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  2. Experiencing the same issue. I even went back to all the transmitters to make sure they were hacked. Killed all O.R.C. bugs after the transmitters. They will fix it. They've always been good about this. I guess I'll use this time to collect resources and build up my base.
  3. I experience constant crashes when trying to start a solo game, right after the opening cutscene. If I set the graphic options to Epic or High, it crashes instantly after the cutscene. If I set to low, the game start for a bit, but always crashes after like 2 or 3 minutes, I can barely get out of the first room to see the park and the game crashes. I keep getting the "Augusta Crash Reporter" with a GPU Crash dump being triggered. The UEMinidump.dmp show a "APPLICATION_FAULT_8000_Grounded2-WinGDK-Shipping.exe!Unknown" error. PC Specs : Windows 11 24H2, Build 26100.4652 AMD Ryzen 9 9950X3D 64 GB RAM NVIDIA RTX 5090, Drivers v580.88 (released on the 2025-07-31)
  4. Ok so i faced a lot of bugs with the buggies but now its stuck at the top of the tree , inside a leaf after i was fighting with a Praying Mantis and i tried everything(also when you are next to it at the spot that its stucked you cannot do anything,its like its invisible) , trying to call it out its not working ,to whistle, tried to change to orb weaver buggy , it cannot be done, Ant nest is empty, theres no option there. I ve seen that theres no repair button for buggies ,only for backpacks. I tried save / load , i tried restarting the game. Nothing. Any suggestions ?
  5. My friend and I started the quest where you have to hack two points high up and then go kill the O.R.C. defenders. After successfully completing the trash can one, we wanted to go kill the bees near where the blueberries are. When we arrived, two O.R.C. bees attacked us, we died, and since then we haven't been able to find the bees. Only one was killed; it was stuck in a blade of grass, but the other seems to be flying very high in the sky and never returns to the quest location. Because of this, we can no longer progress in the main story.
  6. Today
  7. It would be a really cool addition to have a Fallout 4 style supply line shared storage system, maybe via a roving ant carring supplies between camps, this would aid building in difficult areas and boost the builder community. pretty please jammychap.
  8. Just completed upgrading to Omni Hammer Tier II, searched for Red Ant Part in map resource finder, set marker, exited map, attempted to mount Red Soldier Ant Buggie and game hesitated and crashed to desktop.
  9. Watched Weak Hero: Class 1. Not bad, but I have no idea who that hero is, and I don't know who the weak one is, since everyone is beating up each other all the time. It got a bit much and highly criminal in the end, which kinda made it too unbelievable to me. Edit: Damn, s2e1 was really good.
  10. When I am fighting my buggy dies really quickly and I don't have time to revive it so I have to wait 4 minutes to get it back. The armor could give the buggy another seat or make the buggies attacks have poison, spicy, fresh or sour damage. There would be different armors some of them doing damage and some giving the buggy more backpack space or make them faster.
  11. so my wifes game keeps crashing after start up.. it happens even if she just waits in the main menu for a bit.. it worked just fine yesterday and there are no errors or anything..
  12. Currently the hotbar/hotpouch is only visible in the inventory screen if you drag an equipment around. Make it always visible. Also enable that you can set up certain item types per slot. For instance you can setup slot 8 (or any other) to have health regen items (or food, or water or arrow types) and it will change to the next one or for arrow types you can switch through them. The luxury variant would be you can actually edit the items that will automatically fill that slot with a priority rating or a list which is populated by you for customizing options.
  13. I know everyone is dying to know how my salad turned out and it was great. I was able to find anchovies and improve my locally sourced dressing with that and some lemon and additional garlic. The in-laws had never had fired capers and they really loved them. It was a race between them and my kids to see who could finish them first. Now I'm back on the beach having carpaccio and sangria. I found the ingredients to make a great carbonara but my wife informed me that her dad can't have it so I'll have to think of something else for dinner. Probably a simple pasta dish with burst cherry tomatoes, garlic, EVOO, and basil. I'll probably just cook up the guanciale on the side and serve it as an optional garnish.
  14. just some ideas for ease of use. Gather mode: change target pick up from crosshair to front of ant. make a small 1m to 1.5m pick radius in front of the ant. hopefully this will give a nice feel to picking up items like arrows. should also give more ease of use for controller players Follow pathing: I've noticed when the ant is following me sometimes said ant will take the longest path around something. It will not jump down or up even though if a player was driving the ant said player could make the jumps with out problem or damage to the ant. When the ant is following and for whatever reason the path to get to the player seems congested. The time to update new path options might be to low. I have tried to run to my ant, needing to quickly put stuff in the ant's inventory, my ant was just running away from me. omi-tool/ant harvest: As we upgrade the tools can we please make if so the ant can cut higher tier as well. maybe only to level 3 tier. Just high enough that no matter the base build you want to do the ant can do it.
  15. I have the exact same issue, died to the boss a few days ago and decided to gear up some more. Went back today and I cannot scan to open the door anymore.
  16. Everyone needs to open the door in hatchery anthill south entrance to get overpowered gear or stuff or new animal pet? Who knows what's beyond the uknown the v9 battery in the hill it has a pressure plate and I'm guessing we have to guess the correct and exact not one not0.1 off not anything off you have to guess it exactly exactly exactly the correct number it may not look connected but it is try to find the number and I think it has something to do with either armor weapons or items or other stuff good luck spread the word btw the v9 battery is next to the red door and yes it can be opened
  17. So... I started a Shepherd (Stalker + Kind Wayferer). Not dead set on it, honestly I never played a ranger that wasn't a Ghost Heart, neither one that was melee focused so I kinda want to try one. I hope the White Flames and the bonus armor can keep the animal companion alive. Gonna have Edér with Heart Defender scales + Shieldberer/Troubadour healer keeping up the bear with LoH if required. The other two party members are going to be a Seer with Essence Interruptor + a Wildrhymer with spearcaster (at least that's the plan for now). As I said, I never tried a non-ghost heart ranger, is it possible to keep the bear alive, and get good value out of it, or will it become a nuisance later on?
  18. Here's Mekuna's Ice Shard Hydra build if you're interested. There's also a link to the theoretically best build in it too, but that is only interesting after you've found really good Greater Affixes and the appropriate Mythic gear. I didn't like the playstyle with Floaty Bobble and Teleport Enchantment*, so I left those out. I got lucky and had a very early Nagu rune drop, which makes for an infinite summon loop (Nagu + Ceh) always maxing Primordial Binding out. In the highest DPS meta build that is replaced by having Unstable Currents on all the time and proccing Lightning Spears en masse. *General idea is to have enough cooldown reduction on your gear that you can permanently evade between casts. If you're nowhere near that it's just better to use Hydra as enchantment. Can't say no to that extra damage, and handling Teleport and Evade separately gives more controlled mobility without all that CD reduction.
  19. I built a base up against the tree in the “entrance,” region on the side where the roach spawns. When I go to walk up my stairs it pushes me backwards. The only way to get up the stairs I built is if I am on a buggy and I have to jump over the part where the stair begins and land high enough to pass whatever this invisible obstruction is, please fix this.
  20. No matter how often we check, everything respawns except the milkweed pods. It's been at least 30 in-game days, and no respawn. is this normal?
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