Everything posted by Walsingham
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What you did today
The 'plastic' one looks awful ...until you have to carry the wooden one 15 miles in addition all your other kit. Ditto .303 rounds versus 5.56. But every schoolboy knows this. And my niece.
- Non-romance dynamics in games
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Food - specials
Be careful ordering a black and tan. Depends what kind of Irish bar you're in. Hobgoblin is a damned good ale, although it gives me a thick head after only one pint. Hangover juice is what it is. As an appetiser it depends how serious you want to get. Up North they eat pork pies, because the fatty short crust pastry soaks well. Down South they eat cheese and onion sandwiches, because the onion is sharp in contrast to the ale. In London they eat ciabatta with squid frittata, because they're wankers.
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What you did today
From that metal band on the barrel, and the smoothly rounded magazine I'm going to guess Short Magazine Lee-Enfield .303. Stock looks an odd shape, though.
- The funny things thread
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Forum main page problem?
Wow. Hope it's sorted now.
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Jesus walks the earth again?
Is there anything at all which would be safe with a ravenous wolf inside it? A satiated tiger? I can see it now. Me: "Ah, a friendly satiated tiger. I will rest against it's warm fuzzy belly." Tiger: "Oh god, the pain!" *wolf emerges and eats me*
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Jesus walks the earth again?
Is there anything at all which would be safe with a ravenous wolf inside it?
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This George Zimmerman thing
Well, thanks for setting me straight.
- The funny things thread
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The Science of Why We Don't Believe in Science
Fair. Although I think you over-estimate the problem with big capital/time investments.
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Joseph Stigliz talks economy on BBC Radio
Ros, I'm afraid I liked all of what you wrote except the solution. Education isn't he solution. Plenty of people I've been through education with are spend spend spend lefties. It takes a lot of training and a heap of courage, and a deal of luck to get to the stage where you even think about complex problems, let alone understand the solution and follow through. And even if you did, the majority of people - and hence the democratic government - aren't going to go the same way you do. I'm genuinely beginning to think that the only way to prosper in a democracy is to set up an enclave inside one.
- Non-romance dynamics in games
- The funny things thread
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The Science of Why We Don't Believe in Science
Don't get wrong. I quite like the notion of us all making our own energy. Just on the level of security and societal resilience, what's not to like? But I have a deep unease at the presupposition that the West is going to enjoy it's predominance and standards of living, and national security, if we refuse to act in economically sustainable ways. Cheap energy equals industrial strength. Industrial strength is part of the equation of national security. To the best of my understanding, nuclear is cheaper across the board than renewables. Particularly in terms of infrastructure.
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This George Zimmerman thing
I'm going to declare Running With Scissors and tag out of this one. If you're in a state where people are privately armed, and you go robbing properties* then you can feel aggrieved - but not unduly surprised - if you get shot. *I'm right in thinking he was, aren't I?
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Jesus walks the earth again?
Solved.
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What are you playing now?
I'd defer to the devs here instantly if they disagree. But I think good writing is a difficult business. It takes more than just good people. They have to be managed well, and dragooned where necessary. However, I'd agree with Double D's analysis that the writers on Skyrim were weakass. There's just a tremendous lack of conviction in everything. Like all the NPCs are phoning their words in. It's not there all the time. But it is a problem.
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Non-romance dynamics in games
I need you to clarify, do you mean that the NPCs have interdynamics that only relate to each other but not the player? Or that their response be based on choices made by the player? Sorry for not being clearer. I knew at the time I wasn't. I mean that you have story archetypes which are generically engaging, like revenge, or a lost infant. However, the point made in the vlog was that each individual player responds to different personality types. So my question was whether you could have a fixed story line, but it was delivered by a number of different possible NPCs. So, in New Vegas I really enjoyed Boon's quest. Mistakes made in the heat of the moment, regret, redemption. All that good stuff. But could it have been delivered by another NPC? So have the same sequence of encounters, 'narrated' by (I don't know) Ed-E?
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This George Zimmerman thing
To my understanding the key point here is proving Zimmerman acted with intent or negligence to kill. Proving that beyond reasonable doubt strikes me as being just as hard as other posters have already said. Anecdotal aside: I once acted to try and stop an ongoing burglary. I was so excited that although I gave a perfect description of the suspect I couldn't remember my own name!
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Forum main page problem?
I'm not going to go there in case it's infected. Well done for flagging it.
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What you did today
Oh god. Nothing more worrying than that sort of thing happening to someone you love. Be strong.
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This George Zimmerman thing
Interesting angle, kalimeeri. I don't agree, completely. But interesting.
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Non-romance dynamics in games
Since it's you, Amentep, I'll be even more straightforward. If I met Rolando Villazon I'd be very polite, and interested, because I've very much enjoyed operas he's been in. The artist and the audience share a connection, if you follow me. ~ I liked your second point. Yes, I think that investment by the player can be very powerful. In many ways perhaps - as I think you were already suggesting - the player investment should come first. Query: would it be acceptable to have common themes and subplots anchor on different NPCs, depending on which ones we identified with and took along with us? Like an ex lover or nemesis? So two different NPCs X and Y, can bring the baggage evil NPC Z into the story. Possibly in different ways, but still... I accept this would be mindblowingly difficult in terms of the way we build games currently. But I'm talking in the abstract.
- Satellite Reign - Squad Based Strategy from the creator of Syndicate Wars