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Gairnulf

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Everything posted by Gairnulf

  1. It's a fantasy setting, so real-life history analogies should be used carefully, but... that's not how it worked in the time period the game is based on.
  2. Oh yes, sorry, I keep mixing up the various books and which one we were talking about.
  3. I knew about AC and THAC0 from a magazine article I had read about the first Baldur's Gate. My first IE game was Shadows of Amn though. And I also had experience with lower AC being better from a Choose your own adventure book series called Bloodsword. I like the series of books to this day and I think they were very well-written: http://tvtropes.org/pmwiki/pmwiki.php/Literature/BloodSword
  4. Then maybe Melee/Ranged accuracy would have been better off as point-buy based skills, and people would be able to specialize.
  5. Lol, I must have missed all that. Why did you/people complain?
  6. Another thing - is it possible to mod in a slider that would change the model scale during character creation? I wish I could create a bleakwalker paladin called Gregor who is a bit larger than average people (GoT reference confirmed )
  7. Paradox have released these, Obsidian just haven't updated their site. I guess there is a chance for the requirements to drop if Obsidian do some optimizations until the release date.
  8. I like the idea of separate accuracy because ranged weapons require different skills to be used effectively. I didn't even know about there being ranged accuracy until I saw it in the wiki.
  9. Thank you both! I think I know enough in order to expand the information in the wiki a little. I think you're wrong about that bit, and if you're <not-missed> by an attack, you'll always take at least 20% of the damage, regardless of your Damage Resistance. Damn, for all this time I had never thought of these damage intervals in that way. Thanks.
  10. That would be cool. I don't want the DRM, but I want the hours counter and fast patches.
  11. Their guides are usually around 400 pages or more. Those that I've seen at least, they've all been for RPGs. So I guess it's normal.
  12. I want complex shops too. I even wrote I was sorry we don't have shops use the different currencies, and money changers. That was before I had started Underrail where I find the shops to be pretty neat.
  13. I don't think there will be anything beyond resolution and vsynch, which are the controls present in the beta, but the resolution is among the most important factors for the framerate you'll be getting.
  14. As long as it's shown somewhere, I'm ok. I was considering it from UI design perspective, but I'm sure they'll be considering it too, so it's not for me to worry about.
  15. It's great you're taking such attention. I'm a digital-only backer, but I think it's impressive. If Prima are making a strategy guide, then what is the "digital strategy guide" that backers will be receiving. Is it the same but in digital version? On amazon the Prima guide shows only as "hardcover" edition.
  16. The quote snippets - I just had the time and felt pedantic enough. I don't want to sound like nitpicking. That was just "on a sidenote" thing about the "defence" spelling, I spotted it on the way while I was writing. I find it ironic for the reasons I've mentioned, but it's not something that deserves much whining And the reason I'm writing "armor" everywhere is that it's a word I've basically given up on - everyone is using it this way, while apparently I'm still used to typing "defence", which then even the Google Chrome spell checker underlines It's nice to see the parallels with 4E D&D, I didn't know about them. My last serious contact with D&D have been the IE games (which were AD&D of course), I didn't play NWN&NWN2 that much. Being an indicator of character accuracy, a roll against THAC0 was used to determine whether there is a miss/hit/critical hit, that's why I made the analogy. Ok, I'm fine with it being a random nuber, but why a 15-sided dice? I wish this was explained somewhere, or if it is, wish I knew where. No, actually I did think characters have some base DR. I must have assumed that based on how D&D characters have an armor class value even if you remove all their armor. Heh, I could argue that any type of "dodging" classifies as "moving out of the area of effect" of something, just a matter of how much you move. Yes, but I don't have it anywhere stated explicitly that there is no association between defences and damage types, and this quote made me assume what I assumed. If I wasn't confusing things I wouldn't be writing these posts at all. My curiosity about the whole system started when I thought to update the wiki a little, and suddenly I found out I'm a Beta player who doesn't know the combat system, and that very few people actually do...
  17. Bets are on on the build number I'd wager on 560-something
  18. I was going to post something like this in my last post - since you can only equip either a melee or a ranged weapon in a weapon set at any one time, you only need to see your accuracy with the currently equipped weapon in the inventory screen. Your character sheet in that case should show either both your current accuracy values - base value for the accuracy of the type of which you don't have an equipped weapon, and the current accuracy of the type of which you have an equipped weapon, after modifiers. This would make the character sheet behave similar to how it was in the IE games, but I think it would be better if the Character sheet only shows base values, and the Inventory screen only shows the 'effective' value, after modifiers. I also think it's better on the main sheet. It's where most people will expect to see a stat. But I'm sure you'll discuss this within the team and come up with a good solution.
  19. Hell, they must have changed it today Nah, I doubt the game is delayed another month, maybe it will take them time to make some changes to the content to reflect the changes made to the game, hence delay the guidebook only? I hope.
  20. It certainly should. Consult the wiki for System Requirements and other FAQ: http://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_FAQ#What_are_the_system_requirements_for_Pillars_of_Eternity.3F
  21. Now we know this was an accurate enough leak of the release date Should keep it in mind for the future
  22. But this is the same as having a "Fine Warbow" bonus of +4 Accuracy, isn't it?
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