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mishkoff

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Everything posted by mishkoff

  1. Issue is that on certain errors, consecutive quick saves and loads increase deflection, fortitude, will and reflex of enemies to a point where they become almost untouchable. To avoid that refrain from using quick save/load, normal saving and loading works ok.
  2. Hi Jimi, unfortunatetly stats for companions are stored within game itself and will always be reset when you load save file. There is a way of changing stats for companions permanently but is quite difficult. On the other hand your main character stats should always stay modified after reloading.
  3. - Level IX spells - Maybe kind of set items with additional bonuses if you wear all or some pieces - Enchanting for SoulBound Items - Weather effects - Class specific quests/adventures
  4. Focus on Definace Bay, it has a lot of quests/experience points and encounters should be easier.
  5. For me it would be Wizard - the idea of creating a Mage in Full Plate that wrecks havoc in melee with 1st level spell is just crazy
  6. There is an easy trick to all those kill requirements - simply kill animals that wander in some areas, like deers etc. Worked nice for me.
  7. For me it has to be Concelhaut, he always gave me a hard time, close second is Alpine Dragon.
  8. Can't wait to lay my hands on it
  9. Hi devourage, you're probably using iemod with Disable Friendly Fire option enabled. This one is bugged and makes all healing to miss. Disable that function and you should be good.
  10. I agree those abilities should be balanced, they can be even not that strong, but they could just another reason to follow them. Let's say Hiravias (based on his nature and comments all over the game) could earn an ability to taunt an enemy to attack him for couple of seconds. Something that would go with given companion's personality and possibly reflecting what has happened during quest.
  11. Hi Everyone, I was thinking that it would be a good idea if NPC's side quests could end with adding a unique ability to each NPC that corresponds with quest line(something unique across whole game). It would add a nice flavor to the game and those quests.

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