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Torm51

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Everything posted by Torm51

  1. Ya I definitely know PL increases ACC and PEN. So maybe with ring of focused flame, plus High PL and Prestige in a group with ZF and debuffs you can hit enough with SI plus heal a lot with it. Since I have 2 melee. I wanted to try chain heal @Elric Galad with your mod but maybe it’s over kill and does not synergies well with divine retribution? Heals my Paladin healer has: Lay on Hands Greater Lay on Hands (mainly emergency heal plus to remove bad CON afflictions) Zealous Endurance upgrade Scrolls-High Arcana Planned for the Build maybe: Sacred Immolation plus upgrade (maybe over kill) Chain Heal (maybe over kill) the PL9 Heal that blasts healing and kills vessels (maybe over kill)
  2. Thanks for the reply @Elric Galad @Boeroer SI and Inspired beacon are really good but my worry is actually hitting stuff with it lol since it’s meant as a support build and front line tank I went Might, INT, Res with base PER of 10. Maybe ring of focused flame is good with party debuffs. definitely have to wear a buckler if using SI and beacon since I’m playing POTD. If I use a medium shield I’d be basically at 6 PER. other thing about my Paladin that i have to look at is my base DEX (10) I just ran a Crusader with max DEX,duel wield, and armored grace with cut throat cosmo (tuitilos palm) and it’s so responsive compared to this guy. I’m thinking to get fast enough recovery to make sure you aren’t caught between melees and you can heal a party member is low I have to use fast light weapons like flails and hatchets + using tuitilos palm+ with duel wield + cut throat cosmo since my melee damage with this build is not good anyway. @Elric Galad S4 and CP? What are those acronyms lol
  3. Lol you know me well Definitely an Option, since its a Shieldbearer though, I think I get more out of having a shield. I think I have to go Buckler though since I have 10 base PER on POTD (support build, I have done a lot of damage builds this time around). Oh ya I know the heal is great I am worried about not hitting anything with it lmao at 10 PER but maybe ring of focused flame + ZF with debuffs it will be fine and I am will be healing. That interaction with fighter is great!
  4. @NotDumbEnough that’s a good tidbit, I was just worried about not hitting stuff on POTD due to my base PER. Hard to fit if you want good healing attributes, support and tanking. But maybe Ring of Focused Flame+ZF (Herald Provided) and debuffs is good enough. Lately I’ve just been running another Paladin multi instead of a priest for more accuracy. Waiting on Devotions of the Faithful and grouping gets micro intensive after a while lol I just rather have the +5 from ZF all the time. how do I get his moved to the Builds forum lol
  5. I wondering if I should even bother with sacred immolation with this build. It would require a decent PER investment and you want good Might (healing), INT (Healing and support), and Res party tank. SI is better with @Elric GaladMod but even with ring of focused flame I may have trouble reliably hitting stuff. Maybe with ring of focused flame and ZF (From Herald) it won’t be too bad if enemies are debuffed. The upgrade to SI does heal.
  6. @MaxQuest good seeing you are still around! And thanks. The basic concept is for Xoti and Eder (maybe I take a custom melee char with better dps attributes) to do the melee damage while the Loremaster and herald buff/debuff, do ranged damage and most importantly summon. My Paladin will be the first out is stealth, tank stuff and heal/support the party when enemy ranged damage dealers eventually turn to melee dps once out of stealth. I figured I got 2 heavy damage dealers with the ranged firepower being pretty good due to wizard stuff and herald with dragons dowry and FoD. Plus mass summons with 2 chanters plus my wizard, should spread the damage out once the enemy forgets my Paladin and starts targeting the melee.
  7. Hey all, I know I’m late on this one but I want to do a play through with both of the above mentioned mods and a single class Paladin. I have them installed. I basically want the MC to do what he did in POE 1 except for quick switch alpha strike to Flames of Devotion since I know it can’t be done in deadfire as effectively. So tank and support the group (I love chanter but not as the MC lol)…I figured I get some good Might, INT and resolve to tank and I should be good to go? Playing with Berath, Skaen, Galawain and Ondra challenges-POTD-Ironman. Group wise I was thinking: Eder swashbuckler damage build (he was really good in my last run once he got levels for better ACC with the monk talent for duel wield crush damage and sabers as other option) Xoti-SC Monk Loremaster- Ranged Build with the Arcana Arbalest and summons Herald: Dragons Dowry build more summons. SC Paladin (Shieldbearer) Watcher support build. I basically want to heal the group and give out exhortations with the Paladin because I like tanking and support. @Elric Galad @Boeroer @thelee any items you think syergize well with a support SC Paladin and Elrics mod? I played deadfire quite a bit but not as much as POE 1 because my fav class (Paladin) was pretty bad as single class and I felt that a multi class Paladin was sort of a half Paladin lol. Even then my second fav class Fighter comboed with Paladin was pretty average although much better than SC Paladin in the base game as you could solo with it if you got heavy Arcana for hard fights. PS I just realized I posted in the wrong forum lol and we talked about this maybe a year ago but I never did the play through.
  8. I’ve always thought about a mod like this. Just to try builds before a play through. Awesome stuff.
  9. I know not worried about the Paladins damage. More of thinking of what fits well into the team if you are running a front line SC Paladin.
  10. Ya agreed on the first part, the exhortations i like but i can see what you are saying. Reviving Exhortation can save your butt, Hastening Exhortation and it’s upgrade are a good party damage boost/movement upgrade which is good, if you have a summoner and a Paladin with divine retribution you can have the entire party under a huge speed effect and have the zeal for other stuff. Liberating Exhortation is one of the few abilities that can get someone out of a hard CC that an inspiration can’t fix, like the wizard spell that turns you into a pig (granted priest can do this too but it’s a much longer cast). Reinforcing Exhortation I find the least useful as I rarely run 2 tanks, so +20 deflection for a character that doesn’t have high deflection to start with is meh.
  11. I’m just worried about damage. I guess the front liners could be a beckoner and the SC Paladin. Back line, ranged damage dealer, debuff/damage, buff/damage?
  12. I like Paladins and I like playing support. I’m going to try SC Paladin with Elric’s mod. Basically a tank who can heal and throw out Exhortations. What do you guys think a good party would be? I feel like even though he’s a good tank he won’t be tanking that much if I am heavy on melee damage dealers. So maybe heavy ranged damage with say a swashbuckler type damage dealer? Paladin does not have much engagement even Shielbearer only gets two before gear, so one fighter multiclass will help keep the back like clean..something like: SC Paladin: tank/support Swashbuckler/Brute/Brawler: Melee damage Scout (Ghost Heart)/Harbinger type: Ranged Damage Wizard: Debuff/AOE damage priest: Buffs/AOE damage. thoughts? I always feel like a tank type role gets punished in game that has no taunt type mechanic. Even though engagement with heavy ranged works.
  13. I just saw it but have not tested. Been playing a Goldpact lately. If it’s instead it’s good to me. Thanks! I’ll try it out today.
  14. @Elric Galadlove the mod. Question: how do you feel about the damage absorb shield Shieldbearers get on top of their prevent death mechanic for lay on hands? Do you feel that it’s a bit OP? I have not tried it yet just curious because I noticed it. I think before your mods buff it was still one of the better subclass abilities Paladin got.
  15. Does the Critical Path include DLCs? I forget.
  16. I only play POTD/TOI, I cannot consider it a successful run if I beat the game but I had to reload a death, the way I learn is by dying to an encounter and coming back two weeks later lol. I am not sure why the POTD/Ironman thought got into my head in POE 1 but I could not shake it lol If a complete campaign run that has a death in it, it does not count as "cannon" for my watcher so i just play the hardest difficulty on Ironman.
  17. @Abrax I am not sure I am the best advice giver, I just lost my POTD/Ironman run in FS to the last guy, that said I have some thoughts at least. I think for a Crusader tank to be effective you have to run a heavy ranged group with only 1 melee who hangs out at the edge of fights so they are not engaged by multiple melee enemies. A crusader tank in a melee heavy group is pointless because when the melee engages they will attack the damage dealers who have less defense. So 1. If you want a crusader tank run a ranged heavy group. 2. If you run a melee heavy group use the Crusader as a two handed or duel wield damage dealer/off tank and share the tanking with your other damage dealers. 3. Crusader as a damage dealer is extremely effective in group play as they are capable of dealing respectable damage and are extremely tough for a damage dealer, this is probably your most optimal use of a Crusader. 4. Crusader can solo but will need heavy Arcana in certain fights. 5. Dealing with ranged enemies: use stealth and bring the crusader out first all the shots will go to him if you have heavy stealth skill and stoic steel you can sit in front of enemy for a while and build up your armor before they see you, then when you are spotted use that time to buff up your damage dealers and depending on your group either use counter ranged fire, CC or run your melee group around enemy engagers and at ranged after enemy melee tied up by your Crusader. Blinding ranged damage dealers is great because it forces them to come close to shoot, Chill Fog, Rouge Blind etc. @Boeroer @thelee @Not So Clever Hound @Elric Galad Can all help too, they are better players.
  18. It definitely made FC super hard with those missile salvos wow. It’s not what got me the final boss did but it almost did.
  19. Ya that’s a good idea. I just got greedy and wanted max damage and should of done that. What really threw a wrench in things is the monk dying to a DOT while invisible doing a WotW, I could not target her for a REZ and the Berath Timer went off. I should just hired another Monk but I tried not to cheese it too bad..what are the chances you have another monk immediately? Lol and I didn’t run with Mirke this time…sometime I need to make some power gaming decisions and I tend to be resistant towards it. A monk would of owned that fight with WotW on adds and Efficient Anguish spam on the boss. I’ve definitely got it on the next run. PS I LOVE Beraths Challenge I always felt that infinite knockout no death is sort of cheese. Makes sense to me. Also I think Skaens challenge is sneaky hard. Stuff can shoot you that you can’t see.
  20. It’s over. I did this in POE 1 successfully, all first try POTD/Ironman were wins. This is MUCH more difficult in POE 2. Boss fights are more like MMOs so meta knowledge may be necessary. report: Got the last guy to about 20% when I just ran out of steam, my go to group was KIA and I just didn’t have the same vibe with the new group. I got overwhelmed by the adds in that last fight. All in all successful run I could of just gone to Ukaizo and won the run by I wanted to do FC. it’s now my favorite DLC it’s so good. That said I think the Crusader tank was pretty successful, one thing I didn’t like about the Crusader tank IMO he is not super useful in boss fights. Bosses have a lot of AOE damage and you can’t engage them, yes if you attack the boss first with the Crusader he does tank the boss but as soon as your next melee dps engages the boss is just going to turn to the melee dps and the crusaders melee is not very good, so you basically turn to support mode with LOH and at that point I rather have a herald or even a pure Paladin, that’s my biggest dig on the Crusader tank. Extremely useful in trash fights with lots of enemies. Against a boss in a group you are almost better of soloing. PS @Elric Galad I’ve installed the community Patch and your mods and I’m going to try Single Class Paladin as a support tank for a heavy melee group (SC Monk and i think a SC priest of Woedica using fist scaling weapon since summoned fists no longer scale with transcended suffering I think I’ll go SC, Wildryhmer and a Wizard). He will tank and heal and give out buffs. Let’s see the difference.
  21. @Boeroer Knows more than me but for melee DPS I like and race that has a natural affliction resistance, Mountain Dwarf, Coastal Amaua, Wood Elf or some type of elemental damage resistance like Pale elf. Also Island Amaua I like because I hate slog zones and they are not affected by it. If playing POTD with none to minimal Dump stats I would max PER and DEX and put whatever is left over into Might. Take Turning Wheel to buff your INT so your self buffs can last longer. Also Brute (Barbaian/Fighter) is very durable and can do good damage, its tankier than the Monk.
  22. @Boeroer @Not So Clever Hound @Elric Galad @theleeUpdate: LONE SURVIVOR. I have done everything in the game save Ukaizo and the Forgotten Sanctum. I have never beaten the game doing FS because the first time i beat Deadfire FS was not out and the second time FS was out but I had WoW classic releasing and had to cut the game short and skip FS to get my POTD/Ironman done. I am playing with Berath's Challenge and Skaens, and I got to the room in FS in Wael's constructs stomach has those portals on the ground that injure you ....I got ABMUSHED by those flesh dogs that teleported on my backline and they all had that resolve affliction striking dreams that does not let you cast....I could not cast and all my Resurrections got knocked out...everyone died EXCEPT...the Crusader my Watcher. Basically the entire room could not kill him and Refreshing defense had a timer of like 700 seconds, with Exalted Endurance and bleeding cuts the Monsters that cast freezing pillar ended up killing them selves with their own spells......I was the Lone Survivor....time to go get an all mercenary team. What a FAIL.....sort of? maybe the Crusader tank can solo a lot of the game with high Arcana? lol I was better off walking in that room by myself. Maybe this guy is TOO tanky for his own good and what was needed there was offense.
  23. My SC merc monk was killed in the forgot sanctum because of WotW I’m pretty’s sure. She had a dot on her and got low and then died while teleporting, I am playing with Beraths challenge and I could not target her for a Rez and I could not see her corpse to retrieve the gear lmao! I moved on and ran across the same area and sure enough the gear was there, seems Wael deposited it after all.
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