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Everything posted by Quantics
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Fanart | Custom Portraits
Quantics replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This is such a flawed logic. "smartphones should be given away by the manufacturer for free because some jackasses are going to pickpocket them and sell them on the black market anyway" Wespenfresser wants to see her name associated with her work when people are going to google for portraits. That's entirely fine by me. Even though personally I find watermarks intrusive, and take away from the aesthetic value of the work. But this is a philosophical debate and IMO the OP should never have had to justify herself here.- 164 replies
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Fanart | Custom Portraits
Quantics replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Cool portraits Wespenfresser !- 164 replies
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- portraits
- custom portraits
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SLOWED RECOVERY WHILE MOVING - NO THANKS
Quantics replied to Sensuki's topic in Backer Beta Discussion
I agree. I must say I had really underestimated the importance of UI art... -
SLOWED RECOVERY WHILE MOVING - NO THANKS
Quantics replied to Sensuki's topic in Backer Beta Discussion
I'm not sure 'exponential' is the word you were looking for... -
SLOWED RECOVERY WHILE MOVING - NO THANKS
Quantics replied to Sensuki's topic in Backer Beta Discussion
So the IE mod also adds a 'transparent legs' toggle ? Awesome ! -
SLOWED RECOVERY WHILE MOVING - NO THANKS
Quantics replied to Sensuki's topic in Backer Beta Discussion
Quoting for truth. Add me to the list of people who are unhappy about this 'feature'. -
Principle of course. I can understand english written text pretty well but i don't wanna promote a developer who deliberately ignores me as a customer only for his convenience, expecially when other devs don't, even low-budget\indie ones. It's a matter of customers care Here's where you have it wrong. Translation need to be budgeted. And personally, to the question: "Would you rather see the game translated in your language, or get one more content in the game?" ... as much as I like my language, I'd take the latter without blinking.
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[480] Mac - Game Crashes When Loading Area
Quantics replied to sirminscalot's question in Backer Beta Bugs and Support
I've got 16GB memory on my laptop so maybe that's why I'm not experiencing the issue? -
Bazy I assume you're running windows? I'm gonna try it on Mac later on today see if by any chance there are any cross-platform issues.
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[480] Mac - Game Crashes When Loading Area
Quantics replied to sirminscalot's question in Backer Beta Bugs and Support
On Yosemite I can enter and exit buildings fine. I've played for an hour or so the other day and the game didn't freeze/crash once... Can you tell me exactly the steps you took? I'll give this a try when I get home tonight. -
Let me echo this sentiment! What the hell guys.
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[480] Mac - Game Crashes When Loading Area
Quantics replied to sirminscalot's question in Backer Beta Bugs and Support
Are you loading saved games from previous BB versions ? -
Pax East Stream Feedback thread
Quantics replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
See previous discussion on this topic: http://forums.obsidian.net/topic/66376-trees-shrubs-grass/page-2 https://forums.obsidian.net/topic/63633-update-49-water-trees-daynight-lighting-all-that-jazz/page-19?do=findComment&comment=1531004 -
New Areas: first steps
Quantics replied to Dark_Ansem's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Just to get a better understanding of it: how hard would it be to generate a map with entirely flat terrain (like an arena)? Similarly, how difficult would it be to mod in a completely flat and static map with strictly rectangular buildings? (admittedly such a map would be incredibly boring, but it can be useful as a first step) -
Don't take this personally Karkarov but I find these kind of comments really comical. How many times have we read on these forums that the release date was a terrible choice? Even before the delay got announced, many a Cassandra out there were complaining that the release was dangerously close to X, Y, or Z. First it was Dragon Age: Inquisition, then the Witcher (before it got delayed), now you're citing Bloodbourne?? If Obsidian were listening to you they would never release the darn game. Besides, we all know that it's Sony that ought to be afraid or releasing Bloodbourne too close to March 26 And btw, how the hell is a PS4-exclusive, action-oriented game a direct competitor to PoE? I for one have never even considered playing that game...
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Man that's a long list indeed !
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My old school solid UI mock-up for Pillars of Eternity
Quantics replied to Grotesque's topic in Backer Beta Discussion
Gotcha ! Sorry I was a bit lazy to read all the thread. (still think it would look nicer if all the bottom bar was a single block though )