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I played the Cthulhu Keeper playtest. It is a buggy proof of concept. But there is a fun game in there. You build a hidden temple to the elder gods, staffed by cultists, protected by shoggoths, mi-gos, deep ones, shambling horrors, etc. And you travel the world with missions in the line of Commandos and those other stealthy games. Verdict: the proof of concept proves the concept.
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We have released Hotfix 0.1.1.2 for all players. Please update your game when you see that this patch is available to receive the following fixes and changes: Fixed a crash for Steam players when players launch the game without Gaming Services enabled. This fix disables Crossplay from being enabled. If you don't have Gaming Services installed, you can download Xbox Services through the Xbox app and will be able re-enable crossplay after a restart. Thank you all so much for your patience with Grounded 2 Early Access! If you continue to experience any further issues, please contact us at Obsidian Support. support.obsidian.net/contact
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Hello so i have been playing grounded 2 with xbox gamepass, i have ran into an issue where i think the enemies are in the ground, leaving me unable to kill all the enemies to continue the quest i killed one of the bees but i believe there are 2 i tired to kill it in the ground but it sank further i cant reach it.
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Started multiplayer with my friend and noticed that my character pick up sound, footsteps, hitting, out of breath, and dialogue just isn't there. Anything character related I can't hear. We tried swapping hosts, I tried a single player, I tried a different character, and I uninstalled and reinstalled the game but nothing. My friend doesn't have this problem at all and it's just me. I downloaded it through xbox game pass on the Microsoft store. I have a video showing my audio and the issue but I can't send.
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More graphics options for Grounded 2
lolipops11111 replied to Xuleps's topic in Grounded 2: Feedback & Suggestions
Yes! I have the same problem, there could be a performance mode to activate in the settings that would make the game look bad but performant. It's literally the only thing im complaining about, all I want to see is a performance option.- 1 reply
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I got to the part of the signals and stashes mission to defeat the orc guards at a milk molar stash. I got to the milk molar stash and killed the Orb Weaver Jr.'s Then the regular Orb Weaver got distracted by my ant and disappeared. Ever since the that Orb Weaver disappeared, I haven't been able to complete the quest. The marker still shows up there, but nothing spawns, and the quest shows as incomplete. I've tried loading up back-up saves but that hasn't worked.
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I was fighting a orc bee at the blue berries and died. My backpack kept falling through the map and I looked on the map and it was sent outside the map zone so I pressed game repair recover backpack. I went to the new marker at the start of the game and the backpack is invisible with no way to interact. the ant vacuum thing doesn't work either. luckily I don't think I had much, but if when I do die and lose a lot if this happens I would be really mad.
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Buggy dying under the map
OutOfTouch replied to OutOfTouch's topic in Grounded 2: Technical Support (Spoiler Warning!)
This also commonly happens with backpacks, but the game repair option makes this less of a problem -
First thing I want to say, even with the performance issues, the little bit of Grounded 2 I've played with my friends has been an absolute blast; the combat is a definite improvement, and the weapons feel as though they have a lot more "oomph" even if they mechanically aren't doing any more damage. One thing I'd love to see changed in the game (or it may already be a thing, and I just didn't know) is the ability to take out your omnitool while out and about, without having to go up to a grass stalk, sap clump, grub, etc. I feel as though it lets you stay more mobile and dynamic while going out and gathering. Overall, though, this is just a minor thing that I'd love to see changed, nothing make or break. Please continue working on your game, it feels phenomenal!!!
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Xuleps started following More graphics options for Grounded 2
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Hello, my name is Rafa and i'm a big fan of Grounded. I want to ask for the devs to make a way for us change even more the graphics options, my gpu is already really old and I'm running the new game at an average of 20/15 fps. I know it's a pc problem, but it would be really good to have more options to personalize the graphics and have a better life quality.
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tanushka.kulpina started following Game crashes when logging in : Unreal UE-Augusta
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The TV and Streaming Thread: That's Entertainment!
rjshae replied to LadyCrimson's topic in Way Off-Topic
To stay where nobody has stayed before... -
I've encountered a bug where the O.R.C. bees by the berry stash won't spawn in - they killed me once and then when I went back they're not there. Tried restarting/reloading, no bees so I can't move on in the story. Seen a comment from someone saying they had a similar issue but they defeated the bees, but the quest won't complete. Can't move on now
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TestyChimera started following BUG: Cannot Complete "Defeat O.R.C. guards at the berry stash"
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Ikelars started following Building blueprints and hotpouch issues
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Building blueprints and hotpouch issues
Ikelars posted a topic in Grounded 2: Feedback & Suggestions
Super excited to start back up me and the gangs empire but I did notice a few things. Currently when you are moving if you use the hot pouch it forces you to stand still while you choose even though it uses a different joystick. This unfortunately causes a lot of issues when I’m combat or when running away because it just invites damage. Another thing I noticed when setting up our base is that you now need to hold B to delete blueprints that haven’t been built. This unfortunately makes it difficult to delete blueprints that you can only reach by jumping because you don’t have enough time to hold B to delete. Previously you could just press B for deleting blueprints and hold B for items you have already built to prevent accidental loss of resources. One other small yet funny thing I noticed is that when equipping the grub goggles it gives you an extra face on the back of your head. At least with Pete it does. I love being in the tiny wilds again and I can’t wait to see what’s to come!-
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I don't know if there's an accessibility setting to fix it, but when i place down a waypoint for something far away, i intend to make use of it. I don't want to wander in that direction until it shows up on my screen, I don't want to constantly check a map, I want to see it on my Hud, and go there. a waypoint system is meant to guide you, and mission waypoints are constant, so why aren't personal ones? pls fix
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Founder's skins missing.
Raiyside posted a topic in Grounded 2: Technical Support (Spoiler Warning!)
Bought and downloaded the DLCs from the Founder's Edition of the game but options don't show the toggle for equipping the DLC skins. Have reinstalled the game, the DLCs, and restarted my PC twice to no avail. -
Let me start with, I've played grounded 1, also from early access. Amazing game. And cool to see grounded 2 is so fast launched. And pretty well polished looking. I want to share my experience hoping it improves the game. Here's the good the bad and the ugly from my perspective - Intro cinematic is awesome! got distracted a bit at the news segment because its a bit repetitive 'explosion explosion explosion' yeah yeah we get it explosion. - right after the cinematic when we zoom into the park it was unwatchable screen tear. just the pan was blurry. - nothing to loot but items look lootable? looks like a collectible card in the beginning. - mouse sensitivity was off for me btw, had to crank it way up! (cheap basic mouse here) - i skipped a section and clicked on the travel/ pneumatic tube thing. then i couldn't go back. maybe I missed something, idk. wouldn't hurt to make it 2 way? - the mites can be eternally respawned but don't give any loot. - the phone ringing constantly is ****ing annoying. After the first couple rings I get it, let me get to it in peace please. - Dialog while standing frozen at the screen is annoying. I want to move /look around. Options feel meaningless and at some point just trying to get out of it. annoying. - The way the menu connects to the other menu's is weird. Feels all over the place. just a horizontal list of tabs would be great. Also, the way we open the menu from all these different key binds.. just weird. - opening the door holding e.. why. just open door. why hold. - Why would you rob us of the experience of crafting some basic tools and give me the omnitool that also works annoying / holding E. I want to break stuff myself, hitting it. it worked fine in grounded 1. - The analyzing. jesus christ. so it works kinda like before except annoying? skip to skip, then escape to skip, then space again. My fingers aren't that long. can I please just mash through it. I really love the 'Science' + the short animation, keep it simple, feels overdone. the hard part is finding the items in the game, not unlocking stuff. - now i'm sort of done with the intro, standing outside the little building. my mission is to buy an upgrade? huh? WHY. I'll just explore from here but.. weird. there are quests but again, menu is weird and have to pick anothre menu then cycle through to quests.. i really enjoy the vibe game but good luck. please polish. right now its quite frustrating experience. a lot of stuff just gets in the way of me trying to play/enjoy the game. Thanks!