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Showing content with the highest reputation on 08/14/25 in all areas

  1. So I searched through 1990’s references to Axl and found Home Alone wiki that says Buzz McAllister’s tarantula (unnamed in movie) is named Axl in the novelization.
    1 point
  2. I don't always have the needed supplies on me to make a lean to and have many times found myself with no torch or way of making shelter for the the night. It only stands to reason to me that if this kid is going to the effort to make a canteen and everything else that he/she has on them they would be carrying around a tent to sleep with. It could be unlocked along the way as a backpack upgrade for a raw science cost.
    1 point
  3. There's a reason some/many of those tribes in serious desert climes wear/wore those long loose robe type outfits. ----- Doctor for hubby today. Not the nerve surgery tho. They're insisting on trying injections of steroids first, this time several all over the lower spine/back or some such vs. only one shot in one spot. And then if that doesn't work, another round closer/into vertebrae themselves (or something, I don't know the terms) to see if THAT works (they could do that one twice a year, if it helps). Which kind of feels like a runaround to me since they did a single-shot last year - he didn't need a driver for that one - and then claimed they didn't/couldn't do more at that time, but ok. I suppose the nerve surgeon wants to double-check these options on his own orders. Well, we'll see. It all gets so frustrating tho, medical system. Ah well.
    1 point
  4. I have this list, I have some interesting ideas below! Grounded 2 – Feature Suggestions & Gameplay Improvements (Community Pitch for Obsidian) 1. Advanced Insect Taming Commands Add command options for tamed creatures: Patrol, defend, stay, harvest. Radial command wheel or quick hotkeys. Essential for solo players managing multiple companions. 2. Insect Breeding System (Mid-Game Hatchery Upgrade) Expand the Hatchery to support controlled breeding: Combine two insects to create offspring. Inherited traits like speed, poison resistance, armor. Rare mutations possible. Requires food, time, and upgraded facilities. 3. Fusion Breeding (Hybrid Insects like Spider-Ants) Introduce experimental insect fusion in the late-mid or endgame: Combine two compatible species (e.g. Orb Weaver + Ant) to create hybrids: Spider-Ants: Agile, venomous mount with carrying capacity. Beetle-Bees: Tanky fliers with built-in armor. Aphid-Spiders: Cute companions with web traps. Fusion requires rare resources, possibly from science labs. Adds lore depth and variety to tameable creatures. Hybrids are unique: can’t be found in the wild, only created. 4. Flying Mounts Rideable bees, dragonflies, or mutated ants. Flight could be stamina-limited for balance. Unlocks new vertical zones. Hatch or tame from stolen larva. 5. Custom Game Mode / Difficulty Settings Full control over game systems: Hunger/thirst rate, enemy aggression, damage scaling, solo perks. Solo-friendly accessibility mode with story focus. 6. Enemy Scaling Based on Story, Not Gear Stop punishing explorers. Big enemies (like Scorpion) should spawn after milestones, not science unlocks. 7. Better Solo Balance Passive solo perks: Faster pet leveling. Slight defense boost when playing alone. Option to bring 2+ tamed creatures. 8. Egg Stealing and Mutation More emphasis on egg stealing: Steal spider/myrmec egg to raise new tames. Different outcomes depending on how you raise it (light, food, etc.) Risk of parental aggression or tracking. 9. Pet Specialization Paths Choose pet class: Tank / Scout / DPS / Utility. Grows based on tasks or training routines. Adds progression and personality. 10. Mutated Enemy Variants Rarely spawn with color changes and special traits. Can drop rare gear or be tameable. Optional late-game challenge. 11. Friendly Insect Gear Craft armor based on insects you’ve tamed, not killed. Reduces aggression from that species. Encourages peaceful playstyles. 12. Mini-Boss Territory Control Scorpions or other mini-bosses guard zones. Can be defeated or calmed with offerings. Clears the area permanently or reduces spawns.
    1 point
  5. Is this an idicator of things to come??
    1 point
  6. Have the week off from work, but nothing to do. Guess can de-clutter my room, but I need these IDE and VGA cables.
    1 point
  7. I'm liking the recipes, just one slight adjustment, Cricket Hoppers (bounce shoes. Good name??) 3 crude rope instead of 4, no idea why but 4 seems a wee bit excessive to me, 3 seems ok
    1 point
  8. Roly Poly buggies should be added into the game with a unique movement functionality to set it apart from the other buggies. The buggy will be able to be ridden when its rolled up and when its crawling around like normal. Once its rolled up it uses momentum to move and deal damage. Build pieces can be used as ramps to gain speed for the buggy while its rolling, and if it rolls off of a ramp it can be launched high up and doesn't take fall damage in this state. The buggies momentum can also deal damage to bugs based on the speed it is moving.
    1 point
  9. Slight spoiler, you can get it still, the roach, Major Beserker, is a roach queen, that trinket is a roach queen drop, guaranteed Major Beserker, but i know of 2 more queens that have a chance to drop it, Toxic Anthill, and right up on top of the Firepit
    1 point
  10. Hello, First off, thanks for creating such an amazing game. I'd love to dress up as Peter Boggs for Halloween this year and am having trouble finding a shirt that is an exact replica of the shirt Peter is wearing. I noticed you guys recently added a bandana for dogs with the same solar system design and would be thrilled if you guys could add an actual shirt with the same design. I'm sure I'm not alone in wanting a shirt with that design, people love this game and love space just as much as Pete! Thanks for your time.
    1 point
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