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SteveThaiBinh

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Everything posted by SteveThaiBinh

  1. Definitely Force Sight then, as I'm on the hunt for evil people. :ph34r:
  2. Well, apparently so, as pictures aren't forthcoming. Still, if getting the office sufficiently presentable would delay NWN2's release by a month, then don't worry about it.
  3. I'm sure by the time I buy a console and play the game, I will have forgotten.
  4. Indeed. And a bit more carefully worked out and bug-free (if you agree, turn to 311.5 Oops, FF has encountered an error and must close). I think I collected up to 26 or so in the series - great fun! Analatanalara? Aralanataralana? Alaranatalarana? Anyone?
  5. That's not actually what I said. As I understand it, what's being suggested is that these experiments revealed the essentially evil nature of the participants, and I'm saying that the situations twisted essentially decent people into doing evil things. I haven't studied psychology, so what you've said is interesting to me. I'll reflect on it and try to meet some evil people. :ph34r:
  6. I found a video link for 'Mahnamahna' from The Muppets, now I think it might take days to get it out of my head.
  7. My first thought was for Force Sight, but what exactly will you be able to see? Will it be more than just alignment?
  8. Obsidian and LucasArts are about () to release a huge media patch with high-quality music, because the files that came with the game weren't so great. I don't know what format that will come in, but you might be able to extract the music files from it somehow. What you get would be better than anything anyone could send you now.
  9. Bring back Bonnie Langford, that's what I say!
  10. If a padawan is automatically promoted to master when her master dies, isn't that encouraging the padawans to kill their masters? I wouldn't like to take on a student who benefited from my death! :ph34r: Perhaps this is where the Sith got the idea from... I prefer the idea of the 'orphaned' padawan going back into the pool to wait for the next available master, though I agree that normal rules would have to be suspended in the crisis following Kotor 2.
  11. Definitely, and you've hit on the key point. Done well, and it makes a great game; done purely as a plot device, and people will resent it. It will take a powerful storyteller to pull it off properly.
  12. Mr. Jordan doesn't know these words. I read the first book when I was too young to be put off by the quality of the writing, and as you say, the earlier books were actually quite good at times. Yet here we are, a DECADE later, and now I am fully aware that I am reading dross, and furious with myself for paying for the privilege. But I really really want to find out what happens to these characters. Do you think he's procrastinating because he doesn't have a clue how it's all going to turn out?
  13. So is that more of a 'glooooop', a 'squelch' or an 'Aaaargh!'?
  14. It was very entertaining, thank you, but I shouldn't be so lazy. I'll read the script and imagine the 'Aaargh's and 'Zooom's for myself.
  15. It's almost like being there.
  16. Quality entertainment fully justifying your license fee. It's years since I saw that movie. Shame I have no TV.
  17. This was my (brief) experience of 'I of the Dragon', lent by an Eastern European friend. Great idea, weak execution. Still, maybe we'll learn more in future trailers/demos. The little dog company logo is very cute.
  18. Artificially-created and extreme situations, where people are manipulated into behaving in a certain way. I'm not arguing about the fact that people can behave badly in some situations, but about whether this makes them evil people. Did the participants in these experiments, after they had finished, reflect on them and feel shock at how they had behaved? Moreover, Milgram's study is about authority and obedience, not directly about good and evil.
  19. I loved studying history at university - it was one of my combined majors, along with Spanish. Linking it with a language works well, too. Spanish history is rich and fascinating (not short of wars, either, but there's always a war going on somewhere). A word of warning - in the UK at least, history graduates tend to become accountants. I only escaped this fate by fleeing to Japan.
  20. Thanks. I'll take your word for it, though. I can't handle that much purple. :ph34r:
  21. My 'favourite' is Kreia, in the sense that defeating her gave most satisfaction (if separated from the dissatisfaction of the wider game ending).
  22. Where is this post? Not on this forum, I take it. It's obviously not true, but I'd like to see it, for curiosity's sake.
  23. Ooh, "Inflexible! Linear!" shout the magazine reviewers as they deduct points. I think the idea is good - it doesn't actually reduce your freedom in the game, but it does destroy some of the illusion of freedom that seems so important to some. Unless you have the option to change your mind halfway through - a great dramatic 'life or death' decision thing. That would be great fun.
  24. I tend to look at the Lord of the Flies as the exception that proves the rule. Yes, kids in such extreme circumstances might descend to the level of savages, but most people in most situations don't, therefore most people are not evil. Faultless logic (???).
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