certain task once and you never go back to it, thus once you achieve everything in the game you have absolutely no reason to go back and play more, MMO's are built around continuing the experience. Also a few of your druthers have been remedied in Wrath of the Lich King, namely that in certain areas and during certain events you are running around in one of MANY versions of the zone. In the Death Knight starting area, you go through about 8 separate phases that show the rise of the scourge as it wipes out a Scarlet Crusade village. There are also versions of Stormwind and Orgrimmar and Undercity that are phased for certain missions. The biggest problem that the game has had is that they didn't give a seperate instance to each person on that quest. That would require to many resources but instead they've got a situation where you could walk in and not even see the plot points because somebody else finished it and it hasn't reset yet. Works wonderful for phased zones that you go through while wiping something out.
  24. They are bragging about how much you are going to be able to do in the MMO, not how it is a sequel. They are saying it IS a sequel.
  25. Having played mirrors edge I didn't have NEARLY as many pathfinding problems as he did. I guess that's because he couldn't let go and really get into it or somthing but after the first two levels I was finding that my brain was automatically looking and saying "hey that looks like a step jump". I posted in the mirrors edge topic that I thought the game was good in what it's origional mission seemed to be (a freerunning game set in the first person and your entire goal is to keep moving as fast as possible) the controls for the running and acrobatics were fantastic. However when the game forces you to enter combat you have problems as your standard combat consisted of running up to a guy waiting until his gun turned red, and hitting triangle (I was on a ps3) to steal his gun and kill him at the same time. then I figured out that the basic melee attack was actually pretty good things got a little easier but it still sucked when you had to run across a room from cover to cover to get a guy with an M60 machine gun. Also one or two of the puzzles were about as intuitive as wearing underwear on your head for fun.
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